| Index: gpu/command_buffer/client/gles2_implementation_gen.h
|
| ===================================================================
|
| --- gpu/command_buffer/client/gles2_implementation_gen.h (revision 37435)
|
| +++ gpu/command_buffer/client/gles2_implementation_gen.h (working copy)
|
| @@ -1,75 +0,0 @@
|
| -// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// This file is auto-generated. DO NOT EDIT!
|
| -
|
| -// A class to emluate GLES2 over command buffers.
|
| -#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_GEN_H_
|
| -#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_GEN_H_
|
| -
|
| -#include "gpu/command_buffer/client/gles2_implementation.h"
|
| -namespace gpu {
|
| -namespace gles2 {
|
| -
|
| -GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
|
| - return 0;
|
| -}
|
| -
|
| -void GLES2Implementation::GetActiveAttrib(
|
| - GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
|
| - GLenum* type, char* name) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetActiveUniform(
|
| - GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
|
| - GLenum* type, char* name) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetAttachedShaders(
|
| - GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetProgramInfoLog(
|
| - GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetShaderInfoLog(
|
| - GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetShaderPrecisionFormat(
|
| - GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetShaderSource(
|
| - GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
|
| -}
|
| -
|
| -const GLubyte* GLES2Implementation::GetString(GLenum name) {
|
| - return 0;
|
| -}
|
| -
|
| -void GLES2Implementation::GetUniformfv(
|
| - GLuint program, GLint location, GLfloat* params) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetUniformiv(
|
| - GLuint program, GLint location, GLint* params) {
|
| -}
|
| -
|
| -void GLES2Implementation::GetVertexAttribPointerv(
|
| - GLuint index, GLenum pname, void** pointer) {
|
| -}
|
| -
|
| -void GLES2Implementation::ReadPixels(
|
| - GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
|
| - void* pixels) {
|
| -}
|
| -
|
| -
|
| -} // namespace gles2
|
| -} // namespace gpu
|
| -
|
| -#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_GEN_H_
|
| -
|
|
|