| Index: gpu/command_buffer/client/gles2_implementation.cc
|
| ===================================================================
|
| --- gpu/command_buffer/client/gles2_implementation.cc (revision 37435)
|
| +++ gpu/command_buffer/client/gles2_implementation.cc (working copy)
|
| @@ -5,8 +5,6 @@
|
| // A class to emluate GLES2 over command buffers.
|
|
|
| #include "gpu/command_buffer/client/gles2_implementation.h"
|
| -// TODO(gman): remove when all functions have been implemented.
|
| -#include "gpu/command_buffer/client/gles2_implementation_gen.h"
|
| #include "gpu/command_buffer/common/gles2_cmd_utils.h"
|
|
|
| namespace gpu {
|
| @@ -56,6 +54,11 @@
|
| }
|
| }
|
|
|
| +void GLES2Implementation::CopyResult(void* dst) {
|
| + SizedResult* result = static_cast<SizedResult*>(result_buffer_);
|
| + memcpy(dst, result->GetDataAs<void*>(), result->size);
|
| +}
|
| +
|
| void GLES2Implementation::WaitForCmd() {
|
| int32 token = helper_->InsertToken();
|
| helper_->WaitForToken(token);
|
| @@ -76,6 +79,14 @@
|
| Finish();
|
| }
|
|
|
| +void GLES2Implementation::GetVertexAttribPointerv(
|
| + GLuint index, GLenum pname, void** ptr) {
|
| + helper_->GetVertexAttribPointerv(
|
| + index, pname, result_shm_id(), result_shm_offset());
|
| + WaitForCmd();
|
| + CopyResult(ptr);
|
| +};
|
| +
|
| GLint GLES2Implementation::GetAttribLocation(
|
| GLuint program, const char* name) {
|
| helper_->GetAttribLocationImmediate(
|
| @@ -270,5 +281,68 @@
|
| }
|
|
|
|
|
| +GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
|
| + // TODO(gman): implement.
|
| + return 0;
|
| +}
|
| +
|
| +void GLES2Implementation::GetActiveAttrib(
|
| + GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
|
| + GLenum* type, char* name) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetActiveUniform(
|
| + GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
|
| + GLenum* type, char* name) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetAttachedShaders(
|
| + GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetProgramInfoLog(
|
| + GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetShaderInfoLog(
|
| + GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetShaderPrecisionFormat(
|
| + GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetShaderSource(
|
| + GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +const GLubyte* GLES2Implementation::GetString(GLenum name) {
|
| + // TODO(gman): implement.
|
| + return 0;
|
| +}
|
| +
|
| +void GLES2Implementation::GetUniformfv(
|
| + GLuint program, GLint location, GLfloat* params) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::GetUniformiv(
|
| + GLuint program, GLint location, GLint* params) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| +void GLES2Implementation::ReadPixels(
|
| + GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
|
| + void* pixels) {
|
| + // TODO(gman): implement.
|
| +}
|
| +
|
| } // namespace gles2
|
| } // namespace gpu
|
|
|