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Unified Diff: gpu/demos/hello_triangle/main.cc

Issue 525019: Revert 35500 - Added an application framework for demos. Ported hellotriangle... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 12 months ago
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Index: gpu/demos/hello_triangle/main.cc
===================================================================
--- gpu/demos/hello_triangle/main.cc (revision 35503)
+++ gpu/demos/hello_triangle/main.cc (working copy)
@@ -1,64 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This is a simple example that draws a single triangle with
-// a minimal vertex/fragment shader. The purpose of this
-// example is to demonstrate the basic concepts of
-// OpenGL ES 2.0 rendering.
-
-#include "gpu/demos/app_framework/application.h"
-#include "third_party/gles_book_examples/Chapter_2/Hello_Triangle/Hello_Triangle.h"
-
-namespace gpu_demos {
-class HelloTriangle : public Application {
- public:
- HelloTriangle();
- ~HelloTriangle();
-
- bool Init();
-
- protected:
- virtual void Draw();
-
- private:
- ESContext context_;
- HTUserData user_data_;
-};
-
-HelloTriangle::HelloTriangle() {
- esInitContext(&context_);
-
- memset(&user_data_, 0, sizeof(HTUserData));
- context_.userData = &user_data_;
-}
-
-HelloTriangle::~HelloTriangle() {
- htShutDown(&context_);
-}
-
-bool HelloTriangle::Init() {
- if (!Application::InitRenderContext()) return false;
-
- context_.width = width();
- context_.height = height();
- if (!htInit(&context_)) return false;
-
- return true;
-}
-
-void HelloTriangle::Draw() {
- htDraw(&context_);
-}
-} // namespace gpu_demos
-
-int main(int argc, char *argv[]) {
- gpu_demos::HelloTriangle app;
- if (!app.Init()) {
- printf("Could not init.\n");
- return EXIT_FAILURE;
- }
-
- app.MainLoop();
- return EXIT_SUCCESS;
-}
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