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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // This is a simple example that draws a single triangle with | |
| 6 // a minimal vertex/fragment shader. The purpose of this | |
| 7 // example is to demonstrate the basic concepts of | |
| 8 // OpenGL ES 2.0 rendering. | |
| 9 | |
| 10 #include "gpu/demos/app_framework/application.h" | |
| 11 #include "third_party/gles_book_examples/Chapter_2/Hello_Triangle/Hello_Triangle
.h" | |
| 12 | |
| 13 namespace gpu_demos { | |
| 14 class HelloTriangle : public Application { | |
| 15 public: | |
| 16 HelloTriangle(); | |
| 17 ~HelloTriangle(); | |
| 18 | |
| 19 bool Init(); | |
| 20 | |
| 21 protected: | |
| 22 virtual void Draw(); | |
| 23 | |
| 24 private: | |
| 25 ESContext context_; | |
| 26 HTUserData user_data_; | |
| 27 }; | |
| 28 | |
| 29 HelloTriangle::HelloTriangle() { | |
| 30 esInitContext(&context_); | |
| 31 | |
| 32 memset(&user_data_, 0, sizeof(HTUserData)); | |
| 33 context_.userData = &user_data_; | |
| 34 } | |
| 35 | |
| 36 HelloTriangle::~HelloTriangle() { | |
| 37 htShutDown(&context_); | |
| 38 } | |
| 39 | |
| 40 bool HelloTriangle::Init() { | |
| 41 if (!Application::InitRenderContext()) return false; | |
| 42 | |
| 43 context_.width = width(); | |
| 44 context_.height = height(); | |
| 45 if (!htInit(&context_)) return false; | |
| 46 | |
| 47 return true; | |
| 48 } | |
| 49 | |
| 50 void HelloTriangle::Draw() { | |
| 51 htDraw(&context_); | |
| 52 } | |
| 53 } // namespace gpu_demos | |
| 54 | |
| 55 int main(int argc, char *argv[]) { | |
| 56 gpu_demos::HelloTriangle app; | |
| 57 if (!app.Init()) { | |
| 58 printf("Could not init.\n"); | |
| 59 return EXIT_FAILURE; | |
| 60 } | |
| 61 | |
| 62 app.MainLoop(); | |
| 63 return EXIT_SUCCESS; | |
| 64 } | |
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