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Lots of files touched for a very simple change. Everywhere we used a const MediaFormat* we now
use a const MediaFormat&. This makes for simpler code and for better pointer reference safety.
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chrome/renderer/media/audio_renderer_impl.h
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chrome/renderer/media/audio_renderer_impl.cc
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chrome/renderer/media/data_source_impl.h
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chrome/renderer/media/data_source_impl.cc
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media/base/factory.h
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media/base/filters.h
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media/base/mock_media_filters.h
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media/base/pipeline_impl.h
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media/base/pipeline_impl.cc
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media/filters/audio_renderer_base.h
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media/filters/audio_renderer_base.cc
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media/filters/audio_renderer_impl.h
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media/filters/audio_renderer_impl.cc
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media/filters/decoder_base.h
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media/filters/ffmpeg_audio_decoder.h
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media/filters/ffmpeg_audio_decoder.cc
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media/filters/ffmpeg_demuxer.h
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media/filters/ffmpeg_demuxer.cc
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media/filters/ffmpeg_demuxer_unittest.cc
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media/filters/ffmpeg_video_decoder.h
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media/filters/ffmpeg_video_decoder.cc
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media/filters/file_data_source.h
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media/filters/file_data_source.cc
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media/filters/file_data_source_unittest.cc
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media/filters/null_audio_renderer.h
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media/filters/null_audio_renderer.cc
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media/filters/test_video_decoder.h
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media/filters/test_video_renderer.h
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media/filters/video_renderer_base.h
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media/filters/video_renderer_base.cc
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Total messages: 2 (0 generated)
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