| Index: base/utf_string_conversion_utils.h
|
| ===================================================================
|
| --- base/utf_string_conversion_utils.h (revision 0)
|
| +++ base/utf_string_conversion_utils.h (revision 0)
|
| @@ -0,0 +1,86 @@
|
| +// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BASE_UTF_STRING_CONVERSION_UTILS_H_
|
| +#define BASE_UTF_STRING_CONVERSION_UTILS_H_
|
| +
|
| +// This should only be used by the various UTF string conversion files.
|
| +
|
| +#include "base/string16.h"
|
| +
|
| +namespace base {
|
| +
|
| +inline bool IsValidCodepoint(uint32 code_point) {
|
| + // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
|
| + // codepoints larger than 0x10FFFF (the highest codepoint allowed).
|
| + // Non-characters and unassigned codepoints are allowed.
|
| + return code_point < 0xD800u ||
|
| + (code_point >= 0xE000u && code_point <= 0x10FFFFu);
|
| +}
|
| +
|
| +// ReadUnicodeCharacter --------------------------------------------------------
|
| +
|
| +// Reads a UTF-8 stream, placing the next code point into the given output
|
| +// |*code_point|. |src| represents the entire string to read, and |*char_index|
|
| +// is the character offset within the string to start reading at. |*char_index|
|
| +// will be updated to index the last character read, such that incrementing it
|
| +// (as in a for loop) will take the reader to the next character.
|
| +//
|
| +// Returns true on success. On false, |*code_point| will be invalid.
|
| +bool ReadUnicodeCharacter(const char* src,
|
| + int32 src_len,
|
| + int32* char_index,
|
| + uint32* code_point_out);
|
| +
|
| +// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
|
| +bool ReadUnicodeCharacter(const char16* src,
|
| + int32 src_len,
|
| + int32* char_index,
|
| + uint32* code_point);
|
| +
|
| +#if defined(WCHAR_T_IS_UTF32)
|
| +// Reads UTF-32 character. The usage is the same as the 8-bit version above.
|
| +bool ReadUnicodeCharacter(const wchar_t* src,
|
| + int32 src_len,
|
| + int32* char_index,
|
| + uint32* code_point);
|
| +#endif // defined(WCHAR_T_IS_UTF32)
|
| +
|
| +// WriteUnicodeCharacter -------------------------------------------------------
|
| +
|
| +// Appends a UTF-8 character to the given 8-bit string. Returns the number of
|
| +// bytes written.
|
| +size_t WriteUnicodeCharacter(uint32 code_point, std::string* output);
|
| +
|
| +// Appends the given code point as a UTF-16 character to the given 16-bit
|
| +// string. Returns the number of 16-bit values written.
|
| +size_t WriteUnicodeCharacter(uint32 code_point, string16* output);
|
| +
|
| +#if defined(WCHAR_T_IS_UTF32)
|
| +// Appends the given UTF-32 character to the given 32-bit string. Returns the
|
| +// number of 32-bit values written.
|
| +inline size_t WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
|
| + // This is the easy case, just append the character.
|
| + output->push_back(code_point);
|
| + return 1;
|
| +}
|
| +#endif // defined(WCHAR_T_IS_UTF32)
|
| +
|
| +// Generalized Unicode converter -----------------------------------------------
|
| +
|
| +// Guesses the length of the output in UTF-8 in bytes, clears that output
|
| +// string, and reserves that amount of space. We assume that the input
|
| +// character types are unsigned, which will be true for UTF-16 and -32 on our
|
| +// systems.
|
| +template<typename CHAR>
|
| +void PrepareForUTF8Output(const CHAR* src, size_t src_len, std::string* output);
|
| +
|
| +// Prepares an output buffer (containing either UTF-16 or -32 data) given some
|
| +// UTF-8 input that will be converted to it. See PrepareForUTF8Output().
|
| +template<typename STRING>
|
| +void PrepareForUTF16Or32Output(const char* src, size_t src_len, STRING* output);
|
| +
|
| +} // namespace base
|
| +
|
| +#endif // BASE_UTF_STRING_CONVERSION_UTILS_H_
|
|
|
| Property changes on: base\utf_string_conversion_utils.h
|
| ___________________________________________________________________
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| Added: svn:eol-style
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| + LF
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