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Unified Diff: base/utf_string_conversion_utils.cc

Issue 387012: Split *AndAdjustOffset() functions into their own header, to restore utf_stri... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 1 month ago
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Index: base/utf_string_conversion_utils.cc
===================================================================
--- base/utf_string_conversion_utils.cc (revision 31511)
+++ base/utf_string_conversion_utils.cc (working copy)
@@ -2,36 +2,18 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "base/utf_string_conversions.h"
+#include "base/utf_string_conversion_utils.h"
-#include <vector>
-
-#include "base/basictypes.h"
-#include "base/logging.h"
-#include "base/string_util.h"
#include "base/third_party/icu/icu_utf.h"
-namespace {
+namespace base {
-inline bool IsValidCodepoint(uint32 code_point) {
- // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
- // codepoints larger than 0x10FFFF (the highest codepoint allowed).
- // Non-characters and unassigned codepoints are allowed.
- return code_point < 0xD800u ||
- (code_point >= 0xE000u && code_point <= 0x10FFFFu);
-}
-
// ReadUnicodeCharacter --------------------------------------------------------
-// Reads a UTF-8 stream, placing the next code point into the given output
-// |*code_point|. |src| represents the entire string to read, and |*char_index|
-// is the character offset within the string to start reading at. |*char_index|
-// will be updated to index the last character read, such that incrementing it
-// (as in a for loop) will take the reader to the next character.
-//
-// Returns true on success. On false, |*code_point| will be invalid.
-bool ReadUnicodeCharacter(const char* src, int32 src_len,
- int32* char_index, uint32* code_point_out) {
+bool ReadUnicodeCharacter(const char* src,
+ int32 src_len,
+ int32* char_index,
+ uint32* code_point_out) {
// U8_NEXT expects to be able to use -1 to signal an error, so we must
// use a signed type for code_point. But this function returns false
// on error anyway, so code_point_out is unsigned.
@@ -47,9 +29,10 @@
return IsValidCodepoint(code_point);
}
-// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
-bool ReadUnicodeCharacter(const char16* src, int32 src_len,
- int32* char_index, uint32* code_point) {
+bool ReadUnicodeCharacter(const char16* src,
+ int32 src_len,
+ int32* char_index,
+ uint32* code_point) {
if (CBU16_IS_SURROGATE(src[*char_index])) {
if (!CBU16_IS_SURROGATE_LEAD(src[*char_index]) ||
*char_index + 1 >= src_len ||
@@ -71,9 +54,10 @@
}
#if defined(WCHAR_T_IS_UTF32)
-// Reads UTF-32 character. The usage is the same as the 8-bit version above.
-bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len,
- int32* char_index, uint32* code_point) {
+bool ReadUnicodeCharacter(const wchar_t* src,
+ int32 src_len,
+ int32* char_index,
+ uint32* code_point) {
// Conversion is easy since the source is 32-bit.
*code_point = src[*char_index];
@@ -84,8 +68,6 @@
// WriteUnicodeCharacter -------------------------------------------------------
-// Appends a UTF-8 character to the given 8-bit string. Returns the number of
-// bytes written.
size_t WriteUnicodeCharacter(uint32 code_point, std::string* output) {
if (code_point <= 0x7f) {
// Fast path the common case of one byte.
@@ -93,6 +75,7 @@
return 1;
}
+
// CBU8_APPEND_UNSAFE can append up to 4 bytes.
size_t char_offset = output->length();
size_t original_char_offset = char_offset;
@@ -106,8 +89,6 @@
return char_offset - original_char_offset;
}
-// Appends the given code point as a UTF-16 character to the given 16-bit
-// string. Returns the number of 16-bit values written.
size_t WriteUnicodeCharacter(uint32 code_point, string16* output) {
if (CBU16_LENGTH(code_point) == 1) {
// Thie code point is in the Basic Multilingual Plane (BMP).
@@ -121,67 +102,8 @@
return CBU16_MAX_LENGTH;
}
-#if defined(WCHAR_T_IS_UTF32)
-// Appends the given UTF-32 character to the given 32-bit string. Returns the
-// number of 32-bit values written.
-inline size_t WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
- // This is the easy case, just append the character.
- output->push_back(code_point);
- return 1;
-}
-#endif // defined(WCHAR_T_IS_UTF32)
-
// Generalized Unicode converter -----------------------------------------------
-// Converts the given source Unicode character type to the given destination
-// Unicode character type as a STL string. The given input buffer and size
-// determine the source, and the given output STL string will be replaced by
-// the result.
-template<typename SRC_CHAR, typename DEST_STRING>
-bool ConvertUnicode(const SRC_CHAR* src,
- size_t src_len,
- DEST_STRING* output,
- size_t* offset_for_adjustment) {
- size_t output_offset =
- (offset_for_adjustment && *offset_for_adjustment < src_len) ?
- *offset_for_adjustment : DEST_STRING::npos;
-
- // ICU requires 32-bit numbers.
- bool success = true;
- int32 src_len32 = static_cast<int32>(src_len);
- for (int32 i = 0; i < src_len32; i++) {
- uint32 code_point;
- size_t original_i = i;
- size_t chars_written = 0;
- if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
- chars_written = WriteUnicodeCharacter(code_point, output);
- } else {
- // TODO(jungshik): consider adding 'Replacement character' (U+FFFD)
- // in place of an invalid codepoint.
- success = false;
- }
- if ((output_offset != DEST_STRING::npos) &&
- (*offset_for_adjustment > original_i)) {
- // NOTE: ReadUnicodeCharacter() adjusts |i| to point _at_ the last
- // character read, not after it (so that incrementing it in the loop
- // increment will place it at the right location), so we need to account
- // for that in determining the amount that was read.
- if (*offset_for_adjustment <= static_cast<size_t>(i))
- output_offset = DEST_STRING::npos;
- else
- output_offset += chars_written - (i - original_i + 1);
- }
- }
-
- if (offset_for_adjustment)
- *offset_for_adjustment = output_offset;
- return success;
-}
-
-// Guesses the length of the output in UTF-8 in bytes, clears that output
-// string, and reserves that amount of space. We assume that the input
-// character types are unsigned, which will be true for UTF-16 and -32 on our
-// systems.
template<typename CHAR>
void PrepareForUTF8Output(const CHAR* src,
size_t src_len,
@@ -198,8 +120,10 @@
}
}
-// Prepares an output buffer (containing either UTF-16 or -32 data) given some
-// UTF-8 input that will be converted to it. See PrepareForUTF8Output().
+// Instantiate versions we know callers will need.
+template void PrepareForUTF8Output(const wchar_t*, size_t, std::string*);
+template void PrepareForUTF8Output(const char16*, size_t, std::string*);
+
template<typename STRING>
void PrepareForUTF16Or32Output(const char* src,
size_t src_len,
@@ -217,156 +141,8 @@
}
}
-} // namespace
+// Instantiate versions we know callers will need.
+template void PrepareForUTF16Or32Output(const char*, size_t, std::wstring*);
+template void PrepareForUTF16Or32Output(const char*, size_t, string16*);
-// UTF-8 <-> Wide --------------------------------------------------------------
-
-bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
- PrepareForUTF8Output(src, src_len, output);
- return ConvertUnicode<wchar_t, std::string>(src, src_len, output, NULL);
-}
-
-std::string WideToUTF8(const std::wstring& wide) {
- std::string ret;
- // Ignore the success flag of this call, it will do the best it can for
- // invalid input, which is what we want here.
- WideToUTF8(wide.data(), wide.length(), &ret);
- return ret;
-}
-
-bool UTF8ToWideAndAdjustOffset(const char* src,
- size_t src_len,
- std::wstring* output,
- size_t* offset_for_adjustment) {
- PrepareForUTF16Or32Output(src, src_len, output);
- return ConvertUnicode<char, std::wstring>(src, src_len, output,
- offset_for_adjustment);
-}
-
-std::wstring UTF8ToWideAndAdjustOffset(const base::StringPiece& utf8,
- size_t* offset_for_adjustment) {
- std::wstring ret;
- UTF8ToWideAndAdjustOffset(utf8.data(), utf8.length(), &ret,
- offset_for_adjustment);
- return ret;
-}
-
-// UTF-16 <-> Wide -------------------------------------------------------------
-
-#if defined(WCHAR_T_IS_UTF16)
-
-// When wide == UTF-16, then conversions are a NOP.
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
- output->assign(src, src_len);
- return true;
-}
-
-string16 WideToUTF16(const std::wstring& wide) {
- return wide;
-}
-
-bool UTF16ToWideAndAdjustOffset(const char16* src,
- size_t src_len,
- std::wstring* output,
- size_t* offset_for_adjustment) {
- output->assign(src, src_len);
- if (offset_for_adjustment && (*offset_for_adjustment >= src_len))
- *offset_for_adjustment = std::wstring::npos;
- return true;
-}
-
-std::wstring UTF16ToWideAndAdjustOffset(const string16& utf16,
- size_t* offset_for_adjustment) {
- if (offset_for_adjustment && (*offset_for_adjustment >= utf16.length()))
- *offset_for_adjustment = std::wstring::npos;
- return utf16;
-}
-
-#elif defined(WCHAR_T_IS_UTF32)
-
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
- output->clear();
- // Assume that normally we won't have any non-BMP characters so the counts
- // will be the same.
- output->reserve(src_len);
- return ConvertUnicode<wchar_t, string16>(src, src_len, output, NULL);
-}
-
-string16 WideToUTF16(const std::wstring& wide) {
- string16 ret;
- WideToUTF16(wide.data(), wide.length(), &ret);
- return ret;
-}
-
-bool UTF16ToWideAndAdjustOffset(const char16* src,
- size_t src_len,
- std::wstring* output,
- size_t* offset_for_adjustment) {
- output->clear();
- // Assume that normally we won't have any non-BMP characters so the counts
- // will be the same.
- output->reserve(src_len);
- return ConvertUnicode<char16, std::wstring>(src, src_len, output,
- offset_for_adjustment);
-}
-
-std::wstring UTF16ToWideAndAdjustOffset(const string16& utf16,
- size_t* offset_for_adjustment) {
- std::wstring ret;
- UTF16ToWideAndAdjustOffset(utf16.data(), utf16.length(), &ret,
- offset_for_adjustment);
- return ret;
-}
-
-#endif // defined(WCHAR_T_IS_UTF32)
-
-// UTF16 <-> UTF8 --------------------------------------------------------------
-
-#if defined(WCHAR_T_IS_UTF32)
-
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
- PrepareForUTF16Or32Output(src, src_len, output);
- return ConvertUnicode<char, string16>(src, src_len, output, NULL);
-}
-
-string16 UTF8ToUTF16(const std::string& utf8) {
- string16 ret;
- // Ignore the success flag of this call, it will do the best it can for
- // invalid input, which is what we want here.
- UTF8ToUTF16(utf8.data(), utf8.length(), &ret);
- return ret;
-}
-
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
- PrepareForUTF8Output(src, src_len, output);
- return ConvertUnicode<char16, std::string>(src, src_len, output, NULL);
-}
-
-std::string UTF16ToUTF8(const string16& utf16) {
- std::string ret;
- // Ignore the success flag of this call, it will do the best it can for
- // invalid input, which is what we want here.
- UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
- return ret;
-}
-
-#elif defined(WCHAR_T_IS_UTF16)
-// Easy case since we can use the "wide" versions we already wrote above.
-
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
- return UTF8ToWide(src, src_len, output);
-}
-
-string16 UTF8ToUTF16(const std::string& utf8) {
- return UTF8ToWide(utf8);
-}
-
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
- return WideToUTF8(src, src_len, output);
-}
-
-std::string UTF16ToUTF8(const string16& utf16) {
- return WideToUTF8(utf16);
-}
-
-#endif
+} // namespace base
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