Index: base/utf_string_conversion_utils.cc |
=================================================================== |
--- base/utf_string_conversion_utils.cc (revision 31511) |
+++ base/utf_string_conversion_utils.cc (working copy) |
@@ -2,36 +2,18 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "base/utf_string_conversions.h" |
+#include "base/utf_string_conversion_utils.h" |
-#include <vector> |
- |
-#include "base/basictypes.h" |
-#include "base/logging.h" |
-#include "base/string_util.h" |
#include "base/third_party/icu/icu_utf.h" |
-namespace { |
+namespace base { |
-inline bool IsValidCodepoint(uint32 code_point) { |
- // Excludes the surrogate code points ([0xD800, 0xDFFF]) and |
- // codepoints larger than 0x10FFFF (the highest codepoint allowed). |
- // Non-characters and unassigned codepoints are allowed. |
- return code_point < 0xD800u || |
- (code_point >= 0xE000u && code_point <= 0x10FFFFu); |
-} |
- |
// ReadUnicodeCharacter -------------------------------------------------------- |
-// Reads a UTF-8 stream, placing the next code point into the given output |
-// |*code_point|. |src| represents the entire string to read, and |*char_index| |
-// is the character offset within the string to start reading at. |*char_index| |
-// will be updated to index the last character read, such that incrementing it |
-// (as in a for loop) will take the reader to the next character. |
-// |
-// Returns true on success. On false, |*code_point| will be invalid. |
-bool ReadUnicodeCharacter(const char* src, int32 src_len, |
- int32* char_index, uint32* code_point_out) { |
+bool ReadUnicodeCharacter(const char* src, |
+ int32 src_len, |
+ int32* char_index, |
+ uint32* code_point_out) { |
// U8_NEXT expects to be able to use -1 to signal an error, so we must |
// use a signed type for code_point. But this function returns false |
// on error anyway, so code_point_out is unsigned. |
@@ -47,9 +29,10 @@ |
return IsValidCodepoint(code_point); |
} |
-// Reads a UTF-16 character. The usage is the same as the 8-bit version above. |
-bool ReadUnicodeCharacter(const char16* src, int32 src_len, |
- int32* char_index, uint32* code_point) { |
+bool ReadUnicodeCharacter(const char16* src, |
+ int32 src_len, |
+ int32* char_index, |
+ uint32* code_point) { |
if (CBU16_IS_SURROGATE(src[*char_index])) { |
if (!CBU16_IS_SURROGATE_LEAD(src[*char_index]) || |
*char_index + 1 >= src_len || |
@@ -71,9 +54,10 @@ |
} |
#if defined(WCHAR_T_IS_UTF32) |
-// Reads UTF-32 character. The usage is the same as the 8-bit version above. |
-bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len, |
- int32* char_index, uint32* code_point) { |
+bool ReadUnicodeCharacter(const wchar_t* src, |
+ int32 src_len, |
+ int32* char_index, |
+ uint32* code_point) { |
// Conversion is easy since the source is 32-bit. |
*code_point = src[*char_index]; |
@@ -84,8 +68,6 @@ |
// WriteUnicodeCharacter ------------------------------------------------------- |
-// Appends a UTF-8 character to the given 8-bit string. Returns the number of |
-// bytes written. |
size_t WriteUnicodeCharacter(uint32 code_point, std::string* output) { |
if (code_point <= 0x7f) { |
// Fast path the common case of one byte. |
@@ -93,6 +75,7 @@ |
return 1; |
} |
+ |
// CBU8_APPEND_UNSAFE can append up to 4 bytes. |
size_t char_offset = output->length(); |
size_t original_char_offset = char_offset; |
@@ -106,8 +89,6 @@ |
return char_offset - original_char_offset; |
} |
-// Appends the given code point as a UTF-16 character to the given 16-bit |
-// string. Returns the number of 16-bit values written. |
size_t WriteUnicodeCharacter(uint32 code_point, string16* output) { |
if (CBU16_LENGTH(code_point) == 1) { |
// Thie code point is in the Basic Multilingual Plane (BMP). |
@@ -121,67 +102,8 @@ |
return CBU16_MAX_LENGTH; |
} |
-#if defined(WCHAR_T_IS_UTF32) |
-// Appends the given UTF-32 character to the given 32-bit string. Returns the |
-// number of 32-bit values written. |
-inline size_t WriteUnicodeCharacter(uint32 code_point, std::wstring* output) { |
- // This is the easy case, just append the character. |
- output->push_back(code_point); |
- return 1; |
-} |
-#endif // defined(WCHAR_T_IS_UTF32) |
- |
// Generalized Unicode converter ----------------------------------------------- |
-// Converts the given source Unicode character type to the given destination |
-// Unicode character type as a STL string. The given input buffer and size |
-// determine the source, and the given output STL string will be replaced by |
-// the result. |
-template<typename SRC_CHAR, typename DEST_STRING> |
-bool ConvertUnicode(const SRC_CHAR* src, |
- size_t src_len, |
- DEST_STRING* output, |
- size_t* offset_for_adjustment) { |
- size_t output_offset = |
- (offset_for_adjustment && *offset_for_adjustment < src_len) ? |
- *offset_for_adjustment : DEST_STRING::npos; |
- |
- // ICU requires 32-bit numbers. |
- bool success = true; |
- int32 src_len32 = static_cast<int32>(src_len); |
- for (int32 i = 0; i < src_len32; i++) { |
- uint32 code_point; |
- size_t original_i = i; |
- size_t chars_written = 0; |
- if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) { |
- chars_written = WriteUnicodeCharacter(code_point, output); |
- } else { |
- // TODO(jungshik): consider adding 'Replacement character' (U+FFFD) |
- // in place of an invalid codepoint. |
- success = false; |
- } |
- if ((output_offset != DEST_STRING::npos) && |
- (*offset_for_adjustment > original_i)) { |
- // NOTE: ReadUnicodeCharacter() adjusts |i| to point _at_ the last |
- // character read, not after it (so that incrementing it in the loop |
- // increment will place it at the right location), so we need to account |
- // for that in determining the amount that was read. |
- if (*offset_for_adjustment <= static_cast<size_t>(i)) |
- output_offset = DEST_STRING::npos; |
- else |
- output_offset += chars_written - (i - original_i + 1); |
- } |
- } |
- |
- if (offset_for_adjustment) |
- *offset_for_adjustment = output_offset; |
- return success; |
-} |
- |
-// Guesses the length of the output in UTF-8 in bytes, clears that output |
-// string, and reserves that amount of space. We assume that the input |
-// character types are unsigned, which will be true for UTF-16 and -32 on our |
-// systems. |
template<typename CHAR> |
void PrepareForUTF8Output(const CHAR* src, |
size_t src_len, |
@@ -198,8 +120,10 @@ |
} |
} |
-// Prepares an output buffer (containing either UTF-16 or -32 data) given some |
-// UTF-8 input that will be converted to it. See PrepareForUTF8Output(). |
+// Instantiate versions we know callers will need. |
+template void PrepareForUTF8Output(const wchar_t*, size_t, std::string*); |
+template void PrepareForUTF8Output(const char16*, size_t, std::string*); |
+ |
template<typename STRING> |
void PrepareForUTF16Or32Output(const char* src, |
size_t src_len, |
@@ -217,156 +141,8 @@ |
} |
} |
-} // namespace |
+// Instantiate versions we know callers will need. |
+template void PrepareForUTF16Or32Output(const char*, size_t, std::wstring*); |
+template void PrepareForUTF16Or32Output(const char*, size_t, string16*); |
-// UTF-8 <-> Wide -------------------------------------------------------------- |
- |
-bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) { |
- PrepareForUTF8Output(src, src_len, output); |
- return ConvertUnicode<wchar_t, std::string>(src, src_len, output, NULL); |
-} |
- |
-std::string WideToUTF8(const std::wstring& wide) { |
- std::string ret; |
- // Ignore the success flag of this call, it will do the best it can for |
- // invalid input, which is what we want here. |
- WideToUTF8(wide.data(), wide.length(), &ret); |
- return ret; |
-} |
- |
-bool UTF8ToWideAndAdjustOffset(const char* src, |
- size_t src_len, |
- std::wstring* output, |
- size_t* offset_for_adjustment) { |
- PrepareForUTF16Or32Output(src, src_len, output); |
- return ConvertUnicode<char, std::wstring>(src, src_len, output, |
- offset_for_adjustment); |
-} |
- |
-std::wstring UTF8ToWideAndAdjustOffset(const base::StringPiece& utf8, |
- size_t* offset_for_adjustment) { |
- std::wstring ret; |
- UTF8ToWideAndAdjustOffset(utf8.data(), utf8.length(), &ret, |
- offset_for_adjustment); |
- return ret; |
-} |
- |
-// UTF-16 <-> Wide ------------------------------------------------------------- |
- |
-#if defined(WCHAR_T_IS_UTF16) |
- |
-// When wide == UTF-16, then conversions are a NOP. |
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { |
- output->assign(src, src_len); |
- return true; |
-} |
- |
-string16 WideToUTF16(const std::wstring& wide) { |
- return wide; |
-} |
- |
-bool UTF16ToWideAndAdjustOffset(const char16* src, |
- size_t src_len, |
- std::wstring* output, |
- size_t* offset_for_adjustment) { |
- output->assign(src, src_len); |
- if (offset_for_adjustment && (*offset_for_adjustment >= src_len)) |
- *offset_for_adjustment = std::wstring::npos; |
- return true; |
-} |
- |
-std::wstring UTF16ToWideAndAdjustOffset(const string16& utf16, |
- size_t* offset_for_adjustment) { |
- if (offset_for_adjustment && (*offset_for_adjustment >= utf16.length())) |
- *offset_for_adjustment = std::wstring::npos; |
- return utf16; |
-} |
- |
-#elif defined(WCHAR_T_IS_UTF32) |
- |
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { |
- output->clear(); |
- // Assume that normally we won't have any non-BMP characters so the counts |
- // will be the same. |
- output->reserve(src_len); |
- return ConvertUnicode<wchar_t, string16>(src, src_len, output, NULL); |
-} |
- |
-string16 WideToUTF16(const std::wstring& wide) { |
- string16 ret; |
- WideToUTF16(wide.data(), wide.length(), &ret); |
- return ret; |
-} |
- |
-bool UTF16ToWideAndAdjustOffset(const char16* src, |
- size_t src_len, |
- std::wstring* output, |
- size_t* offset_for_adjustment) { |
- output->clear(); |
- // Assume that normally we won't have any non-BMP characters so the counts |
- // will be the same. |
- output->reserve(src_len); |
- return ConvertUnicode<char16, std::wstring>(src, src_len, output, |
- offset_for_adjustment); |
-} |
- |
-std::wstring UTF16ToWideAndAdjustOffset(const string16& utf16, |
- size_t* offset_for_adjustment) { |
- std::wstring ret; |
- UTF16ToWideAndAdjustOffset(utf16.data(), utf16.length(), &ret, |
- offset_for_adjustment); |
- return ret; |
-} |
- |
-#endif // defined(WCHAR_T_IS_UTF32) |
- |
-// UTF16 <-> UTF8 -------------------------------------------------------------- |
- |
-#if defined(WCHAR_T_IS_UTF32) |
- |
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { |
- PrepareForUTF16Or32Output(src, src_len, output); |
- return ConvertUnicode<char, string16>(src, src_len, output, NULL); |
-} |
- |
-string16 UTF8ToUTF16(const std::string& utf8) { |
- string16 ret; |
- // Ignore the success flag of this call, it will do the best it can for |
- // invalid input, which is what we want here. |
- UTF8ToUTF16(utf8.data(), utf8.length(), &ret); |
- return ret; |
-} |
- |
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { |
- PrepareForUTF8Output(src, src_len, output); |
- return ConvertUnicode<char16, std::string>(src, src_len, output, NULL); |
-} |
- |
-std::string UTF16ToUTF8(const string16& utf16) { |
- std::string ret; |
- // Ignore the success flag of this call, it will do the best it can for |
- // invalid input, which is what we want here. |
- UTF16ToUTF8(utf16.data(), utf16.length(), &ret); |
- return ret; |
-} |
- |
-#elif defined(WCHAR_T_IS_UTF16) |
-// Easy case since we can use the "wide" versions we already wrote above. |
- |
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { |
- return UTF8ToWide(src, src_len, output); |
-} |
- |
-string16 UTF8ToUTF16(const std::string& utf8) { |
- return UTF8ToWide(utf8); |
-} |
- |
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { |
- return WideToUTF8(src, src_len, output); |
-} |
- |
-std::string UTF16ToUTF8(const string16& utf16) { |
- return WideToUTF8(utf16); |
-} |
- |
-#endif |
+} // namespace base |