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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef BASE_UTF_STRING_CONVERSION_UTILS_H_ |
| 6 #define BASE_UTF_STRING_CONVERSION_UTILS_H_ |
| 7 |
| 8 // This should only be used by the various UTF string conversion files. |
| 9 |
| 10 #include "base/string16.h" |
| 11 |
| 12 namespace base { |
| 13 |
| 14 inline bool IsValidCodepoint(uint32 code_point) { |
| 15 // Excludes the surrogate code points ([0xD800, 0xDFFF]) and |
| 16 // codepoints larger than 0x10FFFF (the highest codepoint allowed). |
| 17 // Non-characters and unassigned codepoints are allowed. |
| 18 return code_point < 0xD800u || |
| 19 (code_point >= 0xE000u && code_point <= 0x10FFFFu); |
| 20 } |
| 21 |
| 22 // ReadUnicodeCharacter -------------------------------------------------------- |
| 23 |
| 24 // Reads a UTF-8 stream, placing the next code point into the given output |
| 25 // |*code_point|. |src| represents the entire string to read, and |*char_index| |
| 26 // is the character offset within the string to start reading at. |*char_index| |
| 27 // will be updated to index the last character read, such that incrementing it |
| 28 // (as in a for loop) will take the reader to the next character. |
| 29 // |
| 30 // Returns true on success. On false, |*code_point| will be invalid. |
| 31 bool ReadUnicodeCharacter(const char* src, |
| 32 int32 src_len, |
| 33 int32* char_index, |
| 34 uint32* code_point_out); |
| 35 |
| 36 // Reads a UTF-16 character. The usage is the same as the 8-bit version above. |
| 37 bool ReadUnicodeCharacter(const char16* src, |
| 38 int32 src_len, |
| 39 int32* char_index, |
| 40 uint32* code_point); |
| 41 |
| 42 #if defined(WCHAR_T_IS_UTF32) |
| 43 // Reads UTF-32 character. The usage is the same as the 8-bit version above. |
| 44 bool ReadUnicodeCharacter(const wchar_t* src, |
| 45 int32 src_len, |
| 46 int32* char_index, |
| 47 uint32* code_point); |
| 48 #endif // defined(WCHAR_T_IS_UTF32) |
| 49 |
| 50 // WriteUnicodeCharacter ------------------------------------------------------- |
| 51 |
| 52 // Appends a UTF-8 character to the given 8-bit string. Returns the number of |
| 53 // bytes written. |
| 54 size_t WriteUnicodeCharacter(uint32 code_point, std::string* output); |
| 55 |
| 56 // Appends the given code point as a UTF-16 character to the given 16-bit |
| 57 // string. Returns the number of 16-bit values written. |
| 58 size_t WriteUnicodeCharacter(uint32 code_point, string16* output); |
| 59 |
| 60 #if defined(WCHAR_T_IS_UTF32) |
| 61 // Appends the given UTF-32 character to the given 32-bit string. Returns the |
| 62 // number of 32-bit values written. |
| 63 inline size_t WriteUnicodeCharacter(uint32 code_point, std::wstring* output) { |
| 64 // This is the easy case, just append the character. |
| 65 output->push_back(code_point); |
| 66 return 1; |
| 67 } |
| 68 #endif // defined(WCHAR_T_IS_UTF32) |
| 69 |
| 70 // Generalized Unicode converter ----------------------------------------------- |
| 71 |
| 72 // Guesses the length of the output in UTF-8 in bytes, clears that output |
| 73 // string, and reserves that amount of space. We assume that the input |
| 74 // character types are unsigned, which will be true for UTF-16 and -32 on our |
| 75 // systems. |
| 76 template<typename CHAR> |
| 77 void PrepareForUTF8Output(const CHAR* src, size_t src_len, std::string* output); |
| 78 |
| 79 // Prepares an output buffer (containing either UTF-16 or -32 data) given some |
| 80 // UTF-8 input that will be converted to it. See PrepareForUTF8Output(). |
| 81 template<typename STRING> |
| 82 void PrepareForUTF16Or32Output(const char* src, size_t src_len, STRING* output); |
| 83 |
| 84 } // namespace base |
| 85 |
| 86 #endif // BASE_UTF_STRING_CONVERSION_UTILS_H_ |
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