| Index: app/gfx/gl/gl_context.h
|
| ===================================================================
|
| --- app/gfx/gl/gl_context.h (revision 49195)
|
| +++ app/gfx/gl/gl_context.h (working copy)
|
| @@ -12,8 +12,6 @@
|
|
|
| namespace gfx {
|
|
|
| -bool InitializeGLEW();
|
| -
|
| // Encapsulates an OpenGL context, hiding platform specific management.
|
| class GLContext {
|
| public:
|
| @@ -50,7 +48,7 @@
|
|
|
| // Create a GL context used for offscreen rendering. It is initially backed by
|
| // a 1x1 pbuffer. Use it to create an FBO to do useful rendering.
|
| - static GLContext* CreateOffscreenGLContext(void* shared_handle);
|
| + static GLContext* CreateOffscreenGLContext(GLContext* shared_context);
|
|
|
| protected:
|
| bool InitializeCommon();
|
|
|