| Index: app/gfx/gl/gl_bindings.h
|
| ===================================================================
|
| --- app/gfx/gl/gl_bindings.h (revision 0)
|
| +++ app/gfx/gl/gl_bindings.h (revision 0)
|
| @@ -0,0 +1,77 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Includes the platform independent and platform dependent GL headers.
|
| +// Only include this in cc files. It pulls in system headers, including
|
| +// the X11 headers on linux, which define all kinds of macros that are
|
| +// liable to cause conflicts.
|
| +
|
| +#ifndef APP_GFX_GL_GL_BINDINGS_H_
|
| +#define APP_GFX_GL_GL_BINDINGS_H_
|
| +
|
| +#include <GL/gl.h>
|
| +#include <GL/glext.h>
|
| +
|
| +#include "build/build_config.h"
|
| +
|
| +// The standard OpenGL native extension headers are also included.
|
| +#if defined(OS_WIN)
|
| +#include <GL/wglext.h>
|
| +#elif defined(OS_LINUX)
|
| +#include <GL/glx.h>
|
| +#include <GL/glxext.h>
|
| +
|
| +// Undefine some macros defined by X headers. This is why this file should only
|
| +// be included in .cc files.
|
| +#undef Bool
|
| +#undef None
|
| +#undef Status
|
| +
|
| +#elif defined(OS_MACOSX)
|
| +#include <OpenGL/OpenGL.h>
|
| +#endif
|
| +
|
| +#if defined(OS_WIN)
|
| +#define GL_BINDING_CALL WINAPI
|
| +#else
|
| +#define GL_BINDING_CALL
|
| +#endif
|
| +
|
| +// Forward declare OSMesa types.
|
| +typedef struct osmesa_context *OSMesaContext;
|
| +typedef void (*OSMESAproc)();
|
| +
|
| +#if defined(OS_WIN)
|
| +
|
| +// Forward declare EGL types.
|
| +typedef unsigned int EGLBoolean;
|
| +typedef unsigned int EGLenum;
|
| +typedef int EGLint;
|
| +typedef void *EGLConfig;
|
| +typedef void *EGLContext;
|
| +typedef void *EGLDisplay;
|
| +typedef void *EGLSurface;
|
| +typedef void *EGLClientBuffer;
|
| +typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
| +
|
| +#endif // OS_WIN
|
| +
|
| +#include "gl_bindings_autogen_gl.h"
|
| +#include "gl_bindings_autogen_osmesa.h"
|
| +
|
| +#if defined(OS_WIN)
|
| +#include "gl_bindings_autogen_egl.h"
|
| +#include "gl_bindings_autogen_wgl.h"
|
| +#elif defined(OS_LINUX)
|
| +#include "gl_bindings_autogen_glx.h"
|
| +#endif
|
| +
|
| +namespace gfx {
|
| +
|
| +// Find an entry point to the mock GL implementation.
|
| +void* GL_BINDING_CALL GetMockGLProcAddress(const char* name);
|
| +
|
| +} // namespace gfx
|
| +
|
| +#endif // APP_GFX_GL_GL_BINDINGS_H_
|
|
|
| Property changes on: app\gfx\gl\gl_bindings.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
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|