| Index: src/jump-target.cc
|
| ===================================================================
|
| --- src/jump-target.cc (revision 4592)
|
| +++ src/jump-target.cc (working copy)
|
| @@ -37,17 +37,6 @@
|
| // -------------------------------------------------------------------------
|
| // JumpTarget implementation.
|
|
|
| -bool JumpTarget::compiling_deferred_code_ = false;
|
| -
|
| -
|
| -void JumpTarget::Unuse() {
|
| - reaching_frames_.Clear();
|
| - merge_labels_.Clear();
|
| - entry_frame_ = NULL;
|
| - entry_label_.Unuse();
|
| -}
|
| -
|
| -
|
| void JumpTarget::Jump() {
|
| DoJump();
|
| }
|
| @@ -63,59 +52,7 @@
|
| }
|
|
|
|
|
| -void JumpTarget::AddReachingFrame(VirtualFrame* frame) {
|
| - ASSERT(reaching_frames_.length() == merge_labels_.length());
|
| - ASSERT(entry_frame_ == NULL);
|
| - Label fresh;
|
| - merge_labels_.Add(fresh);
|
| - reaching_frames_.Add(frame);
|
| -}
|
| -
|
| -
|
| // -------------------------------------------------------------------------
|
| -// BreakTarget implementation.
|
| -
|
| -void BreakTarget::set_direction(Directionality direction) {
|
| - JumpTarget::set_direction(direction);
|
| - ASSERT(cgen()->has_valid_frame());
|
| - expected_height_ = cgen()->frame()->height();
|
| -}
|
| -
|
| -
|
| -void BreakTarget::CopyTo(BreakTarget* destination) {
|
| - ASSERT(destination != NULL);
|
| - destination->direction_ = direction_;
|
| - destination->reaching_frames_.Rewind(0);
|
| - destination->reaching_frames_.AddAll(reaching_frames_);
|
| - destination->merge_labels_.Rewind(0);
|
| - destination->merge_labels_.AddAll(merge_labels_);
|
| - destination->entry_frame_ = entry_frame_;
|
| - destination->entry_label_ = entry_label_;
|
| - destination->expected_height_ = expected_height_;
|
| -}
|
| -
|
| -
|
| -void BreakTarget::Branch(Condition cc, Hint hint) {
|
| - ASSERT(cgen()->has_valid_frame());
|
| -
|
| - int count = cgen()->frame()->height() - expected_height_;
|
| - if (count > 0) {
|
| - // We negate and branch here rather than using DoBranch's negate
|
| - // and branch. This gives us a hook to remove statement state
|
| - // from the frame.
|
| - JumpTarget fall_through;
|
| - // Branch to fall through will not negate, because it is a
|
| - // forward-only target.
|
| - fall_through.Branch(NegateCondition(cc), NegateHint(hint));
|
| - Jump(); // May emit merge code here.
|
| - fall_through.Bind();
|
| - } else {
|
| - DoBranch(cc, hint);
|
| - }
|
| -}
|
| -
|
| -
|
| -// -------------------------------------------------------------------------
|
| // ShadowTarget implementation.
|
|
|
| ShadowTarget::ShadowTarget(BreakTarget* shadowed) {
|
| @@ -151,5 +88,4 @@
|
| #endif
|
| }
|
|
|
| -
|
| } } // namespace v8::internal
|
|
|