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Switch AudioRenderSink::Callback to use AudioBus.
As titled, switches everything over to using the AudioBus
class instead of const std::vector<float*>. Allows removal
of lots of crufty allocations and memsets.
BUG= 114700
TEST=unit tests, layout tests, try bots. Nothing should change.
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=150906
Total comments: 16
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content/renderer/media/render_audiosourceprovider.h
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content/renderer/media/render_audiosourceprovider.cc
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content/renderer/media/renderer_webaudiodevice_impl.h
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content/renderer/media/renderer_webaudiodevice_impl.cc
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content/renderer/media/webrtc_audio_device_impl.h
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content/renderer/media/webrtc_audio_device_impl.cc
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media/audio/audio_device_thread.h
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media/audio/audio_device_thread.cc
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media/audio/audio_input_device.h
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media/audio/audio_input_device.cc
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media/audio/audio_output_device.cc
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media/audio/audio_output_device_unittest.cc
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media/audio/audio_util.h
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media/audio/audio_util.cc
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media/audio/null_audio_sink.h
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media/audio/null_audio_sink.cc
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media/base/audio_renderer_mixer.h
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media/base/audio_renderer_mixer_unittest.cc
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media/base/audio_renderer_sink.h
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media/base/fake_audio_render_callback.h
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media/base/fake_audio_render_callback.cc
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media/base/multi_channel_resampler.h
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media/base/sinc_resampler.h
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media/filters/audio_renderer_impl.h
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media/filters/audio_renderer_impl.cc
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Total messages: 14 (0 generated)
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