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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_ | 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_ |
| 6 #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_ | 6 #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "media/audio/audio_parameters.h" | 11 #include "media/audio/audio_parameters.h" |
| 12 #include "media/base/audio_bus.h" | |
| 12 #include "media/base/media_export.h" | 13 #include "media/base/media_export.h" |
| 13 | 14 |
| 14 namespace media { | 15 namespace media { |
| 15 | 16 |
| 16 // AudioRendererSink is an interface representing the end-point for | 17 // AudioRendererSink is an interface representing the end-point for |
| 17 // rendered audio. An implementation is expected to | 18 // rendered audio. An implementation is expected to |
| 18 // periodically call Render() on a callback object. | 19 // periodically call Render() on a callback object. |
| 19 | 20 |
| 20 class AudioRendererSink | 21 class AudioRendererSink |
| 21 : public base::RefCountedThreadSafe<media::AudioRendererSink> { | 22 : public base::RefCountedThreadSafe<media::AudioRendererSink> { |
| 22 public: | 23 public: |
| 23 class RenderCallback { | 24 class RenderCallback { |
| 24 public: | 25 public: |
| 25 // Fills entire buffer of length |number_of_frames| but returns actual | 26 // Fills entire buffer of length |number_of_frames| but returns actual |
| 26 // number of frames it got from its source (|number_of_frames| in case of | 27 // number of frames it got from its source (|number_of_frames| in case of |
| 27 // continuous stream). That actual number of frames is passed to host | 28 // continuous stream). That actual number of frames is passed to host |
| 28 // together with PCM audio data and host is free to use or ignore it. | 29 // together with PCM audio data and host is free to use or ignore it. |
| 29 // TODO(crogers): use base:Callback instead. | 30 // TODO(crogers): use base:Callback instead. |
| 30 virtual int Render(const std::vector<float*>& audio_data, | 31 virtual int Render(AudioBus* audio_bus, |
| 31 int number_of_frames, | 32 int number_of_frames, |
|
DaleCurtis
2012/08/07 23:12:19
Do we need/want number_of_frames still? Or should
scherkus (not reviewing)
2012/08/07 23:23:41
Doesn't seem too crazy -- what would the fix to Si
DaleCurtis
2012/08/07 23:49:24
There are few ways I can think of:
- Creating/wrap
scherkus (not reviewing)
2012/08/08 00:49:01
The first option sounds OK -- but we can tackle th
DaleCurtis
2012/08/08 01:26:07
Actually it was pretty easy to do, so the next pat
| |
| 32 int audio_delay_milliseconds) = 0; | 33 int audio_delay_milliseconds) = 0; |
| 33 | 34 |
| 34 // Signals an error has occurred. | 35 // Signals an error has occurred. |
| 35 virtual void OnRenderError() = 0; | 36 virtual void OnRenderError() = 0; |
| 36 | 37 |
| 37 protected: | 38 protected: |
| 38 virtual ~RenderCallback() {} | 39 virtual ~RenderCallback() {} |
| 39 }; | 40 }; |
| 40 | 41 |
| 41 // Sets important information about the audio stream format. | 42 // Sets important information about the audio stream format. |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 60 virtual bool SetVolume(double volume) = 0; | 61 virtual bool SetVolume(double volume) = 0; |
| 61 | 62 |
| 62 protected: | 63 protected: |
| 63 friend class base::RefCountedThreadSafe<AudioRendererSink>; | 64 friend class base::RefCountedThreadSafe<AudioRendererSink>; |
| 64 virtual ~AudioRendererSink() {} | 65 virtual ~AudioRendererSink() {} |
| 65 }; | 66 }; |
| 66 | 67 |
| 67 } // namespace media | 68 } // namespace media |
| 68 | 69 |
| 69 #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_ | 70 #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_ |
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