Index: net/base/listen_socket.cc |
diff --git a/net/base/listen_socket.cc b/net/base/listen_socket.cc |
index c6005941a8c9b8e74c6d2d1fff7ea12da68cfafe..499bb76e661240a1345462f529dc892c82bf4313 100644 |
--- a/net/base/listen_socket.cc |
+++ b/net/base/listen_socket.cc |
@@ -2,331 +2,22 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "build/build_config.h" |
- |
-#if defined(OS_WIN) |
-// winsock2.h must be included first in order to ensure it is included before |
-// windows.h. |
-#include <winsock2.h> |
-#elif defined(OS_POSIX) |
-#include <errno.h> |
-#include <sys/types.h> |
-#include <sys/socket.h> |
-#include <netinet/in.h> |
-#include <arpa/inet.h> |
-#include "net/base/net_errors.h" |
-#endif |
- |
-#include "base/eintr_wrapper.h" |
-#include "base/sys_byteorder.h" |
-#include "base/threading/platform_thread.h" |
-#include "net/base/net_util.h" |
#include "net/base/listen_socket.h" |
-#if defined(OS_WIN) |
-typedef int socklen_t; |
-#endif // defined(OS_WIN) |
- |
namespace net { |
-namespace { |
+ListenSocket::ListenSocket(ListenSocketDelegate* del) : socket_delegate_(del) {} |
-const int kReadBufSize = 4096; |
- |
-} // namespace |
- |
-#if defined(OS_WIN) |
-const SOCKET ListenSocket::kInvalidSocket = INVALID_SOCKET; |
-const int ListenSocket::kSocketError = SOCKET_ERROR; |
-#elif defined(OS_POSIX) |
-const SOCKET ListenSocket::kInvalidSocket = -1; |
-const int ListenSocket::kSocketError = -1; |
-#endif |
- |
-ListenSocket* ListenSocket::Listen(std::string ip, int port, |
- ListenSocketDelegate* del) { |
- SOCKET s = Listen(ip, port); |
- if (s == kInvalidSocket) { |
- // TODO(erikkay): error handling |
- } else { |
- ListenSocket* sock = new ListenSocket(s, del); |
- sock->Listen(); |
- return sock; |
- } |
- return NULL; |
-} |
+ListenSocket::~ListenSocket() {} |
void ListenSocket::Send(const char* bytes, int len, bool append_linefeed) { |
SendInternal(bytes, len); |
- if (append_linefeed) { |
+ if (append_linefeed) |
SendInternal("\r\n", 2); |
- } |
} |
void ListenSocket::Send(const std::string& str, bool append_linefeed) { |
Send(str.data(), static_cast<int>(str.length()), append_linefeed); |
} |
-void ListenSocket::PauseReads() { |
- DCHECK(!reads_paused_); |
- reads_paused_ = true; |
-} |
- |
-void ListenSocket::ResumeReads() { |
- DCHECK(reads_paused_); |
- reads_paused_ = false; |
- if (has_pending_reads_) { |
- has_pending_reads_ = false; |
- Read(); |
- } |
-} |
- |
-ListenSocket::ListenSocket(SOCKET s, ListenSocketDelegate *del) |
- : socket_(s), |
- socket_delegate_(del), |
- reads_paused_(false), |
- has_pending_reads_(false) { |
-#if defined(OS_WIN) |
- socket_event_ = WSACreateEvent(); |
- // TODO(ibrar): error handling in case of socket_event_ == WSA_INVALID_EVENT |
- WatchSocket(NOT_WAITING); |
-#elif defined(OS_POSIX) |
- wait_state_ = NOT_WAITING; |
-#endif |
-} |
- |
-ListenSocket::~ListenSocket() { |
-#if defined(OS_WIN) |
- if (socket_event_) { |
- WSACloseEvent(socket_event_); |
- socket_event_ = WSA_INVALID_EVENT; |
- } |
-#endif |
- CloseSocket(socket_); |
-} |
- |
-SOCKET ListenSocket::Listen(std::string ip, int port) { |
- SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); |
- if (s != kInvalidSocket) { |
-#if defined(OS_POSIX) |
- // Allow rapid reuse. |
- static const int kOn = 1; |
- setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &kOn, sizeof(kOn)); |
-#endif |
- sockaddr_in addr; |
- memset(&addr, 0, sizeof(addr)); |
- addr.sin_family = AF_INET; |
- addr.sin_addr.s_addr = inet_addr(ip.c_str()); |
- addr.sin_port = base::HostToNet16(port); |
- if (bind(s, reinterpret_cast<sockaddr*>(&addr), sizeof(addr))) { |
-#if defined(OS_WIN) |
- closesocket(s); |
-#elif defined(OS_POSIX) |
- close(s); |
-#endif |
- s = kInvalidSocket; |
- } |
- } |
- return s; |
-} |
- |
-SOCKET ListenSocket::Accept(SOCKET s) { |
- sockaddr_in from; |
- socklen_t from_len = sizeof(from); |
- SOCKET conn = |
- HANDLE_EINTR(accept(s, reinterpret_cast<sockaddr*>(&from), &from_len)); |
- if (conn != kInvalidSocket) { |
- SetNonBlocking(conn); |
- } |
- return conn; |
-} |
- |
-void ListenSocket::SendInternal(const char* bytes, int len) { |
- char* send_buf = const_cast<char *>(bytes); |
- int len_left = len; |
- while (true) { |
- int sent = HANDLE_EINTR(send(socket_, send_buf, len_left, 0)); |
- if (sent == len_left) { // A shortcut to avoid extraneous checks. |
- break; |
- } |
- if (sent == kSocketError) { |
-#if defined(OS_WIN) |
- if (WSAGetLastError() != WSAEWOULDBLOCK) { |
- LOG(ERROR) << "send failed: WSAGetLastError()==" << WSAGetLastError(); |
-#elif defined(OS_POSIX) |
- if (errno != EWOULDBLOCK && errno != EAGAIN) { |
- LOG(ERROR) << "send failed: errno==" << errno; |
-#endif |
- break; |
- } |
- // Otherwise we would block, and now we have to wait for a retry. |
- // Fall through to PlatformThread::YieldCurrentThread() |
- } else { |
- // sent != len_left according to the shortcut above. |
- // Shift the buffer start and send the remainder after a short while. |
- send_buf += sent; |
- len_left -= sent; |
- } |
- base::PlatformThread::YieldCurrentThread(); |
- } |
-} |
- |
-void ListenSocket::Listen() { |
- int backlog = 10; // TODO(erikkay): maybe don't allow any backlog? |
- listen(socket_, backlog); |
- // TODO(erikkay): error handling |
-#if defined(OS_POSIX) |
- WatchSocket(WAITING_ACCEPT); |
-#endif |
-} |
- |
-void ListenSocket::Accept() { |
- SOCKET conn = Accept(socket_); |
- if (conn != kInvalidSocket) { |
- scoped_refptr<ListenSocket> sock( |
- new ListenSocket(conn, socket_delegate_)); |
- // it's up to the delegate to AddRef if it wants to keep it around |
-#if defined(OS_POSIX) |
- sock->WatchSocket(WAITING_READ); |
-#endif |
- socket_delegate_->DidAccept(this, sock); |
- } else { |
- // TODO(ibrar): some error handling required here |
- } |
-} |
- |
-void ListenSocket::Read() { |
- char buf[kReadBufSize + 1]; // +1 for null termination |
- int len; |
- do { |
- len = HANDLE_EINTR(recv(socket_, buf, kReadBufSize, 0)); |
- if (len == kSocketError) { |
-#if defined(OS_WIN) |
- int err = WSAGetLastError(); |
- if (err == WSAEWOULDBLOCK) { |
-#elif defined(OS_POSIX) |
- if (errno == EWOULDBLOCK || errno == EAGAIN) { |
-#endif |
- break; |
- } else { |
- // TODO(ibrar): some error handling required here |
- break; |
- } |
- } else if (len == 0) { |
- // In Windows, Close() is called by OnObjectSignaled. In POSIX, we need |
- // to call it here. |
-#if defined(OS_POSIX) |
- Close(); |
-#endif |
- } else { |
- // TODO(ibrar): maybe change DidRead to take a length instead |
- DCHECK_GT(len, 0); |
- DCHECK_LE(len, kReadBufSize); |
- buf[len] = 0; // already create a buffer with +1 length |
- socket_delegate_->DidRead(this, buf, len); |
- } |
- } while (len == kReadBufSize); |
-} |
- |
-void ListenSocket::Close() { |
-#if defined(OS_POSIX) |
- if (wait_state_ == NOT_WAITING) |
- return; |
- wait_state_ = NOT_WAITING; |
-#endif |
- UnwatchSocket(); |
- socket_delegate_->DidClose(this); |
-} |
- |
-void ListenSocket::CloseSocket(SOCKET s) { |
- if (s && s != kInvalidSocket) { |
- UnwatchSocket(); |
-#if defined(OS_WIN) |
- closesocket(s); |
-#elif defined(OS_POSIX) |
- close(s); |
-#endif |
- } |
-} |
- |
-void ListenSocket::WatchSocket(WaitState state) { |
-#if defined(OS_WIN) |
- WSAEventSelect(socket_, socket_event_, FD_ACCEPT | FD_CLOSE | FD_READ); |
- watcher_.StartWatching(socket_event_, this); |
-#elif defined(OS_POSIX) |
- // Implicitly calls StartWatchingFileDescriptor(). |
- MessageLoopForIO::current()->WatchFileDescriptor( |
- socket_, true, MessageLoopForIO::WATCH_READ, &watcher_, this); |
- wait_state_ = state; |
-#endif |
-} |
- |
-void ListenSocket::UnwatchSocket() { |
-#if defined(OS_WIN) |
- watcher_.StopWatching(); |
-#elif defined(OS_POSIX) |
- watcher_.StopWatchingFileDescriptor(); |
-#endif |
-} |
- |
-// TODO(ibrar): We can add these functions into OS dependent files |
-#if defined(OS_WIN) |
-// MessageLoop watcher callback |
-void ListenSocket::OnObjectSignaled(HANDLE object) { |
- WSANETWORKEVENTS ev; |
- if (kSocketError == WSAEnumNetworkEvents(socket_, socket_event_, &ev)) { |
- // TODO |
- return; |
- } |
- |
- // The object was reset by WSAEnumNetworkEvents. Watch for the next signal. |
- watcher_.StartWatching(object, this); |
- |
- if (ev.lNetworkEvents == 0) { |
- // Occasionally the event is set even though there is no new data. |
- // The net seems to think that this is ignorable. |
- return; |
- } |
- if (ev.lNetworkEvents & FD_ACCEPT) { |
- Accept(); |
- } |
- if (ev.lNetworkEvents & FD_READ) { |
- if (reads_paused_) { |
- has_pending_reads_ = true; |
- } else { |
- Read(); |
- } |
- } |
- if (ev.lNetworkEvents & FD_CLOSE) { |
- Close(); |
- } |
-} |
-#elif defined(OS_POSIX) |
-void ListenSocket::OnFileCanReadWithoutBlocking(int fd) { |
- switch (wait_state_) { |
- case WAITING_ACCEPT: |
- Accept(); |
- break; |
- case WAITING_READ: |
- if (reads_paused_) { |
- has_pending_reads_ = true; |
- } else { |
- Read(); |
- } |
- break; |
- default: |
- // Close() is called by Read() in the Linux case. |
- NOTREACHED(); |
- break; |
- } |
-} |
- |
-void ListenSocket::OnFileCanWriteWithoutBlocking(int fd) { |
- // MessagePumpLibevent callback, we don't listen for write events |
- // so we shouldn't ever reach here. |
- NOTREACHED(); |
-} |
- |
-#endif |
- |
} // namespace net |