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Side by Side Diff: net/base/listen_socket.cc

Issue 10108015: Upstream changes making ListenSocket an abstract class. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add listen_socket.cc. Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "build/build_config.h"
6
7 #if defined(OS_WIN)
8 // winsock2.h must be included first in order to ensure it is included before
9 // windows.h.
10 #include <winsock2.h>
11 #elif defined(OS_POSIX)
12 #include <errno.h>
13 #include <sys/types.h>
14 #include <sys/socket.h>
15 #include <netinet/in.h>
16 #include <arpa/inet.h>
17 #include "net/base/net_errors.h"
18 #endif
19
20 #include "base/eintr_wrapper.h"
21 #include "base/sys_byteorder.h"
22 #include "base/threading/platform_thread.h"
23 #include "net/base/net_util.h"
24 #include "net/base/listen_socket.h" 5 #include "net/base/listen_socket.h"
25 6
26 #if defined(OS_WIN)
27 typedef int socklen_t;
28 #endif // defined(OS_WIN)
29
30 namespace net { 7 namespace net {
31 8
32 namespace { 9 ListenSocket::ListenSocket(ListenSocketDelegate* del) : socket_delegate_(del) {}
33 10
34 const int kReadBufSize = 4096; 11 ListenSocket::~ListenSocket() {}
35
36 } // namespace
37
38 #if defined(OS_WIN)
39 const SOCKET ListenSocket::kInvalidSocket = INVALID_SOCKET;
40 const int ListenSocket::kSocketError = SOCKET_ERROR;
41 #elif defined(OS_POSIX)
42 const SOCKET ListenSocket::kInvalidSocket = -1;
43 const int ListenSocket::kSocketError = -1;
44 #endif
45
46 ListenSocket* ListenSocket::Listen(std::string ip, int port,
47 ListenSocketDelegate* del) {
48 SOCKET s = Listen(ip, port);
49 if (s == kInvalidSocket) {
50 // TODO(erikkay): error handling
51 } else {
52 ListenSocket* sock = new ListenSocket(s, del);
53 sock->Listen();
54 return sock;
55 }
56 return NULL;
57 }
58 12
59 void ListenSocket::Send(const char* bytes, int len, bool append_linefeed) { 13 void ListenSocket::Send(const char* bytes, int len, bool append_linefeed) {
60 SendInternal(bytes, len); 14 SendInternal(bytes, len);
61 if (append_linefeed) { 15 if (append_linefeed)
62 SendInternal("\r\n", 2); 16 SendInternal("\r\n", 2);
63 }
64 } 17 }
65 18
66 void ListenSocket::Send(const std::string& str, bool append_linefeed) { 19 void ListenSocket::Send(const std::string& str, bool append_linefeed) {
67 Send(str.data(), static_cast<int>(str.length()), append_linefeed); 20 Send(str.data(), static_cast<int>(str.length()), append_linefeed);
68 } 21 }
69 22
70 void ListenSocket::PauseReads() {
71 DCHECK(!reads_paused_);
72 reads_paused_ = true;
73 }
74
75 void ListenSocket::ResumeReads() {
76 DCHECK(reads_paused_);
77 reads_paused_ = false;
78 if (has_pending_reads_) {
79 has_pending_reads_ = false;
80 Read();
81 }
82 }
83
84 ListenSocket::ListenSocket(SOCKET s, ListenSocketDelegate *del)
85 : socket_(s),
86 socket_delegate_(del),
87 reads_paused_(false),
88 has_pending_reads_(false) {
89 #if defined(OS_WIN)
90 socket_event_ = WSACreateEvent();
91 // TODO(ibrar): error handling in case of socket_event_ == WSA_INVALID_EVENT
92 WatchSocket(NOT_WAITING);
93 #elif defined(OS_POSIX)
94 wait_state_ = NOT_WAITING;
95 #endif
96 }
97
98 ListenSocket::~ListenSocket() {
99 #if defined(OS_WIN)
100 if (socket_event_) {
101 WSACloseEvent(socket_event_);
102 socket_event_ = WSA_INVALID_EVENT;
103 }
104 #endif
105 CloseSocket(socket_);
106 }
107
108 SOCKET ListenSocket::Listen(std::string ip, int port) {
109 SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
110 if (s != kInvalidSocket) {
111 #if defined(OS_POSIX)
112 // Allow rapid reuse.
113 static const int kOn = 1;
114 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &kOn, sizeof(kOn));
115 #endif
116 sockaddr_in addr;
117 memset(&addr, 0, sizeof(addr));
118 addr.sin_family = AF_INET;
119 addr.sin_addr.s_addr = inet_addr(ip.c_str());
120 addr.sin_port = base::HostToNet16(port);
121 if (bind(s, reinterpret_cast<sockaddr*>(&addr), sizeof(addr))) {
122 #if defined(OS_WIN)
123 closesocket(s);
124 #elif defined(OS_POSIX)
125 close(s);
126 #endif
127 s = kInvalidSocket;
128 }
129 }
130 return s;
131 }
132
133 SOCKET ListenSocket::Accept(SOCKET s) {
134 sockaddr_in from;
135 socklen_t from_len = sizeof(from);
136 SOCKET conn =
137 HANDLE_EINTR(accept(s, reinterpret_cast<sockaddr*>(&from), &from_len));
138 if (conn != kInvalidSocket) {
139 SetNonBlocking(conn);
140 }
141 return conn;
142 }
143
144 void ListenSocket::SendInternal(const char* bytes, int len) {
145 char* send_buf = const_cast<char *>(bytes);
146 int len_left = len;
147 while (true) {
148 int sent = HANDLE_EINTR(send(socket_, send_buf, len_left, 0));
149 if (sent == len_left) { // A shortcut to avoid extraneous checks.
150 break;
151 }
152 if (sent == kSocketError) {
153 #if defined(OS_WIN)
154 if (WSAGetLastError() != WSAEWOULDBLOCK) {
155 LOG(ERROR) << "send failed: WSAGetLastError()==" << WSAGetLastError();
156 #elif defined(OS_POSIX)
157 if (errno != EWOULDBLOCK && errno != EAGAIN) {
158 LOG(ERROR) << "send failed: errno==" << errno;
159 #endif
160 break;
161 }
162 // Otherwise we would block, and now we have to wait for a retry.
163 // Fall through to PlatformThread::YieldCurrentThread()
164 } else {
165 // sent != len_left according to the shortcut above.
166 // Shift the buffer start and send the remainder after a short while.
167 send_buf += sent;
168 len_left -= sent;
169 }
170 base::PlatformThread::YieldCurrentThread();
171 }
172 }
173
174 void ListenSocket::Listen() {
175 int backlog = 10; // TODO(erikkay): maybe don't allow any backlog?
176 listen(socket_, backlog);
177 // TODO(erikkay): error handling
178 #if defined(OS_POSIX)
179 WatchSocket(WAITING_ACCEPT);
180 #endif
181 }
182
183 void ListenSocket::Accept() {
184 SOCKET conn = Accept(socket_);
185 if (conn != kInvalidSocket) {
186 scoped_refptr<ListenSocket> sock(
187 new ListenSocket(conn, socket_delegate_));
188 // it's up to the delegate to AddRef if it wants to keep it around
189 #if defined(OS_POSIX)
190 sock->WatchSocket(WAITING_READ);
191 #endif
192 socket_delegate_->DidAccept(this, sock);
193 } else {
194 // TODO(ibrar): some error handling required here
195 }
196 }
197
198 void ListenSocket::Read() {
199 char buf[kReadBufSize + 1]; // +1 for null termination
200 int len;
201 do {
202 len = HANDLE_EINTR(recv(socket_, buf, kReadBufSize, 0));
203 if (len == kSocketError) {
204 #if defined(OS_WIN)
205 int err = WSAGetLastError();
206 if (err == WSAEWOULDBLOCK) {
207 #elif defined(OS_POSIX)
208 if (errno == EWOULDBLOCK || errno == EAGAIN) {
209 #endif
210 break;
211 } else {
212 // TODO(ibrar): some error handling required here
213 break;
214 }
215 } else if (len == 0) {
216 // In Windows, Close() is called by OnObjectSignaled. In POSIX, we need
217 // to call it here.
218 #if defined(OS_POSIX)
219 Close();
220 #endif
221 } else {
222 // TODO(ibrar): maybe change DidRead to take a length instead
223 DCHECK_GT(len, 0);
224 DCHECK_LE(len, kReadBufSize);
225 buf[len] = 0; // already create a buffer with +1 length
226 socket_delegate_->DidRead(this, buf, len);
227 }
228 } while (len == kReadBufSize);
229 }
230
231 void ListenSocket::Close() {
232 #if defined(OS_POSIX)
233 if (wait_state_ == NOT_WAITING)
234 return;
235 wait_state_ = NOT_WAITING;
236 #endif
237 UnwatchSocket();
238 socket_delegate_->DidClose(this);
239 }
240
241 void ListenSocket::CloseSocket(SOCKET s) {
242 if (s && s != kInvalidSocket) {
243 UnwatchSocket();
244 #if defined(OS_WIN)
245 closesocket(s);
246 #elif defined(OS_POSIX)
247 close(s);
248 #endif
249 }
250 }
251
252 void ListenSocket::WatchSocket(WaitState state) {
253 #if defined(OS_WIN)
254 WSAEventSelect(socket_, socket_event_, FD_ACCEPT | FD_CLOSE | FD_READ);
255 watcher_.StartWatching(socket_event_, this);
256 #elif defined(OS_POSIX)
257 // Implicitly calls StartWatchingFileDescriptor().
258 MessageLoopForIO::current()->WatchFileDescriptor(
259 socket_, true, MessageLoopForIO::WATCH_READ, &watcher_, this);
260 wait_state_ = state;
261 #endif
262 }
263
264 void ListenSocket::UnwatchSocket() {
265 #if defined(OS_WIN)
266 watcher_.StopWatching();
267 #elif defined(OS_POSIX)
268 watcher_.StopWatchingFileDescriptor();
269 #endif
270 }
271
272 // TODO(ibrar): We can add these functions into OS dependent files
273 #if defined(OS_WIN)
274 // MessageLoop watcher callback
275 void ListenSocket::OnObjectSignaled(HANDLE object) {
276 WSANETWORKEVENTS ev;
277 if (kSocketError == WSAEnumNetworkEvents(socket_, socket_event_, &ev)) {
278 // TODO
279 return;
280 }
281
282 // The object was reset by WSAEnumNetworkEvents. Watch for the next signal.
283 watcher_.StartWatching(object, this);
284
285 if (ev.lNetworkEvents == 0) {
286 // Occasionally the event is set even though there is no new data.
287 // The net seems to think that this is ignorable.
288 return;
289 }
290 if (ev.lNetworkEvents & FD_ACCEPT) {
291 Accept();
292 }
293 if (ev.lNetworkEvents & FD_READ) {
294 if (reads_paused_) {
295 has_pending_reads_ = true;
296 } else {
297 Read();
298 }
299 }
300 if (ev.lNetworkEvents & FD_CLOSE) {
301 Close();
302 }
303 }
304 #elif defined(OS_POSIX)
305 void ListenSocket::OnFileCanReadWithoutBlocking(int fd) {
306 switch (wait_state_) {
307 case WAITING_ACCEPT:
308 Accept();
309 break;
310 case WAITING_READ:
311 if (reads_paused_) {
312 has_pending_reads_ = true;
313 } else {
314 Read();
315 }
316 break;
317 default:
318 // Close() is called by Read() in the Linux case.
319 NOTREACHED();
320 break;
321 }
322 }
323
324 void ListenSocket::OnFileCanWriteWithoutBlocking(int fd) {
325 // MessagePumpLibevent callback, we don't listen for write events
326 // so we shouldn't ever reach here.
327 NOTREACHED();
328 }
329
330 #endif
331
332 } // namespace net 23 } // namespace net
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