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Unified Diff: net/socket/client_socket_pool.h

Issue 10026024: Attempting to re-land a small portion of this change... Simply add links from (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix willchan's nit Created 8 years, 8 months ago
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Index: net/socket/client_socket_pool.h
diff --git a/net/socket/client_socket_pool.h b/net/socket/client_socket_pool.h
index 92f0c413ac38628b20ce2ae934359840ba7aa6fe..1c03ecf099d800154d1dd4a988f63465b508b75c 100644
--- a/net/socket/client_socket_pool.h
+++ b/net/socket/client_socket_pool.h
@@ -29,6 +29,17 @@ class ClientSocketHandle;
class ClientSocketPoolHistograms;
class StreamSocket;
+// ClientSocketPools are layered. This defines an interface for lower level
+// socket pools to communicate with higher layer pools.
+class NET_EXPORT LayeredPool {
+ public:
+ virtual ~LayeredPool() {};
+
+ // Instructs the LayeredPool to close an idle connection. Return true if one
+ // was closed.
+ virtual bool CloseOneIdleConnection() = 0;
+};
+
// A ClientSocketPool is used to restrict the number of sockets open at a time.
// It also maintains a list of idle persistent sockets.
//
@@ -110,6 +121,10 @@ class NET_EXPORT ClientSocketPool {
// the pool. Does not flush any pools wrapped by |this|.
virtual void Flush() = 0;
+ // Returns true if a there is currently a request blocked on the
+ // per-pool (not per-host) max socket limit.
+ virtual bool IsStalled() const = 0;
+
// Called to close any idle connections held by the connection manager.
virtual void CloseIdleSockets() = 0;
@@ -123,6 +138,12 @@ class NET_EXPORT ClientSocketPool {
virtual LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const = 0;
+ // Adds a LayeredPool on top of |this|.
+ virtual void AddLayeredPool(LayeredPool* layered_pool) = 0;
+
+ // Removes a LayeredPool from |this|.
+ virtual void RemoveLayeredPool(LayeredPool* layered_pool) = 0;
+
// Retrieves information on the current state of the pool as a
// DictionaryValue. Caller takes possession of the returned value.
// If |include_nested_pools| is true, the states of any nested
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