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Unified Diff: src/opts/SkBlurImage_opts_neon.cpp

Issue 99933004: Implement a NEON version of the RGBA gaussian blur. This shows a 9-15% speedup on Nexus-10. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Remove commented-out code Created 7 years ago
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Index: src/opts/SkBlurImage_opts_neon.cpp
diff --git a/src/opts/SkBlurImage_opts_neon.cpp b/src/opts/SkBlurImage_opts_neon.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..d1985c09cc6da8201f5d73c3929d0902b2b3cf8d
--- /dev/null
+++ b/src/opts/SkBlurImage_opts_neon.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2013 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#include "SkBitmap.h"
+#include "SkColorPriv.h"
+#include "SkBlurImage_opts.h"
+#include "SkRect.h"
+
+#include <arm_neon.h>
+
+namespace {
+
+enum BlurDirection {
+ kX, kY
+};
+
+/**
+ * Helper function to spread the components of a 32-bit integer into the
+ * lower 8 bits of each 32-bit element of an SSE register.
+ */
+
+inline uint32x4_t expand(uint32_t a) {
+ uint8x8_t v8 = vreinterpret_u8_u32(vdup_n_u32(a));
mtklein 2013/12/03 20:22:13 Do you mind adding in comment crutches for me agai
Stephen White 2013/12/04 15:18:41 Done. I put in some brackets to indicate the lengt
+ const uint16x4_t v16 = vget_low_u16(vmovl_u8(v8));
+ return vmovl_u16(v16);
+}
+
+template<BlurDirection srcDirection, BlurDirection dstDirection>
+void SkBoxBlur_SSE2(const SkPMColor* src, int srcStride, SkPMColor* dst, int kernelSize,
mtklein 2013/12/03 20:22:13 Given that we're clearly copying and pasting here
Stephen White 2013/12/04 15:18:41 Whoops, busted. :) Fixed.
mtklein 2013/12/04 16:52:23 SGTM
+ int leftOffset, int rightOffset, int width, int height)
+{
+ const int rightBorder = SkMin32(rightOffset + 1, width);
+ const int srcStrideX = srcDirection == kX ? 1 : srcStride;
+ const int dstStrideX = dstDirection == kX ? 1 : height;
+ const int srcStrideY = srcDirection == kX ? srcStride : 1;
+ const int dstStrideY = dstDirection == kX ? width : 1;
+ const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize);
+ const uint32x4_t half = vdupq_n_u32(1 << 23);
+ for (int y = 0; y < height; ++y) {
+ uint32x4_t sum = vdupq_n_u32(0);
+ const SkPMColor* p = src;
+ for (int i = 0; i < rightBorder; ++i) {
+ sum = vaddq_u32(sum, expand(*p));
+ p += srcStrideX;
+ }
+
+ const SkPMColor* sptr = src;
+ SkColor* dptr = dst;
+ for (int x = 0; x < width; ++x) {
+ // half+sumA*scale, half+sumR*scale, half+sumG*scale, half+sumB*scale
+ uint32x4_t result = vmlaq_u32(half, sum, scale);
+
+ // Shift down to lower 8 bits of each element.
+ result = vshrq_n_u32(result, 24);
+
+ // A R G B
+ uint16x4_t result16 = vqmovn_u32(result);
+
+ // A R G B A R G B
+ uint8x8_t result8 = vqmovn_u16(vcombine_u16(result16, result16));
+
+ vst1_lane_u32(dptr, vreinterpret_u32_u8(result8), 0);
+ if (x >= leftOffset) {
+ const SkPMColor* l = sptr - leftOffset * srcStrideX;
mtklein 2013/12/03 20:22:13 I've only just noticed, we used SkColor here in th
Stephen White 2013/12/04 15:18:41 Thanks, done.
+ sum = vsubq_u32(sum, expand(*l));
+ }
+ if (x + rightOffset + 1 < width) {
+ const SkPMColor* r = sptr + (rightOffset + 1) * srcStrideX;
+ sum = vaddq_u32(sum, expand(*r));
+ }
+ sptr += srcStrideX;
+ if (srcDirection == kY) {
+ SK_PREFETCH(sptr + (rightOffset + 1) * srcStrideX);
+ }
+ dptr += dstStrideX;
+ }
+ src += srcStrideY;
+ dst += dstStrideY;
+ }
+}
+
+} // namespace
+
+bool SkBoxBlurGetPlatformProcs(SkBoxBlurProc* boxBlurX,
+ SkBoxBlurProc* boxBlurY,
+ SkBoxBlurProc* boxBlurXY,
+ SkBoxBlurProc* boxBlurYX) {
+ *boxBlurX = SkBoxBlur_SSE2<kX, kX>;
mtklein 2013/12/03 20:22:13 _SSE2 here too
Stephen White 2013/12/04 15:18:41 Fixed.
+ *boxBlurY = SkBoxBlur_SSE2<kY, kY>;
+ *boxBlurXY = SkBoxBlur_SSE2<kX, kY>;
+ *boxBlurYX = SkBoxBlur_SSE2<kY, kX>;
+ return true;
+}
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