| Index: gpu/command_buffer/client/mojo_gles2_impl_autogen.cc
|
| diff --git a/gpu/command_buffer/client/mojo_gles2_impl_autogen.cc b/gpu/command_buffer/client/mojo_gles2_impl_autogen.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c8bdc4cea68c52fef53fbcc055c80fc9e61bb2f3
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/client/mojo_gles2_impl_autogen.cc
|
| @@ -0,0 +1,1566 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// This file is auto-generated from
|
| +// gpu/command_buffer/build_gles2_cmd_buffer.py
|
| +// It's formatted by clang-format using chromium coding style:
|
| +// clang-format -i -style=chromium filename
|
| +// DO NOT EDIT!
|
| +
|
| +#include "gpu/command_buffer/client/mojo_gles2_impl_autogen.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "third_party/khronos/GLES2/gl2.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +void MojoGLES2Impl::ActiveTexture(GLenum texture) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glActiveTexture(texture);
|
| +}
|
| +void MojoGLES2Impl::AttachShader(GLuint program, GLuint shader) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glAttachShader(program, shader);
|
| +}
|
| +void MojoGLES2Impl::BindAttribLocation(GLuint program,
|
| + GLuint index,
|
| + const char* name) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBindAttribLocation(program, index, name);
|
| +}
|
| +void MojoGLES2Impl::BindBuffer(GLenum target, GLuint buffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBindBuffer(target, buffer);
|
| +}
|
| +void MojoGLES2Impl::BindBufferBase(GLenum target, GLuint index, GLuint buffer) {
|
| + NOTREACHED() << "Unimplemented BindBufferBase.";
|
| +}
|
| +void MojoGLES2Impl::BindBufferRange(GLenum target,
|
| + GLuint index,
|
| + GLuint buffer,
|
| + GLintptr offset,
|
| + GLsizeiptr size) {
|
| + NOTREACHED() << "Unimplemented BindBufferRange.";
|
| +}
|
| +void MojoGLES2Impl::BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBindFramebuffer(target, framebuffer);
|
| +}
|
| +void MojoGLES2Impl::BindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBindRenderbuffer(target, renderbuffer);
|
| +}
|
| +void MojoGLES2Impl::BindSampler(GLuint unit, GLuint sampler) {
|
| + NOTREACHED() << "Unimplemented BindSampler.";
|
| +}
|
| +void MojoGLES2Impl::BindTexture(GLenum target, GLuint texture) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBindTexture(target, texture);
|
| +}
|
| +void MojoGLES2Impl::BindTransformFeedback(GLenum target,
|
| + GLuint transformfeedback) {
|
| + NOTREACHED() << "Unimplemented BindTransformFeedback.";
|
| +}
|
| +void MojoGLES2Impl::BlendColor(GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBlendColor(red, green, blue, alpha);
|
| +}
|
| +void MojoGLES2Impl::BlendEquation(GLenum mode) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBlendEquation(mode);
|
| +}
|
| +void MojoGLES2Impl::BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBlendEquationSeparate(modeRGB, modeAlpha);
|
| +}
|
| +void MojoGLES2Impl::BlendFunc(GLenum sfactor, GLenum dfactor) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBlendFunc(sfactor, dfactor);
|
| +}
|
| +void MojoGLES2Impl::BlendFuncSeparate(GLenum srcRGB,
|
| + GLenum dstRGB,
|
| + GLenum srcAlpha,
|
| + GLenum dstAlpha) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
| +}
|
| +void MojoGLES2Impl::BufferData(GLenum target,
|
| + GLsizeiptr size,
|
| + const void* data,
|
| + GLenum usage) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBufferData(target, size, data, usage);
|
| +}
|
| +void MojoGLES2Impl::BufferSubData(GLenum target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + const void* data) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glBufferSubData(target, offset, size, data);
|
| +}
|
| +GLenum MojoGLES2Impl::CheckFramebufferStatus(GLenum target) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glCheckFramebufferStatus(target);
|
| +}
|
| +void MojoGLES2Impl::Clear(GLbitfield mask) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glClear(mask);
|
| +}
|
| +void MojoGLES2Impl::ClearBufferfi(GLenum buffer,
|
| + GLint drawbuffers,
|
| + GLfloat depth,
|
| + GLint stencil) {
|
| + NOTREACHED() << "Unimplemented ClearBufferfi.";
|
| +}
|
| +void MojoGLES2Impl::ClearBufferfv(GLenum buffer,
|
| + GLint drawbuffers,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented ClearBufferfv.";
|
| +}
|
| +void MojoGLES2Impl::ClearBufferiv(GLenum buffer,
|
| + GLint drawbuffers,
|
| + const GLint* value) {
|
| + NOTREACHED() << "Unimplemented ClearBufferiv.";
|
| +}
|
| +void MojoGLES2Impl::ClearBufferuiv(GLenum buffer,
|
| + GLint drawbuffers,
|
| + const GLuint* value) {
|
| + NOTREACHED() << "Unimplemented ClearBufferuiv.";
|
| +}
|
| +void MojoGLES2Impl::ClearColor(GLclampf red,
|
| + GLclampf green,
|
| + GLclampf blue,
|
| + GLclampf alpha) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glClearColor(red, green, blue, alpha);
|
| +}
|
| +void MojoGLES2Impl::ClearDepthf(GLclampf depth) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glClearDepthf(depth);
|
| +}
|
| +void MojoGLES2Impl::ClearStencil(GLint s) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glClearStencil(s);
|
| +}
|
| +GLenum MojoGLES2Impl::ClientWaitSync(GLsync sync,
|
| + GLbitfield flags,
|
| + GLuint64 timeout) {
|
| + NOTREACHED() << "Unimplemented ClientWaitSync.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::ColorMask(GLboolean red,
|
| + GLboolean green,
|
| + GLboolean blue,
|
| + GLboolean alpha) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glColorMask(red, green, blue, alpha);
|
| +}
|
| +void MojoGLES2Impl::CompileShader(GLuint shader) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glCompileShader(shader);
|
| +}
|
| +void MojoGLES2Impl::CompressedTexImage2D(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLsizei imageSize,
|
| + const void* data) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glCompressedTexImage2D(target, level, internalformat, width, height, border,
|
| + imageSize, data);
|
| +}
|
| +void MojoGLES2Impl::CompressedTexSubImage2D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLsizei imageSize,
|
| + const void* data) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
|
| + format, imageSize, data);
|
| +}
|
| +void MojoGLES2Impl::CopyBufferSubData(GLenum readtarget,
|
| + GLenum writetarget,
|
| + GLintptr readoffset,
|
| + GLintptr writeoffset,
|
| + GLsizeiptr size) {
|
| + NOTREACHED() << "Unimplemented CopyBufferSubData.";
|
| +}
|
| +void MojoGLES2Impl::CopyTexImage2D(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
|
| +}
|
| +void MojoGLES2Impl::CopyTexSubImage2D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
|
| +}
|
| +void MojoGLES2Impl::CopyTexSubImage3D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint zoffset,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + NOTREACHED() << "Unimplemented CopyTexSubImage3D.";
|
| +}
|
| +GLuint MojoGLES2Impl::CreateProgram() {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glCreateProgram();
|
| +}
|
| +GLuint MojoGLES2Impl::CreateShader(GLenum type) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glCreateShader(type);
|
| +}
|
| +void MojoGLES2Impl::CullFace(GLenum mode) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glCullFace(mode);
|
| +}
|
| +void MojoGLES2Impl::DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDeleteBuffers(n, buffers);
|
| +}
|
| +void MojoGLES2Impl::DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDeleteFramebuffers(n, framebuffers);
|
| +}
|
| +void MojoGLES2Impl::DeleteProgram(GLuint program) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDeleteProgram(program);
|
| +}
|
| +void MojoGLES2Impl::DeleteRenderbuffers(GLsizei n,
|
| + const GLuint* renderbuffers) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDeleteRenderbuffers(n, renderbuffers);
|
| +}
|
| +void MojoGLES2Impl::DeleteSamplers(GLsizei n, const GLuint* samplers) {
|
| + NOTREACHED() << "Unimplemented DeleteSamplers.";
|
| +}
|
| +void MojoGLES2Impl::DeleteSync(GLsync sync) {
|
| + NOTREACHED() << "Unimplemented DeleteSync.";
|
| +}
|
| +void MojoGLES2Impl::DeleteShader(GLuint shader) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDeleteShader(shader);
|
| +}
|
| +void MojoGLES2Impl::DeleteTextures(GLsizei n, const GLuint* textures) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDeleteTextures(n, textures);
|
| +}
|
| +void MojoGLES2Impl::DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) {
|
| + NOTREACHED() << "Unimplemented DeleteTransformFeedbacks.";
|
| +}
|
| +void MojoGLES2Impl::DepthFunc(GLenum func) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDepthFunc(func);
|
| +}
|
| +void MojoGLES2Impl::DepthMask(GLboolean flag) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDepthMask(flag);
|
| +}
|
| +void MojoGLES2Impl::DepthRangef(GLclampf zNear, GLclampf zFar) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDepthRangef(zNear, zFar);
|
| +}
|
| +void MojoGLES2Impl::DetachShader(GLuint program, GLuint shader) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDetachShader(program, shader);
|
| +}
|
| +void MojoGLES2Impl::Disable(GLenum cap) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDisable(cap);
|
| +}
|
| +void MojoGLES2Impl::DisableVertexAttribArray(GLuint index) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDisableVertexAttribArray(index);
|
| +}
|
| +void MojoGLES2Impl::DrawArrays(GLenum mode, GLint first, GLsizei count) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDrawArrays(mode, first, count);
|
| +}
|
| +void MojoGLES2Impl::DrawElements(GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glDrawElements(mode, count, type, indices);
|
| +}
|
| +void MojoGLES2Impl::DrawRangeElements(GLenum mode,
|
| + GLuint start,
|
| + GLuint end,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices) {
|
| + NOTREACHED() << "Unimplemented DrawRangeElements.";
|
| +}
|
| +void MojoGLES2Impl::Enable(GLenum cap) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glEnable(cap);
|
| +}
|
| +void MojoGLES2Impl::EnableVertexAttribArray(GLuint index) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glEnableVertexAttribArray(index);
|
| +}
|
| +GLsync MojoGLES2Impl::FenceSync(GLenum condition, GLbitfield flags) {
|
| + NOTREACHED() << "Unimplemented FenceSync.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::Finish() {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glFinish();
|
| +}
|
| +void MojoGLES2Impl::Flush() {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glFlush();
|
| +}
|
| +void MojoGLES2Impl::FramebufferRenderbuffer(GLenum target,
|
| + GLenum attachment,
|
| + GLenum renderbuffertarget,
|
| + GLuint renderbuffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glFramebufferRenderbuffer(target, attachment, renderbuffertarget,
|
| + renderbuffer);
|
| +}
|
| +void MojoGLES2Impl::FramebufferTexture2D(GLenum target,
|
| + GLenum attachment,
|
| + GLenum textarget,
|
| + GLuint texture,
|
| + GLint level) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glFramebufferTexture2D(target, attachment, textarget, texture, level);
|
| +}
|
| +void MojoGLES2Impl::FramebufferTextureLayer(GLenum target,
|
| + GLenum attachment,
|
| + GLuint texture,
|
| + GLint level,
|
| + GLint layer) {
|
| + NOTREACHED() << "Unimplemented FramebufferTextureLayer.";
|
| +}
|
| +void MojoGLES2Impl::FrontFace(GLenum mode) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glFrontFace(mode);
|
| +}
|
| +void MojoGLES2Impl::GenBuffers(GLsizei n, GLuint* buffers) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGenBuffers(n, buffers);
|
| +}
|
| +void MojoGLES2Impl::GenerateMipmap(GLenum target) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGenerateMipmap(target);
|
| +}
|
| +void MojoGLES2Impl::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGenFramebuffers(n, framebuffers);
|
| +}
|
| +void MojoGLES2Impl::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGenRenderbuffers(n, renderbuffers);
|
| +}
|
| +void MojoGLES2Impl::GenSamplers(GLsizei n, GLuint* samplers) {
|
| + NOTREACHED() << "Unimplemented GenSamplers.";
|
| +}
|
| +void MojoGLES2Impl::GenTextures(GLsizei n, GLuint* textures) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGenTextures(n, textures);
|
| +}
|
| +void MojoGLES2Impl::GenTransformFeedbacks(GLsizei n, GLuint* ids) {
|
| + NOTREACHED() << "Unimplemented GenTransformFeedbacks.";
|
| +}
|
| +void MojoGLES2Impl::GetActiveAttrib(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* size,
|
| + GLenum* type,
|
| + char* name) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetActiveAttrib(program, index, bufsize, length, size, type, name);
|
| +}
|
| +void MojoGLES2Impl::GetActiveUniform(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* size,
|
| + GLenum* type,
|
| + char* name) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetActiveUniform(program, index, bufsize, length, size, type, name);
|
| +}
|
| +void MojoGLES2Impl::GetActiveUniformBlockiv(GLuint program,
|
| + GLuint index,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + NOTREACHED() << "Unimplemented GetActiveUniformBlockiv.";
|
| +}
|
| +void MojoGLES2Impl::GetActiveUniformBlockName(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* name) {
|
| + NOTREACHED() << "Unimplemented GetActiveUniformBlockName.";
|
| +}
|
| +void MojoGLES2Impl::GetActiveUniformsiv(GLuint program,
|
| + GLsizei count,
|
| + const GLuint* indices,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + NOTREACHED() << "Unimplemented GetActiveUniformsiv.";
|
| +}
|
| +void MojoGLES2Impl::GetAttachedShaders(GLuint program,
|
| + GLsizei maxcount,
|
| + GLsizei* count,
|
| + GLuint* shaders) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetAttachedShaders(program, maxcount, count, shaders);
|
| +}
|
| +GLint MojoGLES2Impl::GetAttribLocation(GLuint program, const char* name) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glGetAttribLocation(program, name);
|
| +}
|
| +void MojoGLES2Impl::GetBooleanv(GLenum pname, GLboolean* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetBooleanv(pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetBufferParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetBufferParameteriv(target, pname, params);
|
| +}
|
| +GLenum MojoGLES2Impl::GetError() {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glGetError();
|
| +}
|
| +void MojoGLES2Impl::GetFloatv(GLenum pname, GLfloat* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetFloatv(pname, params);
|
| +}
|
| +GLint MojoGLES2Impl::GetFragDataLocation(GLuint program, const char* name) {
|
| + NOTREACHED() << "Unimplemented GetFragDataLocation.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::GetFramebufferAttachmentParameteriv(GLenum target,
|
| + GLenum attachment,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetIntegerv(GLenum pname, GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetIntegerv(pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetInternalformativ(GLenum target,
|
| + GLenum format,
|
| + GLenum pname,
|
| + GLsizei bufSize,
|
| + GLint* params) {
|
| + NOTREACHED() << "Unimplemented GetInternalformativ.";
|
| +}
|
| +void MojoGLES2Impl::GetProgramiv(GLuint program, GLenum pname, GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetProgramiv(program, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetProgramInfoLog(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* infolog) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetProgramInfoLog(program, bufsize, length, infolog);
|
| +}
|
| +void MojoGLES2Impl::GetRenderbufferParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetRenderbufferParameteriv(target, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetSamplerParameterfv(GLuint sampler,
|
| + GLenum pname,
|
| + GLfloat* params) {
|
| + NOTREACHED() << "Unimplemented GetSamplerParameterfv.";
|
| +}
|
| +void MojoGLES2Impl::GetSamplerParameteriv(GLuint sampler,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + NOTREACHED() << "Unimplemented GetSamplerParameteriv.";
|
| +}
|
| +void MojoGLES2Impl::GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetShaderiv(shader, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetShaderInfoLog(GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* infolog) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetShaderInfoLog(shader, bufsize, length, infolog);
|
| +}
|
| +void MojoGLES2Impl::GetShaderPrecisionFormat(GLenum shadertype,
|
| + GLenum precisiontype,
|
| + GLint* range,
|
| + GLint* precision) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
|
| +}
|
| +void MojoGLES2Impl::GetShaderSource(GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* source) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetShaderSource(shader, bufsize, length, source);
|
| +}
|
| +const GLubyte* MojoGLES2Impl::GetString(GLenum name) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glGetString(name);
|
| +}
|
| +void MojoGLES2Impl::GetSynciv(GLsync sync,
|
| + GLenum pname,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLint* values) {
|
| + NOTREACHED() << "Unimplemented GetSynciv.";
|
| +}
|
| +void MojoGLES2Impl::GetTexParameterfv(GLenum target,
|
| + GLenum pname,
|
| + GLfloat* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetTexParameterfv(target, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetTexParameteriv(GLenum target,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetTexParameteriv(target, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetTransformFeedbackVarying(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLsizei* size,
|
| + GLenum* type,
|
| + char* name) {
|
| + NOTREACHED() << "Unimplemented GetTransformFeedbackVarying.";
|
| +}
|
| +GLuint MojoGLES2Impl::GetUniformBlockIndex(GLuint program, const char* name) {
|
| + NOTREACHED() << "Unimplemented GetUniformBlockIndex.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::GetUniformfv(GLuint program,
|
| + GLint location,
|
| + GLfloat* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetUniformfv(program, location, params);
|
| +}
|
| +void MojoGLES2Impl::GetUniformiv(GLuint program,
|
| + GLint location,
|
| + GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetUniformiv(program, location, params);
|
| +}
|
| +void MojoGLES2Impl::GetUniformIndices(GLuint program,
|
| + GLsizei count,
|
| + const char* const* names,
|
| + GLuint* indices) {
|
| + NOTREACHED() << "Unimplemented GetUniformIndices.";
|
| +}
|
| +GLint MojoGLES2Impl::GetUniformLocation(GLuint program, const char* name) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glGetUniformLocation(program, name);
|
| +}
|
| +void MojoGLES2Impl::GetVertexAttribfv(GLuint index,
|
| + GLenum pname,
|
| + GLfloat* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetVertexAttribfv(index, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetVertexAttribiv(GLuint index,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetVertexAttribiv(index, pname, params);
|
| +}
|
| +void MojoGLES2Impl::GetVertexAttribPointerv(GLuint index,
|
| + GLenum pname,
|
| + void** pointer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glGetVertexAttribPointerv(index, pname, pointer);
|
| +}
|
| +void MojoGLES2Impl::Hint(GLenum target, GLenum mode) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glHint(target, mode);
|
| +}
|
| +void MojoGLES2Impl::InvalidateFramebuffer(GLenum target,
|
| + GLsizei count,
|
| + const GLenum* attachments) {
|
| + NOTREACHED() << "Unimplemented InvalidateFramebuffer.";
|
| +}
|
| +void MojoGLES2Impl::InvalidateSubFramebuffer(GLenum target,
|
| + GLsizei count,
|
| + const GLenum* attachments,
|
| + GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + NOTREACHED() << "Unimplemented InvalidateSubFramebuffer.";
|
| +}
|
| +GLboolean MojoGLES2Impl::IsBuffer(GLuint buffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsBuffer(buffer);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsEnabled(GLenum cap) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsEnabled(cap);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsFramebuffer(GLuint framebuffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsFramebuffer(framebuffer);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsProgram(GLuint program) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsProgram(program);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsRenderbuffer(GLuint renderbuffer) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsRenderbuffer(renderbuffer);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsSampler(GLuint sampler) {
|
| + NOTREACHED() << "Unimplemented IsSampler.";
|
| + return 0;
|
| +}
|
| +GLboolean MojoGLES2Impl::IsShader(GLuint shader) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsShader(shader);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsSync(GLsync sync) {
|
| + NOTREACHED() << "Unimplemented IsSync.";
|
| + return 0;
|
| +}
|
| +GLboolean MojoGLES2Impl::IsTexture(GLuint texture) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + return glIsTexture(texture);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsTransformFeedback(GLuint transformfeedback) {
|
| + NOTREACHED() << "Unimplemented IsTransformFeedback.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::LineWidth(GLfloat width) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glLineWidth(width);
|
| +}
|
| +void MojoGLES2Impl::LinkProgram(GLuint program) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glLinkProgram(program);
|
| +}
|
| +void MojoGLES2Impl::PauseTransformFeedback() {
|
| + NOTREACHED() << "Unimplemented PauseTransformFeedback.";
|
| +}
|
| +void MojoGLES2Impl::PixelStorei(GLenum pname, GLint param) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glPixelStorei(pname, param);
|
| +}
|
| +void MojoGLES2Impl::PolygonOffset(GLfloat factor, GLfloat units) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glPolygonOffset(factor, units);
|
| +}
|
| +void MojoGLES2Impl::ReadBuffer(GLenum src) {
|
| + NOTREACHED() << "Unimplemented ReadBuffer.";
|
| +}
|
| +void MojoGLES2Impl::ReadPixels(GLint x,
|
| + GLint y,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + void* pixels) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glReadPixels(x, y, width, height, format, type, pixels);
|
| +}
|
| +void MojoGLES2Impl::ReleaseShaderCompiler() {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glReleaseShaderCompiler();
|
| +}
|
| +void MojoGLES2Impl::RenderbufferStorage(GLenum target,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glRenderbufferStorage(target, internalformat, width, height);
|
| +}
|
| +void MojoGLES2Impl::ResumeTransformFeedback() {
|
| + NOTREACHED() << "Unimplemented ResumeTransformFeedback.";
|
| +}
|
| +void MojoGLES2Impl::SampleCoverage(GLclampf value, GLboolean invert) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glSampleCoverage(value, invert);
|
| +}
|
| +void MojoGLES2Impl::SamplerParameterf(GLuint sampler,
|
| + GLenum pname,
|
| + GLfloat param) {
|
| + NOTREACHED() << "Unimplemented SamplerParameterf.";
|
| +}
|
| +void MojoGLES2Impl::SamplerParameterfv(GLuint sampler,
|
| + GLenum pname,
|
| + const GLfloat* params) {
|
| + NOTREACHED() << "Unimplemented SamplerParameterfv.";
|
| +}
|
| +void MojoGLES2Impl::SamplerParameteri(GLuint sampler,
|
| + GLenum pname,
|
| + GLint param) {
|
| + NOTREACHED() << "Unimplemented SamplerParameteri.";
|
| +}
|
| +void MojoGLES2Impl::SamplerParameteriv(GLuint sampler,
|
| + GLenum pname,
|
| + const GLint* params) {
|
| + NOTREACHED() << "Unimplemented SamplerParameteriv.";
|
| +}
|
| +void MojoGLES2Impl::Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glScissor(x, y, width, height);
|
| +}
|
| +void MojoGLES2Impl::ShaderBinary(GLsizei n,
|
| + const GLuint* shaders,
|
| + GLenum binaryformat,
|
| + const void* binary,
|
| + GLsizei length) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glShaderBinary(n, shaders, binaryformat, binary, length);
|
| +}
|
| +void MojoGLES2Impl::ShaderSource(GLuint shader,
|
| + GLsizei count,
|
| + const GLchar* const* str,
|
| + const GLint* length) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glShaderSource(shader, count, str, length);
|
| +}
|
| +void MojoGLES2Impl::ShallowFinishCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented ShallowFinishCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::ShallowFlushCHROMIUM() {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))->ShallowFlushCHROMIUM();
|
| +}
|
| +void MojoGLES2Impl::OrderingBarrierCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented OrderingBarrierCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::StencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glStencilFunc(func, ref, mask);
|
| +}
|
| +void MojoGLES2Impl::StencilFuncSeparate(GLenum face,
|
| + GLenum func,
|
| + GLint ref,
|
| + GLuint mask) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glStencilFuncSeparate(face, func, ref, mask);
|
| +}
|
| +void MojoGLES2Impl::StencilMask(GLuint mask) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glStencilMask(mask);
|
| +}
|
| +void MojoGLES2Impl::StencilMaskSeparate(GLenum face, GLuint mask) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glStencilMaskSeparate(face, mask);
|
| +}
|
| +void MojoGLES2Impl::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glStencilOp(fail, zfail, zpass);
|
| +}
|
| +void MojoGLES2Impl::StencilOpSeparate(GLenum face,
|
| + GLenum fail,
|
| + GLenum zfail,
|
| + GLenum zpass) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glStencilOpSeparate(face, fail, zfail, zpass);
|
| +}
|
| +void MojoGLES2Impl::TexImage2D(GLenum target,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glTexImage2D(target, level, internalformat, width, height, border, format,
|
| + type, pixels);
|
| +}
|
| +void MojoGLES2Impl::TexImage3D(GLenum target,
|
| + GLint level,
|
| + GLint internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) {
|
| + NOTREACHED() << "Unimplemented TexImage3D.";
|
| +}
|
| +void MojoGLES2Impl::TexParameterf(GLenum target, GLenum pname, GLfloat param) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glTexParameterf(target, pname, param);
|
| +}
|
| +void MojoGLES2Impl::TexParameterfv(GLenum target,
|
| + GLenum pname,
|
| + const GLfloat* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glTexParameterfv(target, pname, params);
|
| +}
|
| +void MojoGLES2Impl::TexParameteri(GLenum target, GLenum pname, GLint param) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glTexParameteri(target, pname, param);
|
| +}
|
| +void MojoGLES2Impl::TexParameteriv(GLenum target,
|
| + GLenum pname,
|
| + const GLint* params) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glTexParameteriv(target, pname, params);
|
| +}
|
| +void MojoGLES2Impl::TexStorage3D(GLenum target,
|
| + GLsizei levels,
|
| + GLenum internalFormat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth) {
|
| + NOTREACHED() << "Unimplemented TexStorage3D.";
|
| +}
|
| +void MojoGLES2Impl::TexSubImage2D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type,
|
| + pixels);
|
| +}
|
| +void MojoGLES2Impl::TexSubImage3D(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLint zoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLsizei depth,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) {
|
| + NOTREACHED() << "Unimplemented TexSubImage3D.";
|
| +}
|
| +void MojoGLES2Impl::TransformFeedbackVaryings(GLuint program,
|
| + GLsizei count,
|
| + const char* const* varyings,
|
| + GLenum buffermode) {
|
| + NOTREACHED() << "Unimplemented TransformFeedbackVaryings.";
|
| +}
|
| +void MojoGLES2Impl::Uniform1f(GLint location, GLfloat x) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform1f(location, x);
|
| +}
|
| +void MojoGLES2Impl::Uniform1fv(GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform1fv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform1i(GLint location, GLint x) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform1i(location, x);
|
| +}
|
| +void MojoGLES2Impl::Uniform1iv(GLint location, GLsizei count, const GLint* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform1iv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform1ui(GLint location, GLuint x) {
|
| + NOTREACHED() << "Unimplemented Uniform1ui.";
|
| +}
|
| +void MojoGLES2Impl::Uniform1uiv(GLint location,
|
| + GLsizei count,
|
| + const GLuint* v) {
|
| + NOTREACHED() << "Unimplemented Uniform1uiv.";
|
| +}
|
| +void MojoGLES2Impl::Uniform2f(GLint location, GLfloat x, GLfloat y) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform2f(location, x, y);
|
| +}
|
| +void MojoGLES2Impl::Uniform2fv(GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform2fv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform2i(GLint location, GLint x, GLint y) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform2i(location, x, y);
|
| +}
|
| +void MojoGLES2Impl::Uniform2iv(GLint location, GLsizei count, const GLint* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform2iv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform2ui(GLint location, GLuint x, GLuint y) {
|
| + NOTREACHED() << "Unimplemented Uniform2ui.";
|
| +}
|
| +void MojoGLES2Impl::Uniform2uiv(GLint location,
|
| + GLsizei count,
|
| + const GLuint* v) {
|
| + NOTREACHED() << "Unimplemented Uniform2uiv.";
|
| +}
|
| +void MojoGLES2Impl::Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform3f(location, x, y, z);
|
| +}
|
| +void MojoGLES2Impl::Uniform3fv(GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform3fv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform3i(GLint location, GLint x, GLint y, GLint z) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform3i(location, x, y, z);
|
| +}
|
| +void MojoGLES2Impl::Uniform3iv(GLint location, GLsizei count, const GLint* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform3iv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) {
|
| + NOTREACHED() << "Unimplemented Uniform3ui.";
|
| +}
|
| +void MojoGLES2Impl::Uniform3uiv(GLint location,
|
| + GLsizei count,
|
| + const GLuint* v) {
|
| + NOTREACHED() << "Unimplemented Uniform3uiv.";
|
| +}
|
| +void MojoGLES2Impl::Uniform4f(GLint location,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z,
|
| + GLfloat w) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform4f(location, x, y, z, w);
|
| +}
|
| +void MojoGLES2Impl::Uniform4fv(GLint location,
|
| + GLsizei count,
|
| + const GLfloat* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform4fv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform4i(GLint location,
|
| + GLint x,
|
| + GLint y,
|
| + GLint z,
|
| + GLint w) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform4i(location, x, y, z, w);
|
| +}
|
| +void MojoGLES2Impl::Uniform4iv(GLint location, GLsizei count, const GLint* v) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniform4iv(location, count, v);
|
| +}
|
| +void MojoGLES2Impl::Uniform4ui(GLint location,
|
| + GLuint x,
|
| + GLuint y,
|
| + GLuint z,
|
| + GLuint w) {
|
| + NOTREACHED() << "Unimplemented Uniform4ui.";
|
| +}
|
| +void MojoGLES2Impl::Uniform4uiv(GLint location,
|
| + GLsizei count,
|
| + const GLuint* v) {
|
| + NOTREACHED() << "Unimplemented Uniform4uiv.";
|
| +}
|
| +void MojoGLES2Impl::UniformBlockBinding(GLuint program,
|
| + GLuint index,
|
| + GLuint binding) {
|
| + NOTREACHED() << "Unimplemented UniformBlockBinding.";
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix2fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniformMatrix2fv(location, count, transpose, value);
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix2x3fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented UniformMatrix2x3fv.";
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix2x4fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented UniformMatrix2x4fv.";
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix3fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniformMatrix3fv(location, count, transpose, value);
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix3x2fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented UniformMatrix3x2fv.";
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix3x4fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented UniformMatrix3x4fv.";
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix4fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUniformMatrix4fv(location, count, transpose, value);
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix4x2fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented UniformMatrix4x2fv.";
|
| +}
|
| +void MojoGLES2Impl::UniformMatrix4x3fv(GLint location,
|
| + GLsizei count,
|
| + GLboolean transpose,
|
| + const GLfloat* value) {
|
| + NOTREACHED() << "Unimplemented UniformMatrix4x3fv.";
|
| +}
|
| +void MojoGLES2Impl::UseProgram(GLuint program) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glUseProgram(program);
|
| +}
|
| +void MojoGLES2Impl::ValidateProgram(GLuint program) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glValidateProgram(program);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib1f(GLuint indx, GLfloat x) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib1f(indx, x);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib1fv(indx, values);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib2f(indx, x, y);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib2fv(indx, values);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib3f(GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib3f(indx, x, y, z);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib3fv(indx, values);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib4f(GLuint indx,
|
| + GLfloat x,
|
| + GLfloat y,
|
| + GLfloat z,
|
| + GLfloat w) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib4f(indx, x, y, z, w);
|
| +}
|
| +void MojoGLES2Impl::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttrib4fv(indx, values);
|
| +}
|
| +void MojoGLES2Impl::VertexAttribI4i(GLuint indx,
|
| + GLint x,
|
| + GLint y,
|
| + GLint z,
|
| + GLint w) {
|
| + NOTREACHED() << "Unimplemented VertexAttribI4i.";
|
| +}
|
| +void MojoGLES2Impl::VertexAttribI4iv(GLuint indx, const GLint* values) {
|
| + NOTREACHED() << "Unimplemented VertexAttribI4iv.";
|
| +}
|
| +void MojoGLES2Impl::VertexAttribI4ui(GLuint indx,
|
| + GLuint x,
|
| + GLuint y,
|
| + GLuint z,
|
| + GLuint w) {
|
| + NOTREACHED() << "Unimplemented VertexAttribI4ui.";
|
| +}
|
| +void MojoGLES2Impl::VertexAttribI4uiv(GLuint indx, const GLuint* values) {
|
| + NOTREACHED() << "Unimplemented VertexAttribI4uiv.";
|
| +}
|
| +void MojoGLES2Impl::VertexAttribIPointer(GLuint indx,
|
| + GLint size,
|
| + GLenum type,
|
| + GLsizei stride,
|
| + const void* ptr) {
|
| + NOTREACHED() << "Unimplemented VertexAttribIPointer.";
|
| +}
|
| +void MojoGLES2Impl::VertexAttribPointer(GLuint indx,
|
| + GLint size,
|
| + GLenum type,
|
| + GLboolean normalized,
|
| + GLsizei stride,
|
| + const void* ptr) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glVertexAttribPointer(indx, size, type, normalized, stride, ptr);
|
| +}
|
| +void MojoGLES2Impl::Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| + MojoGLES2MakeCurrent(context_);
|
| + glViewport(x, y, width, height);
|
| +}
|
| +void MojoGLES2Impl::WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
|
| + NOTREACHED() << "Unimplemented WaitSync.";
|
| +}
|
| +void MojoGLES2Impl::BlitFramebufferCHROMIUM(GLint srcX0,
|
| + GLint srcY0,
|
| + GLint srcX1,
|
| + GLint srcY1,
|
| + GLint dstX0,
|
| + GLint dstY0,
|
| + GLint dstX1,
|
| + GLint dstY1,
|
| + GLbitfield mask,
|
| + GLenum filter) {
|
| + NOTREACHED() << "Unimplemented BlitFramebufferCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::RenderbufferStorageMultisampleCHROMIUM(
|
| + GLenum target,
|
| + GLsizei samples,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + NOTREACHED() << "Unimplemented RenderbufferStorageMultisampleCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::RenderbufferStorageMultisampleEXT(GLenum target,
|
| + GLsizei samples,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + NOTREACHED() << "Unimplemented RenderbufferStorageMultisampleEXT.";
|
| +}
|
| +void MojoGLES2Impl::FramebufferTexture2DMultisampleEXT(GLenum target,
|
| + GLenum attachment,
|
| + GLenum textarget,
|
| + GLuint texture,
|
| + GLint level,
|
| + GLsizei samples) {
|
| + NOTREACHED() << "Unimplemented FramebufferTexture2DMultisampleEXT.";
|
| +}
|
| +void MojoGLES2Impl::TexStorage2DEXT(GLenum target,
|
| + GLsizei levels,
|
| + GLenum internalFormat,
|
| + GLsizei width,
|
| + GLsizei height) {
|
| + NOTREACHED() << "Unimplemented TexStorage2DEXT.";
|
| +}
|
| +void MojoGLES2Impl::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))->GenQueriesEXT(n, queries);
|
| +}
|
| +void MojoGLES2Impl::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))
|
| + ->DeleteQueriesEXT(n, queries);
|
| +}
|
| +GLboolean MojoGLES2Impl::IsQueryEXT(GLuint id) {
|
| + NOTREACHED() << "Unimplemented IsQueryEXT.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::BeginQueryEXT(GLenum target, GLuint id) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))->BeginQueryEXT(target, id);
|
| +}
|
| +void MojoGLES2Impl::BeginTransformFeedback(GLenum primitivemode) {
|
| + NOTREACHED() << "Unimplemented BeginTransformFeedback.";
|
| +}
|
| +void MojoGLES2Impl::EndQueryEXT(GLenum target) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))->EndQueryEXT(target);
|
| +}
|
| +void MojoGLES2Impl::EndTransformFeedback() {
|
| + NOTREACHED() << "Unimplemented EndTransformFeedback.";
|
| +}
|
| +void MojoGLES2Impl::GetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
|
| + NOTREACHED() << "Unimplemented GetQueryivEXT.";
|
| +}
|
| +void MojoGLES2Impl::GetQueryObjectuivEXT(GLuint id,
|
| + GLenum pname,
|
| + GLuint* params) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))
|
| + ->GetQueryObjectuivEXT(id, pname, params);
|
| +}
|
| +void MojoGLES2Impl::InsertEventMarkerEXT(GLsizei length, const GLchar* marker) {
|
| + NOTREACHED() << "Unimplemented InsertEventMarkerEXT.";
|
| +}
|
| +void MojoGLES2Impl::PushGroupMarkerEXT(GLsizei length, const GLchar* marker) {
|
| + NOTREACHED() << "Unimplemented PushGroupMarkerEXT.";
|
| +}
|
| +void MojoGLES2Impl::PopGroupMarkerEXT() {
|
| + NOTREACHED() << "Unimplemented PopGroupMarkerEXT.";
|
| +}
|
| +void MojoGLES2Impl::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| + NOTREACHED() << "Unimplemented GenVertexArraysOES.";
|
| +}
|
| +void MojoGLES2Impl::DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) {
|
| + NOTREACHED() << "Unimplemented DeleteVertexArraysOES.";
|
| +}
|
| +GLboolean MojoGLES2Impl::IsVertexArrayOES(GLuint array) {
|
| + NOTREACHED() << "Unimplemented IsVertexArrayOES.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::BindVertexArrayOES(GLuint array) {
|
| + NOTREACHED() << "Unimplemented BindVertexArrayOES.";
|
| +}
|
| +void MojoGLES2Impl::SwapBuffers() {
|
| + NOTREACHED() << "Unimplemented SwapBuffers.";
|
| +}
|
| +GLuint MojoGLES2Impl::GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
|
| + GLsizei count,
|
| + GLenum type,
|
| + GLuint offset) {
|
| + NOTREACHED() << "Unimplemented GetMaxValueInBufferCHROMIUM.";
|
| + return 0;
|
| +}
|
| +GLboolean MojoGLES2Impl::EnableFeatureCHROMIUM(const char* feature) {
|
| + NOTREACHED() << "Unimplemented EnableFeatureCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void* MojoGLES2Impl::MapBufferCHROMIUM(GLuint target, GLenum access) {
|
| + NOTREACHED() << "Unimplemented MapBufferCHROMIUM.";
|
| + return 0;
|
| +}
|
| +GLboolean MojoGLES2Impl::UnmapBufferCHROMIUM(GLuint target) {
|
| + NOTREACHED() << "Unimplemented UnmapBufferCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void* MojoGLES2Impl::MapBufferSubDataCHROMIUM(GLuint target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + GLenum access) {
|
| + NOTREACHED() << "Unimplemented MapBufferSubDataCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::UnmapBufferSubDataCHROMIUM(const void* mem) {
|
| + NOTREACHED() << "Unimplemented UnmapBufferSubDataCHROMIUM.";
|
| +}
|
| +void* MojoGLES2Impl::MapBufferRange(GLenum target,
|
| + GLintptr offset,
|
| + GLsizeiptr size,
|
| + GLbitfield access) {
|
| + NOTREACHED() << "Unimplemented MapBufferRange.";
|
| + return 0;
|
| +}
|
| +GLboolean MojoGLES2Impl::UnmapBuffer(GLenum target) {
|
| + NOTREACHED() << "Unimplemented UnmapBuffer.";
|
| + return 0;
|
| +}
|
| +void* MojoGLES2Impl::MapTexSubImage2DCHROMIUM(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + GLenum access) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))
|
| + ->MapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width, height,
|
| + format, type, access);
|
| +}
|
| +void MojoGLES2Impl::UnmapTexSubImage2DCHROMIUM(const void* mem) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))
|
| + ->UnmapTexSubImage2DCHROMIUM(mem);
|
| +}
|
| +void MojoGLES2Impl::ResizeCHROMIUM(GLuint width,
|
| + GLuint height,
|
| + GLfloat scale_factor) {
|
| + NOTREACHED() << "Unimplemented ResizeCHROMIUM.";
|
| +}
|
| +const GLchar* MojoGLES2Impl::GetRequestableExtensionsCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented GetRequestableExtensionsCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::RequestExtensionCHROMIUM(const char* extension) {
|
| + NOTREACHED() << "Unimplemented RequestExtensionCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::RateLimitOffscreenContextCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented RateLimitOffscreenContextCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::GetProgramInfoCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + NOTREACHED() << "Unimplemented GetProgramInfoCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::GetUniformBlocksCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + NOTREACHED() << "Unimplemented GetUniformBlocksCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + NOTREACHED() << "Unimplemented GetTransformFeedbackVaryingsCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::GetUniformsES3CHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + NOTREACHED() << "Unimplemented GetUniformsES3CHROMIUM.";
|
| +}
|
| +GLuint MojoGLES2Impl::CreateStreamTextureCHROMIUM(GLuint texture) {
|
| + NOTREACHED() << "Unimplemented CreateStreamTextureCHROMIUM.";
|
| + return 0;
|
| +}
|
| +GLuint MojoGLES2Impl::CreateImageCHROMIUM(ClientBuffer buffer,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum internalformat) {
|
| + NOTREACHED() << "Unimplemented CreateImageCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::DestroyImageCHROMIUM(GLuint image_id) {
|
| + NOTREACHED() << "Unimplemented DestroyImageCHROMIUM.";
|
| +}
|
| +GLuint MojoGLES2Impl::CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
|
| + GLsizei height,
|
| + GLenum internalformat,
|
| + GLenum usage) {
|
| + NOTREACHED() << "Unimplemented CreateGpuMemoryBufferImageCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::GetTranslatedShaderSourceANGLE(GLuint shader,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + char* source) {
|
| + NOTREACHED() << "Unimplemented GetTranslatedShaderSourceANGLE.";
|
| +}
|
| +void MojoGLES2Impl::PostSubBufferCHROMIUM(GLint x,
|
| + GLint y,
|
| + GLint width,
|
| + GLint height) {
|
| + NOTREACHED() << "Unimplemented PostSubBufferCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::TexImageIOSurface2DCHROMIUM(GLenum target,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLuint ioSurfaceId,
|
| + GLuint plane) {
|
| + NOTREACHED() << "Unimplemented TexImageIOSurface2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::CopyTextureCHROMIUM(GLenum target,
|
| + GLenum source_id,
|
| + GLenum dest_id,
|
| + GLint internalformat,
|
| + GLenum dest_type) {
|
| + NOTREACHED() << "Unimplemented CopyTextureCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::CopySubTextureCHROMIUM(GLenum target,
|
| + GLenum source_id,
|
| + GLenum dest_id,
|
| + GLint xoffset,
|
| + GLint yoffset) {
|
| + NOTREACHED() << "Unimplemented CopySubTextureCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::DrawArraysInstancedANGLE(GLenum mode,
|
| + GLint first,
|
| + GLsizei count,
|
| + GLsizei primcount) {
|
| + NOTREACHED() << "Unimplemented DrawArraysInstancedANGLE.";
|
| +}
|
| +void MojoGLES2Impl::DrawElementsInstancedANGLE(GLenum mode,
|
| + GLsizei count,
|
| + GLenum type,
|
| + const void* indices,
|
| + GLsizei primcount) {
|
| + NOTREACHED() << "Unimplemented DrawElementsInstancedANGLE.";
|
| +}
|
| +void MojoGLES2Impl::VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
|
| + NOTREACHED() << "Unimplemented VertexAttribDivisorANGLE.";
|
| +}
|
| +void MojoGLES2Impl::GenMailboxCHROMIUM(GLbyte* mailbox) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))->GenMailboxCHROMIUM(mailbox);
|
| +}
|
| +void MojoGLES2Impl::ProduceTextureCHROMIUM(GLenum target,
|
| + const GLbyte* mailbox) {
|
| + NOTREACHED() << "Unimplemented ProduceTextureCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::ProduceTextureDirectCHROMIUM(GLuint texture,
|
| + GLenum target,
|
| + const GLbyte* mailbox) {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))
|
| + ->ProduceTextureDirectCHROMIUM(texture, target, mailbox);
|
| +}
|
| +void MojoGLES2Impl::ConsumeTextureCHROMIUM(GLenum target,
|
| + const GLbyte* mailbox) {
|
| + NOTREACHED() << "Unimplemented ConsumeTextureCHROMIUM.";
|
| +}
|
| +GLuint MojoGLES2Impl::CreateAndConsumeTextureCHROMIUM(GLenum target,
|
| + const GLbyte* mailbox) {
|
| + NOTREACHED() << "Unimplemented CreateAndConsumeTextureCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::BindUniformLocationCHROMIUM(GLuint program,
|
| + GLint location,
|
| + const char* name) {
|
| + NOTREACHED() << "Unimplemented BindUniformLocationCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) {
|
| + NOTREACHED() << "Unimplemented GenValuebuffersCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::DeleteValuebuffersCHROMIUM(GLsizei n,
|
| + const GLuint* valuebuffers) {
|
| + NOTREACHED() << "Unimplemented DeleteValuebuffersCHROMIUM.";
|
| +}
|
| +GLboolean MojoGLES2Impl::IsValuebufferCHROMIUM(GLuint valuebuffer) {
|
| + NOTREACHED() << "Unimplemented IsValuebufferCHROMIUM.";
|
| + return 0;
|
| +}
|
| +void MojoGLES2Impl::BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) {
|
| + NOTREACHED() << "Unimplemented BindValuebufferCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::SubscribeValueCHROMIUM(GLenum target, GLenum subscription) {
|
| + NOTREACHED() << "Unimplemented SubscribeValueCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::PopulateSubscribedValuesCHROMIUM(GLenum target) {
|
| + NOTREACHED() << "Unimplemented PopulateSubscribedValuesCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::UniformValuebufferCHROMIUM(GLint location,
|
| + GLenum target,
|
| + GLenum subscription) {
|
| + NOTREACHED() << "Unimplemented UniformValuebufferCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
|
| + NOTREACHED() << "Unimplemented BindTexImage2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
|
| + NOTREACHED() << "Unimplemented ReleaseTexImage2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::TraceBeginCHROMIUM(const char* category_name,
|
| + const char* trace_name) {
|
| + NOTREACHED() << "Unimplemented TraceBeginCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::TraceEndCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented TraceEndCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::AsyncTexSubImage2DCHROMIUM(GLenum target,
|
| + GLint level,
|
| + GLint xoffset,
|
| + GLint yoffset,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* data) {
|
| + NOTREACHED() << "Unimplemented AsyncTexSubImage2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::AsyncTexImage2DCHROMIUM(GLenum target,
|
| + GLint level,
|
| + GLenum internalformat,
|
| + GLsizei width,
|
| + GLsizei height,
|
| + GLint border,
|
| + GLenum format,
|
| + GLenum type,
|
| + const void* pixels) {
|
| + NOTREACHED() << "Unimplemented AsyncTexImage2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::WaitAsyncTexImage2DCHROMIUM(GLenum target) {
|
| + NOTREACHED() << "Unimplemented WaitAsyncTexImage2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::WaitAllAsyncTexImage2DCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented WaitAllAsyncTexImage2DCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::DiscardFramebufferEXT(GLenum target,
|
| + GLsizei count,
|
| + const GLenum* attachments) {
|
| + NOTREACHED() << "Unimplemented DiscardFramebufferEXT.";
|
| +}
|
| +void MojoGLES2Impl::LoseContextCHROMIUM(GLenum current, GLenum other) {
|
| + NOTREACHED() << "Unimplemented LoseContextCHROMIUM.";
|
| +}
|
| +GLuint MojoGLES2Impl::InsertSyncPointCHROMIUM() {
|
| + return static_cast<gpu::gles2::GLES2Interface*>(
|
| + MojoGLES2GetGLES2Interface(context_))->InsertSyncPointCHROMIUM();
|
| +}
|
| +void MojoGLES2Impl::WaitSyncPointCHROMIUM(GLuint sync_point) {
|
| + NOTREACHED() << "Unimplemented WaitSyncPointCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
|
| + NOTREACHED() << "Unimplemented DrawBuffersEXT.";
|
| +}
|
| +void MojoGLES2Impl::DiscardBackbufferCHROMIUM() {
|
| + NOTREACHED() << "Unimplemented DiscardBackbufferCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
|
| + GLenum plane_transform,
|
| + GLuint overlay_texture_id,
|
| + GLint bounds_x,
|
| + GLint bounds_y,
|
| + GLint bounds_width,
|
| + GLint bounds_height,
|
| + GLfloat uv_x,
|
| + GLfloat uv_y,
|
| + GLfloat uv_width,
|
| + GLfloat uv_height) {
|
| + NOTREACHED() << "Unimplemented ScheduleOverlayPlaneCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::SwapInterval(GLint interval) {
|
| + NOTREACHED() << "Unimplemented SwapInterval.";
|
| +}
|
| +void MojoGLES2Impl::MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
|
| + NOTREACHED() << "Unimplemented MatrixLoadfCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
|
| + NOTREACHED() << "Unimplemented MatrixLoadIdentityCHROMIUM.";
|
| +}
|
| +void MojoGLES2Impl::BlendBarrierKHR() {
|
| + NOTREACHED() << "Unimplemented BlendBarrierKHR.";
|
| +}
|
| +
|
| +} // namespace mojo
|
|
|