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Unified Diff: net/websockets/websocket_channel.cc

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/websockets/websocket_channel.cc
diff --git a/net/websockets/websocket_channel.cc b/net/websockets/websocket_channel.cc
deleted file mode 100644
index 8e48c1e8ab623f039968d182f292de35a87ed746..0000000000000000000000000000000000000000
--- a/net/websockets/websocket_channel.cc
+++ /dev/null
@@ -1,1153 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "net/websockets/websocket_channel.h"
-
-#include <limits.h> // for INT_MAX
-
-#include <algorithm>
-#include <deque>
-
-#include "base/basictypes.h" // for size_t
-#include "base/big_endian.h"
-#include "base/bind.h"
-#include "base/compiler_specific.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/weak_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/metrics/histogram.h"
-#include "base/numerics/safe_conversions.h"
-#include "base/stl_util.h"
-#include "base/strings/stringprintf.h"
-#include "base/time/time.h"
-#include "net/base/io_buffer.h"
-#include "net/base/net_log.h"
-#include "net/http/http_request_headers.h"
-#include "net/http/http_response_headers.h"
-#include "net/http/http_util.h"
-#include "net/websockets/websocket_errors.h"
-#include "net/websockets/websocket_event_interface.h"
-#include "net/websockets/websocket_frame.h"
-#include "net/websockets/websocket_handshake_request_info.h"
-#include "net/websockets/websocket_handshake_response_info.h"
-#include "net/websockets/websocket_mux.h"
-#include "net/websockets/websocket_stream.h"
-#include "url/origin.h"
-
-namespace net {
-
-namespace {
-
-using base::StreamingUtf8Validator;
-
-const int kDefaultSendQuotaLowWaterMark = 1 << 16;
-const int kDefaultSendQuotaHighWaterMark = 1 << 17;
-const size_t kWebSocketCloseCodeLength = 2;
-// Timeout for waiting for the server to acknowledge a closing handshake.
-const int kClosingHandshakeTimeoutSeconds = 60;
-// We wait for the server to close the underlying connection as recommended in
-// https://tools.ietf.org/html/rfc6455#section-7.1.1
-// We don't use 2MSL since there're server implementations that don't follow
-// the recommendation and wait for the client to close the underlying
-// connection. It leads to unnecessarily long time before CloseEvent
-// invocation. We want to avoid this rather than strictly following the spec
-// recommendation.
-const int kUnderlyingConnectionCloseTimeoutSeconds = 2;
-
-typedef WebSocketEventInterface::ChannelState ChannelState;
-const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE;
-const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED;
-
-// Maximum close reason length = max control frame payload -
-// status code length
-// = 125 - 2
-const size_t kMaximumCloseReasonLength = 125 - kWebSocketCloseCodeLength;
-
-// Check a close status code for strict compliance with RFC6455. This is only
-// used for close codes received from a renderer that we are intending to send
-// out over the network. See ParseClose() for the restrictions on incoming close
-// codes. The |code| parameter is type int for convenience of implementation;
-// the real type is uint16. Code 1005 is treated specially; it cannot be set
-// explicitly by Javascript but the renderer uses it to indicate we should send
-// a Close frame with no payload.
-bool IsStrictlyValidCloseStatusCode(int code) {
- static const int kInvalidRanges[] = {
- // [BAD, OK)
- 0, 1000, // 1000 is the first valid code
- 1006, 1007, // 1006 MUST NOT be set.
- 1014, 3000, // 1014 unassigned; 1015 up to 2999 are reserved.
- 5000, 65536, // Codes above 5000 are invalid.
- };
- const int* const kInvalidRangesEnd =
- kInvalidRanges + arraysize(kInvalidRanges);
-
- DCHECK_GE(code, 0);
- DCHECK_LT(code, 65536);
- const int* upper = std::upper_bound(kInvalidRanges, kInvalidRangesEnd, code);
- DCHECK_NE(kInvalidRangesEnd, upper);
- DCHECK_GT(upper, kInvalidRanges);
- DCHECK_GT(*upper, code);
- DCHECK_LE(*(upper - 1), code);
- return ((upper - kInvalidRanges) % 2) == 0;
-}
-
-// Sets |name| to the name of the frame type for the given |opcode|. Note that
-// for all of Text, Binary and Continuation opcode, this method returns
-// "Data frame".
-void GetFrameTypeForOpcode(WebSocketFrameHeader::OpCode opcode,
- std::string* name) {
- switch (opcode) {
- case WebSocketFrameHeader::kOpCodeText: // fall-thru
- case WebSocketFrameHeader::kOpCodeBinary: // fall-thru
- case WebSocketFrameHeader::kOpCodeContinuation:
- *name = "Data frame";
- break;
-
- case WebSocketFrameHeader::kOpCodePing:
- *name = "Ping";
- break;
-
- case WebSocketFrameHeader::kOpCodePong:
- *name = "Pong";
- break;
-
- case WebSocketFrameHeader::kOpCodeClose:
- *name = "Close";
- break;
-
- default:
- *name = "Unknown frame type";
- break;
- }
-
- return;
-}
-
-} // namespace
-
-// A class to encapsulate a set of frames and information about the size of
-// those frames.
-class WebSocketChannel::SendBuffer {
- public:
- SendBuffer() : total_bytes_(0) {}
-
- // Add a WebSocketFrame to the buffer and increase total_bytes_.
- void AddFrame(scoped_ptr<WebSocketFrame> chunk);
-
- // Return a pointer to the frames_ for write purposes.
- ScopedVector<WebSocketFrame>* frames() { return &frames_; }
-
- private:
- // The frames_ that will be sent in the next call to WriteFrames().
- ScopedVector<WebSocketFrame> frames_;
-
- // The total size of the payload data in |frames_|. This will be used to
- // measure the throughput of the link.
- // TODO(ricea): Measure the throughput of the link.
- uint64 total_bytes_;
-};
-
-void WebSocketChannel::SendBuffer::AddFrame(scoped_ptr<WebSocketFrame> frame) {
- total_bytes_ += frame->header.payload_length;
- frames_.push_back(frame.release());
-}
-
-// Implementation of WebSocketStream::ConnectDelegate that simply forwards the
-// calls on to the WebSocketChannel that created it.
-class WebSocketChannel::ConnectDelegate
- : public WebSocketStream::ConnectDelegate {
- public:
- explicit ConnectDelegate(WebSocketChannel* creator) : creator_(creator) {}
-
- void OnSuccess(scoped_ptr<WebSocketStream> stream) override {
- creator_->OnConnectSuccess(stream.Pass());
- // |this| may have been deleted.
- }
-
- void OnFailure(const std::string& message) override {
- creator_->OnConnectFailure(message);
- // |this| has been deleted.
- }
-
- void OnStartOpeningHandshake(
- scoped_ptr<WebSocketHandshakeRequestInfo> request) override {
- creator_->OnStartOpeningHandshake(request.Pass());
- }
-
- void OnFinishOpeningHandshake(
- scoped_ptr<WebSocketHandshakeResponseInfo> response) override {
- creator_->OnFinishOpeningHandshake(response.Pass());
- }
-
- void OnSSLCertificateError(
- scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks>
- ssl_error_callbacks,
- const SSLInfo& ssl_info,
- bool fatal) override {
- creator_->OnSSLCertificateError(
- ssl_error_callbacks.Pass(), ssl_info, fatal);
- }
-
- private:
- // A pointer to the WebSocketChannel that created this object. There is no
- // danger of this pointer being stale, because deleting the WebSocketChannel
- // cancels the connect process, deleting this object and preventing its
- // callbacks from being called.
- WebSocketChannel* const creator_;
-
- DISALLOW_COPY_AND_ASSIGN(ConnectDelegate);
-};
-
-class WebSocketChannel::HandshakeNotificationSender
- : public base::SupportsWeakPtr<HandshakeNotificationSender> {
- public:
- explicit HandshakeNotificationSender(WebSocketChannel* channel);
- ~HandshakeNotificationSender();
-
- static void Send(base::WeakPtr<HandshakeNotificationSender> sender);
-
- ChannelState SendImmediately(WebSocketEventInterface* event_interface);
-
- const WebSocketHandshakeRequestInfo* handshake_request_info() const {
- return handshake_request_info_.get();
- }
-
- void set_handshake_request_info(
- scoped_ptr<WebSocketHandshakeRequestInfo> request_info) {
- handshake_request_info_ = request_info.Pass();
- }
-
- const WebSocketHandshakeResponseInfo* handshake_response_info() const {
- return handshake_response_info_.get();
- }
-
- void set_handshake_response_info(
- scoped_ptr<WebSocketHandshakeResponseInfo> response_info) {
- handshake_response_info_ = response_info.Pass();
- }
-
- private:
- WebSocketChannel* owner_;
- scoped_ptr<WebSocketHandshakeRequestInfo> handshake_request_info_;
- scoped_ptr<WebSocketHandshakeResponseInfo> handshake_response_info_;
-};
-
-WebSocketChannel::HandshakeNotificationSender::HandshakeNotificationSender(
- WebSocketChannel* channel)
- : owner_(channel) {}
-
-WebSocketChannel::HandshakeNotificationSender::~HandshakeNotificationSender() {}
-
-void WebSocketChannel::HandshakeNotificationSender::Send(
- base::WeakPtr<HandshakeNotificationSender> sender) {
- // Do nothing if |sender| is already destructed.
- if (sender) {
- WebSocketChannel* channel = sender->owner_;
- sender->SendImmediately(channel->event_interface_.get());
- }
-}
-
-ChannelState WebSocketChannel::HandshakeNotificationSender::SendImmediately(
- WebSocketEventInterface* event_interface) {
-
- if (handshake_request_info_.get()) {
- if (CHANNEL_DELETED == event_interface->OnStartOpeningHandshake(
- handshake_request_info_.Pass()))
- return CHANNEL_DELETED;
- }
-
- if (handshake_response_info_.get()) {
- if (CHANNEL_DELETED == event_interface->OnFinishOpeningHandshake(
- handshake_response_info_.Pass()))
- return CHANNEL_DELETED;
-
- // TODO(yhirano): We can release |this| to save memory because
- // there will be no more opening handshake notification.
- }
-
- return CHANNEL_ALIVE;
-}
-
-WebSocketChannel::PendingReceivedFrame::PendingReceivedFrame(
- bool final,
- WebSocketFrameHeader::OpCode opcode,
- const scoped_refptr<IOBuffer>& data,
- uint64 offset,
- uint64 size)
- : final_(final),
- opcode_(opcode),
- data_(data),
- offset_(offset),
- size_(size) {}
-
-WebSocketChannel::PendingReceivedFrame::~PendingReceivedFrame() {}
-
-void WebSocketChannel::PendingReceivedFrame::ResetOpcode() {
- DCHECK(WebSocketFrameHeader::IsKnownDataOpCode(opcode_));
- opcode_ = WebSocketFrameHeader::kOpCodeContinuation;
-}
-
-void WebSocketChannel::PendingReceivedFrame::DidConsume(uint64 bytes) {
- DCHECK_LE(offset_, size_);
- DCHECK_LE(bytes, size_ - offset_);
- offset_ += bytes;
-}
-
-WebSocketChannel::WebSocketChannel(
- scoped_ptr<WebSocketEventInterface> event_interface,
- URLRequestContext* url_request_context)
- : event_interface_(event_interface.Pass()),
- url_request_context_(url_request_context),
- send_quota_low_water_mark_(kDefaultSendQuotaLowWaterMark),
- send_quota_high_water_mark_(kDefaultSendQuotaHighWaterMark),
- current_send_quota_(0),
- current_receive_quota_(0),
- closing_handshake_timeout_(base::TimeDelta::FromSeconds(
- kClosingHandshakeTimeoutSeconds)),
- underlying_connection_close_timeout_(base::TimeDelta::FromSeconds(
- kUnderlyingConnectionCloseTimeoutSeconds)),
- has_received_close_frame_(false),
- received_close_code_(0),
- state_(FRESHLY_CONSTRUCTED),
- notification_sender_(new HandshakeNotificationSender(this)),
- sending_text_message_(false),
- receiving_text_message_(false),
- expecting_to_handle_continuation_(false),
- initial_frame_forwarded_(false) {}
-
-WebSocketChannel::~WebSocketChannel() {
- // The stream may hold a pointer to read_frames_, and so it needs to be
- // destroyed first.
- stream_.reset();
- // The timer may have a callback pointing back to us, so stop it just in case
- // someone decides to run the event loop from their destructor.
- close_timer_.Stop();
-}
-
-void WebSocketChannel::SendAddChannelRequest(
- const GURL& socket_url,
- const std::vector<std::string>& requested_subprotocols,
- const url::Origin& origin) {
- // Delegate to the tested version.
- SendAddChannelRequestWithSuppliedCreator(
- socket_url,
- requested_subprotocols,
- origin,
- base::Bind(&WebSocketStream::CreateAndConnectStream));
-}
-
-void WebSocketChannel::SetState(State new_state) {
- DCHECK_NE(state_, new_state);
-
- if (new_state == CONNECTED)
- established_on_ = base::TimeTicks::Now();
- if (state_ == CONNECTED && !established_on_.is_null()) {
- UMA_HISTOGRAM_LONG_TIMES(
- "Net.WebSocket.Duration", base::TimeTicks::Now() - established_on_);
- }
-
- state_ = new_state;
-}
-
-bool WebSocketChannel::InClosingState() const {
- // The state RECV_CLOSED is not supported here, because it is only used in one
- // code path and should not leak into the code in general.
- DCHECK_NE(RECV_CLOSED, state_)
- << "InClosingState called with state_ == RECV_CLOSED";
- return state_ == SEND_CLOSED || state_ == CLOSE_WAIT || state_ == CLOSED;
-}
-
-void WebSocketChannel::SendFrame(bool fin,
- WebSocketFrameHeader::OpCode op_code,
- const std::vector<char>& data) {
- if (data.size() > INT_MAX) {
- NOTREACHED() << "Frame size sanity check failed";
- return;
- }
- if (stream_ == NULL) {
- LOG(DFATAL) << "Got SendFrame without a connection established; "
- << "misbehaving renderer? fin=" << fin << " op_code=" << op_code
- << " data.size()=" << data.size();
- return;
- }
- if (InClosingState()) {
- DVLOG(1) << "SendFrame called in state " << state_
- << ". This may be a bug, or a harmless race.";
- return;
- }
- if (state_ != CONNECTED) {
- NOTREACHED() << "SendFrame() called in state " << state_;
- return;
- }
- if (data.size() > base::checked_cast<size_t>(current_send_quota_)) {
- // TODO(ricea): Kill renderer.
- ignore_result(
- FailChannel("Send quota exceeded", kWebSocketErrorGoingAway, ""));
- // |this| has been deleted.
- return;
- }
- if (!WebSocketFrameHeader::IsKnownDataOpCode(op_code)) {
- LOG(DFATAL) << "Got SendFrame with bogus op_code " << op_code
- << "; misbehaving renderer? fin=" << fin
- << " data.size()=" << data.size();
- return;
- }
- if (op_code == WebSocketFrameHeader::kOpCodeText ||
- (op_code == WebSocketFrameHeader::kOpCodeContinuation &&
- sending_text_message_)) {
- StreamingUtf8Validator::State state =
- outgoing_utf8_validator_.AddBytes(vector_as_array(&data), data.size());
- if (state == StreamingUtf8Validator::INVALID ||
- (state == StreamingUtf8Validator::VALID_MIDPOINT && fin)) {
- // TODO(ricea): Kill renderer.
- ignore_result(
- FailChannel("Browser sent a text frame containing invalid UTF-8",
- kWebSocketErrorGoingAway,
- ""));
- // |this| has been deleted.
- return;
- }
- sending_text_message_ = !fin;
- DCHECK(!fin || state == StreamingUtf8Validator::VALID_ENDPOINT);
- }
- current_send_quota_ -= data.size();
- // TODO(ricea): If current_send_quota_ has dropped below
- // send_quota_low_water_mark_, it might be good to increase the "low
- // water mark" and "high water mark", but only if the link to the WebSocket
- // server is not saturated.
- scoped_refptr<IOBuffer> buffer(new IOBuffer(data.size()));
- std::copy(data.begin(), data.end(), buffer->data());
- ignore_result(SendFrameFromIOBuffer(fin, op_code, buffer, data.size()));
- // |this| may have been deleted.
-}
-
-void WebSocketChannel::SendFlowControl(int64 quota) {
- DCHECK(state_ == CONNECTING || state_ == CONNECTED || state_ == SEND_CLOSED ||
- state_ == CLOSE_WAIT);
- // TODO(ricea): Kill the renderer if it tries to send us a negative quota
- // value or > INT_MAX.
- DCHECK_GE(quota, 0);
- DCHECK_LE(quota, INT_MAX);
- if (!pending_received_frames_.empty()) {
- DCHECK_EQ(0u, current_receive_quota_);
- }
- while (!pending_received_frames_.empty() && quota > 0) {
- PendingReceivedFrame& front = pending_received_frames_.front();
- const uint64 data_size = front.size() - front.offset();
- const uint64 bytes_to_send =
- std::min(base::checked_cast<uint64>(quota), data_size);
- const bool final = front.final() && data_size == bytes_to_send;
- const char* data =
- front.data().get() ? front.data()->data() + front.offset() : NULL;
- DCHECK(!bytes_to_send || data) << "Non empty data should not be null.";
- const std::vector<char> data_vector(data, data + bytes_to_send);
- DVLOG(3) << "Sending frame previously split due to quota to the "
- << "renderer: quota=" << quota << " data_size=" << data_size
- << " bytes_to_send=" << bytes_to_send;
- if (event_interface_->OnDataFrame(final, front.opcode(), data_vector) ==
- CHANNEL_DELETED)
- return;
- if (bytes_to_send < data_size) {
- front.DidConsume(bytes_to_send);
- front.ResetOpcode();
- return;
- }
- quota -= bytes_to_send;
-
- pending_received_frames_.pop();
- }
- // If current_receive_quota_ == 0 then there is no pending ReadFrames()
- // operation.
- const bool start_read =
- current_receive_quota_ == 0 && quota > 0 &&
- (state_ == CONNECTED || state_ == SEND_CLOSED || state_ == CLOSE_WAIT);
- current_receive_quota_ += quota;
- if (start_read)
- ignore_result(ReadFrames());
- // |this| may have been deleted.
-}
-
-void WebSocketChannel::StartClosingHandshake(uint16 code,
- const std::string& reason) {
- if (InClosingState()) {
- // When the associated renderer process is killed while the channel is in
- // CLOSING state we reach here.
- DVLOG(1) << "StartClosingHandshake called in state " << state_
- << ". This may be a bug, or a harmless race.";
- return;
- }
- if (state_ == CONNECTING) {
- // Abort the in-progress handshake and drop the connection immediately.
- stream_request_.reset();
- SetState(CLOSED);
- DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
- return;
- }
- if (state_ != CONNECTED) {
- NOTREACHED() << "StartClosingHandshake() called in state " << state_;
- return;
- }
-
- DCHECK(!close_timer_.IsRunning());
- // This use of base::Unretained() is safe because we stop the timer in the
- // destructor.
- close_timer_.Start(
- FROM_HERE,
- closing_handshake_timeout_,
- base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this)));
-
- // Javascript actually only permits 1000 and 3000-4999, but the implementation
- // itself may produce different codes. The length of |reason| is also checked
- // by Javascript.
- if (!IsStrictlyValidCloseStatusCode(code) ||
- reason.size() > kMaximumCloseReasonLength) {
- // "InternalServerError" is actually used for errors from any endpoint, per
- // errata 3227 to RFC6455. If the renderer is sending us an invalid code or
- // reason it must be malfunctioning in some way, and based on that we
- // interpret this as an internal error.
- if (SendClose(kWebSocketErrorInternalServerError, "") != CHANNEL_DELETED) {
- DCHECK_EQ(CONNECTED, state_);
- SetState(SEND_CLOSED);
- }
- return;
- }
- if (SendClose(
- code,
- StreamingUtf8Validator::Validate(reason) ? reason : std::string()) ==
- CHANNEL_DELETED)
- return;
- DCHECK_EQ(CONNECTED, state_);
- SetState(SEND_CLOSED);
-}
-
-void WebSocketChannel::SendAddChannelRequestForTesting(
- const GURL& socket_url,
- const std::vector<std::string>& requested_subprotocols,
- const url::Origin& origin,
- const WebSocketStreamCreator& creator) {
- SendAddChannelRequestWithSuppliedCreator(
- socket_url, requested_subprotocols, origin, creator);
-}
-
-void WebSocketChannel::SetClosingHandshakeTimeoutForTesting(
- base::TimeDelta delay) {
- closing_handshake_timeout_ = delay;
-}
-
-void WebSocketChannel::SetUnderlyingConnectionCloseTimeoutForTesting(
- base::TimeDelta delay) {
- underlying_connection_close_timeout_ = delay;
-}
-
-void WebSocketChannel::SendAddChannelRequestWithSuppliedCreator(
- const GURL& socket_url,
- const std::vector<std::string>& requested_subprotocols,
- const url::Origin& origin,
- const WebSocketStreamCreator& creator) {
- DCHECK_EQ(FRESHLY_CONSTRUCTED, state_);
- if (!socket_url.SchemeIsWSOrWSS()) {
- // TODO(ricea): Kill the renderer (this error should have been caught by
- // Javascript).
- ignore_result(event_interface_->OnAddChannelResponse(true, "", ""));
- // |this| is deleted here.
- return;
- }
- socket_url_ = socket_url;
- scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate(
- new ConnectDelegate(this));
- stream_request_ = creator.Run(socket_url_,
- requested_subprotocols,
- origin,
- url_request_context_,
- BoundNetLog(),
- connect_delegate.Pass());
- SetState(CONNECTING);
-}
-
-void WebSocketChannel::OnConnectSuccess(scoped_ptr<WebSocketStream> stream) {
- DCHECK(stream);
- DCHECK_EQ(CONNECTING, state_);
-
- stream_ = stream.Pass();
-
- SetState(CONNECTED);
-
- if (event_interface_->OnAddChannelResponse(
- false, stream_->GetSubProtocol(), stream_->GetExtensions()) ==
- CHANNEL_DELETED)
- return;
-
- // TODO(ricea): Get flow control information from the WebSocketStream once we
- // have a multiplexing WebSocketStream.
- current_send_quota_ = send_quota_high_water_mark_;
- if (event_interface_->OnFlowControl(send_quota_high_water_mark_) ==
- CHANNEL_DELETED)
- return;
-
- // |stream_request_| is not used once the connection has succeeded.
- stream_request_.reset();
-
- ignore_result(ReadFrames());
- // |this| may have been deleted.
-}
-
-void WebSocketChannel::OnConnectFailure(const std::string& message) {
- DCHECK_EQ(CONNECTING, state_);
-
- // Copy the message before we delete its owner.
- std::string message_copy = message;
-
- SetState(CLOSED);
- stream_request_.reset();
-
- if (CHANNEL_DELETED ==
- notification_sender_->SendImmediately(event_interface_.get())) {
- // |this| has been deleted.
- return;
- }
- ChannelState result = event_interface_->OnFailChannel(message_copy);
- DCHECK_EQ(CHANNEL_DELETED, result);
- // |this| has been deleted.
-}
-
-void WebSocketChannel::OnSSLCertificateError(
- scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks> ssl_error_callbacks,
- const SSLInfo& ssl_info,
- bool fatal) {
- ignore_result(event_interface_->OnSSLCertificateError(
- ssl_error_callbacks.Pass(), socket_url_, ssl_info, fatal));
-}
-
-void WebSocketChannel::OnStartOpeningHandshake(
- scoped_ptr<WebSocketHandshakeRequestInfo> request) {
- DCHECK(!notification_sender_->handshake_request_info());
-
- // Because it is hard to handle an IPC error synchronously is difficult,
- // we asynchronously notify the information.
- notification_sender_->set_handshake_request_info(request.Pass());
- ScheduleOpeningHandshakeNotification();
-}
-
-void WebSocketChannel::OnFinishOpeningHandshake(
- scoped_ptr<WebSocketHandshakeResponseInfo> response) {
- DCHECK(!notification_sender_->handshake_response_info());
-
- // Because it is hard to handle an IPC error synchronously is difficult,
- // we asynchronously notify the information.
- notification_sender_->set_handshake_response_info(response.Pass());
- ScheduleOpeningHandshakeNotification();
-}
-
-void WebSocketChannel::ScheduleOpeningHandshakeNotification() {
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(HandshakeNotificationSender::Send,
- notification_sender_->AsWeakPtr()));
-}
-
-ChannelState WebSocketChannel::WriteFrames() {
- int result = OK;
- do {
- // This use of base::Unretained is safe because this object owns the
- // WebSocketStream and destroying it cancels all callbacks.
- result = stream_->WriteFrames(
- data_being_sent_->frames(),
- base::Bind(base::IgnoreResult(&WebSocketChannel::OnWriteDone),
- base::Unretained(this),
- false));
- if (result != ERR_IO_PENDING) {
- if (OnWriteDone(true, result) == CHANNEL_DELETED)
- return CHANNEL_DELETED;
- // OnWriteDone() returns CHANNEL_DELETED on error. Here |state_| is
- // guaranteed to be the same as before OnWriteDone() call.
- }
- } while (result == OK && data_being_sent_);
- return CHANNEL_ALIVE;
-}
-
-ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) {
- DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
- DCHECK_NE(CONNECTING, state_);
- DCHECK_NE(ERR_IO_PENDING, result);
- DCHECK(data_being_sent_);
- switch (result) {
- case OK:
- if (data_to_send_next_) {
- data_being_sent_ = data_to_send_next_.Pass();
- if (!synchronous)
- return WriteFrames();
- } else {
- data_being_sent_.reset();
- if (current_send_quota_ < send_quota_low_water_mark_) {
- // TODO(ricea): Increase low_water_mark and high_water_mark if
- // throughput is high, reduce them if throughput is low. Low water
- // mark needs to be >= the bandwidth delay product *of the IPC
- // channel*. Because factors like context-switch time, thread wake-up
- // time, and bus speed come into play it is complex and probably needs
- // to be determined empirically.
- DCHECK_LE(send_quota_low_water_mark_, send_quota_high_water_mark_);
- // TODO(ricea): Truncate quota by the quota specified by the remote
- // server, if the protocol in use supports quota.
- int fresh_quota = send_quota_high_water_mark_ - current_send_quota_;
- current_send_quota_ += fresh_quota;
- return event_interface_->OnFlowControl(fresh_quota);
- }
- }
- return CHANNEL_ALIVE;
-
- // If a recoverable error condition existed, it would go here.
-
- default:
- DCHECK_LT(result, 0)
- << "WriteFrames() should only return OK or ERR_ codes";
-
- stream_->Close();
- SetState(CLOSED);
- return DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
- }
-}
-
-ChannelState WebSocketChannel::ReadFrames() {
- int result = OK;
- while (result == OK && current_receive_quota_ > 0) {
- // This use of base::Unretained is safe because this object owns the
- // WebSocketStream, and any pending reads will be cancelled when it is
- // destroyed.
- result = stream_->ReadFrames(
- &read_frames_,
- base::Bind(base::IgnoreResult(&WebSocketChannel::OnReadDone),
- base::Unretained(this),
- false));
- if (result != ERR_IO_PENDING) {
- if (OnReadDone(true, result) == CHANNEL_DELETED)
- return CHANNEL_DELETED;
- }
- DCHECK_NE(CLOSED, state_);
- }
- return CHANNEL_ALIVE;
-}
-
-ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) {
- DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
- DCHECK_NE(CONNECTING, state_);
- DCHECK_NE(ERR_IO_PENDING, result);
- switch (result) {
- case OK:
- // ReadFrames() must use ERR_CONNECTION_CLOSED for a closed connection
- // with no data read, not an empty response.
- DCHECK(!read_frames_.empty())
- << "ReadFrames() returned OK, but nothing was read.";
- for (size_t i = 0; i < read_frames_.size(); ++i) {
- scoped_ptr<WebSocketFrame> frame(read_frames_[i]);
- read_frames_[i] = NULL;
- if (HandleFrame(frame.Pass()) == CHANNEL_DELETED)
- return CHANNEL_DELETED;
- }
- read_frames_.clear();
- // There should always be a call to ReadFrames pending.
- // TODO(ricea): Unless we are out of quota.
- DCHECK_NE(CLOSED, state_);
- if (!synchronous)
- return ReadFrames();
- return CHANNEL_ALIVE;
-
- case ERR_WS_PROTOCOL_ERROR:
- // This could be kWebSocketErrorProtocolError (specifically, non-minimal
- // encoding of payload length) or kWebSocketErrorMessageTooBig, or an
- // extension-specific error.
- return FailChannel("Invalid frame header",
- kWebSocketErrorProtocolError,
- "WebSocket Protocol Error");
-
- default:
- DCHECK_LT(result, 0)
- << "ReadFrames() should only return OK or ERR_ codes";
-
- stream_->Close();
- SetState(CLOSED);
-
- uint16 code = kWebSocketErrorAbnormalClosure;
- std::string reason = "";
- bool was_clean = false;
- if (has_received_close_frame_) {
- code = received_close_code_;
- reason = received_close_reason_;
- was_clean = (result == ERR_CONNECTION_CLOSED);
- }
-
- return DoDropChannel(was_clean, code, reason);
- }
-}
-
-ChannelState WebSocketChannel::HandleFrame(scoped_ptr<WebSocketFrame> frame) {
- if (frame->header.masked) {
- // RFC6455 Section 5.1 "A client MUST close a connection if it detects a
- // masked frame."
- return FailChannel(
- "A server must not mask any frames that it sends to the "
- "client.",
- kWebSocketErrorProtocolError,
- "Masked frame from server");
- }
- const WebSocketFrameHeader::OpCode opcode = frame->header.opcode;
- DCHECK(!WebSocketFrameHeader::IsKnownControlOpCode(opcode) ||
- frame->header.final);
- if (frame->header.reserved1 || frame->header.reserved2 ||
- frame->header.reserved3) {
- return FailChannel(base::StringPrintf(
- "One or more reserved bits are on: reserved1 = %d, "
- "reserved2 = %d, reserved3 = %d",
- static_cast<int>(frame->header.reserved1),
- static_cast<int>(frame->header.reserved2),
- static_cast<int>(frame->header.reserved3)),
- kWebSocketErrorProtocolError,
- "Invalid reserved bit");
- }
-
- // Respond to the frame appropriately to its type.
- return HandleFrameByState(
- opcode, frame->header.final, frame->data, frame->header.payload_length);
-}
-
-ChannelState WebSocketChannel::HandleFrameByState(
- const WebSocketFrameHeader::OpCode opcode,
- bool final,
- const scoped_refptr<IOBuffer>& data_buffer,
- uint64 size) {
- DCHECK_NE(RECV_CLOSED, state_)
- << "HandleFrame() does not support being called re-entrantly from within "
- "SendClose()";
- DCHECK_NE(CLOSED, state_);
- if (state_ == CLOSE_WAIT) {
- std::string frame_name;
- GetFrameTypeForOpcode(opcode, &frame_name);
-
- // FailChannel() won't send another Close frame.
- return FailChannel(
- frame_name + " received after close", kWebSocketErrorProtocolError, "");
- }
- switch (opcode) {
- case WebSocketFrameHeader::kOpCodeText: // fall-thru
- case WebSocketFrameHeader::kOpCodeBinary:
- case WebSocketFrameHeader::kOpCodeContinuation:
- return HandleDataFrame(opcode, final, data_buffer, size);
-
- case WebSocketFrameHeader::kOpCodePing:
- DVLOG(1) << "Got Ping of size " << size;
- if (state_ == CONNECTED)
- return SendFrameFromIOBuffer(
- true, WebSocketFrameHeader::kOpCodePong, data_buffer, size);
- DVLOG(3) << "Ignored ping in state " << state_;
- return CHANNEL_ALIVE;
-
- case WebSocketFrameHeader::kOpCodePong:
- DVLOG(1) << "Got Pong of size " << size;
- // There is no need to do anything with pong messages.
- return CHANNEL_ALIVE;
-
- case WebSocketFrameHeader::kOpCodeClose: {
- // TODO(ricea): If there is a message which is queued for transmission to
- // the renderer, then the renderer should not receive an
- // OnClosingHandshake or OnDropChannel IPC until the queued message has
- // been completedly transmitted.
- uint16 code = kWebSocketNormalClosure;
- std::string reason;
- std::string message;
- if (!ParseClose(data_buffer, size, &code, &reason, &message)) {
- return FailChannel(message, code, reason);
- }
- // TODO(ricea): Find a way to safely log the message from the close
- // message (escape control codes and so on).
- DVLOG(1) << "Got Close with code " << code;
- switch (state_) {
- case CONNECTED:
- SetState(RECV_CLOSED);
-
- if (SendClose(code, reason) == CHANNEL_DELETED)
- return CHANNEL_DELETED;
- DCHECK_EQ(RECV_CLOSED, state_);
-
- SetState(CLOSE_WAIT);
- DCHECK(!close_timer_.IsRunning());
- // This use of base::Unretained() is safe because we stop the timer
- // in the destructor.
- close_timer_.Start(
- FROM_HERE,
- underlying_connection_close_timeout_,
- base::Bind(
- &WebSocketChannel::CloseTimeout, base::Unretained(this)));
-
- if (event_interface_->OnClosingHandshake() == CHANNEL_DELETED)
- return CHANNEL_DELETED;
- has_received_close_frame_ = true;
- received_close_code_ = code;
- received_close_reason_ = reason;
- break;
-
- case SEND_CLOSED:
- SetState(CLOSE_WAIT);
- DCHECK(close_timer_.IsRunning());
- close_timer_.Stop();
- // This use of base::Unretained() is safe because we stop the timer
- // in the destructor.
- close_timer_.Start(
- FROM_HERE,
- underlying_connection_close_timeout_,
- base::Bind(
- &WebSocketChannel::CloseTimeout, base::Unretained(this)));
-
- // From RFC6455 section 7.1.5: "Each endpoint
- // will see the status code sent by the other end as _The WebSocket
- // Connection Close Code_."
- has_received_close_frame_ = true;
- received_close_code_ = code;
- received_close_reason_ = reason;
- break;
-
- default:
- LOG(DFATAL) << "Got Close in unexpected state " << state_;
- break;
- }
- return CHANNEL_ALIVE;
- }
-
- default:
- return FailChannel(
- base::StringPrintf("Unrecognized frame opcode: %d", opcode),
- kWebSocketErrorProtocolError,
- "Unknown opcode");
- }
-}
-
-ChannelState WebSocketChannel::HandleDataFrame(
- WebSocketFrameHeader::OpCode opcode,
- bool final,
- const scoped_refptr<IOBuffer>& data_buffer,
- uint64 size) {
- if (state_ != CONNECTED) {
- DVLOG(3) << "Ignored data packet received in state " << state_;
- return CHANNEL_ALIVE;
- }
- DCHECK(opcode == WebSocketFrameHeader::kOpCodeContinuation ||
- opcode == WebSocketFrameHeader::kOpCodeText ||
- opcode == WebSocketFrameHeader::kOpCodeBinary);
- const bool got_continuation =
- (opcode == WebSocketFrameHeader::kOpCodeContinuation);
- if (got_continuation != expecting_to_handle_continuation_) {
- const std::string console_log = got_continuation
- ? "Received unexpected continuation frame."
- : "Received start of new message but previous message is unfinished.";
- const std::string reason = got_continuation
- ? "Unexpected continuation"
- : "Previous data frame unfinished";
- return FailChannel(console_log, kWebSocketErrorProtocolError, reason);
- }
- expecting_to_handle_continuation_ = !final;
- WebSocketFrameHeader::OpCode opcode_to_send = opcode;
- if (!initial_frame_forwarded_ &&
- opcode == WebSocketFrameHeader::kOpCodeContinuation) {
- opcode_to_send = receiving_text_message_
- ? WebSocketFrameHeader::kOpCodeText
- : WebSocketFrameHeader::kOpCodeBinary;
- }
- if (opcode == WebSocketFrameHeader::kOpCodeText ||
- (opcode == WebSocketFrameHeader::kOpCodeContinuation &&
- receiving_text_message_)) {
- // This call is not redundant when size == 0 because it tells us what
- // the current state is.
- StreamingUtf8Validator::State state = incoming_utf8_validator_.AddBytes(
- size ? data_buffer->data() : NULL, static_cast<size_t>(size));
- if (state == StreamingUtf8Validator::INVALID ||
- (state == StreamingUtf8Validator::VALID_MIDPOINT && final)) {
- return FailChannel("Could not decode a text frame as UTF-8.",
- kWebSocketErrorProtocolError,
- "Invalid UTF-8 in text frame");
- }
- receiving_text_message_ = !final;
- DCHECK(!final || state == StreamingUtf8Validator::VALID_ENDPOINT);
- }
- if (size == 0U && !final)
- return CHANNEL_ALIVE;
-
- initial_frame_forwarded_ = !final;
- if (size > current_receive_quota_ || !pending_received_frames_.empty()) {
- const bool no_quota = (current_receive_quota_ == 0);
- DCHECK(no_quota || pending_received_frames_.empty());
- DVLOG(3) << "Queueing frame to renderer due to quota. quota="
- << current_receive_quota_ << " size=" << size;
- WebSocketFrameHeader::OpCode opcode_to_queue =
- no_quota ? opcode_to_send : WebSocketFrameHeader::kOpCodeContinuation;
- pending_received_frames_.push(PendingReceivedFrame(
- final, opcode_to_queue, data_buffer, current_receive_quota_, size));
- if (no_quota)
- return CHANNEL_ALIVE;
- size = current_receive_quota_;
- final = false;
- }
-
- // TODO(ricea): Can this copy be eliminated?
- const char* const data_begin = size ? data_buffer->data() : NULL;
- const char* const data_end = data_begin + size;
- const std::vector<char> data(data_begin, data_end);
- current_receive_quota_ -= size;
-
- // Sends the received frame to the renderer process.
- return event_interface_->OnDataFrame(final, opcode_to_send, data);
-}
-
-ChannelState WebSocketChannel::SendFrameFromIOBuffer(
- bool fin,
- WebSocketFrameHeader::OpCode op_code,
- const scoped_refptr<IOBuffer>& buffer,
- uint64 size) {
- DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED);
- DCHECK(stream_);
-
- scoped_ptr<WebSocketFrame> frame(new WebSocketFrame(op_code));
- WebSocketFrameHeader& header = frame->header;
- header.final = fin;
- header.masked = true;
- header.payload_length = size;
- frame->data = buffer;
-
- if (data_being_sent_) {
- // Either the link to the WebSocket server is saturated, or several messages
- // are being sent in a batch.
- // TODO(ricea): Keep some statistics to work out the situation and adjust
- // quota appropriately.
- if (!data_to_send_next_)
- data_to_send_next_.reset(new SendBuffer);
- data_to_send_next_->AddFrame(frame.Pass());
- return CHANNEL_ALIVE;
- }
-
- data_being_sent_.reset(new SendBuffer);
- data_being_sent_->AddFrame(frame.Pass());
- return WriteFrames();
-}
-
-ChannelState WebSocketChannel::FailChannel(const std::string& message,
- uint16 code,
- const std::string& reason) {
- DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
- DCHECK_NE(CONNECTING, state_);
- DCHECK_NE(CLOSED, state_);
-
- // TODO(ricea): Logging.
- if (state_ == CONNECTED) {
- if (SendClose(code, reason) == CHANNEL_DELETED)
- return CHANNEL_DELETED;
- }
-
- // Careful study of RFC6455 section 7.1.7 and 7.1.1 indicates the browser
- // should close the connection itself without waiting for the closing
- // handshake.
- stream_->Close();
- SetState(CLOSED);
- ChannelState result = event_interface_->OnFailChannel(message);
- DCHECK_EQ(CHANNEL_DELETED, result);
- return result;
-}
-
-ChannelState WebSocketChannel::SendClose(uint16 code,
- const std::string& reason) {
- DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED);
- DCHECK_LE(reason.size(), kMaximumCloseReasonLength);
- scoped_refptr<IOBuffer> body;
- uint64 size = 0;
- if (code == kWebSocketErrorNoStatusReceived) {
- // Special case: translate kWebSocketErrorNoStatusReceived into a Close
- // frame with no payload.
- DCHECK(reason.empty());
- body = new IOBuffer(0);
- } else {
- const size_t payload_length = kWebSocketCloseCodeLength + reason.length();
- body = new IOBuffer(payload_length);
- size = payload_length;
- base::WriteBigEndian(body->data(), code);
- static_assert(sizeof(code) == kWebSocketCloseCodeLength,
- "they should both be two");
- std::copy(
- reason.begin(), reason.end(), body->data() + kWebSocketCloseCodeLength);
- }
- if (SendFrameFromIOBuffer(
- true, WebSocketFrameHeader::kOpCodeClose, body, size) ==
- CHANNEL_DELETED)
- return CHANNEL_DELETED;
- return CHANNEL_ALIVE;
-}
-
-bool WebSocketChannel::ParseClose(const scoped_refptr<IOBuffer>& buffer,
- uint64 size,
- uint16* code,
- std::string* reason,
- std::string* message) {
- reason->clear();
- if (size < kWebSocketCloseCodeLength) {
- if (size == 0U) {
- *code = kWebSocketErrorNoStatusReceived;
- return true;
- }
-
- DVLOG(1) << "Close frame with payload size " << size << " received "
- << "(the first byte is " << std::hex
- << static_cast<int>(buffer->data()[0]) << ")";
- *code = kWebSocketErrorProtocolError;
- *message =
- "Received a broken close frame containing an invalid size body.";
- return false;
- }
-
- const char* data = buffer->data();
- uint16 unchecked_code = 0;
- base::ReadBigEndian(data, &unchecked_code);
- static_assert(sizeof(unchecked_code) == kWebSocketCloseCodeLength,
- "they should both be two bytes");
-
- switch (unchecked_code) {
- case kWebSocketErrorNoStatusReceived:
- case kWebSocketErrorAbnormalClosure:
- case kWebSocketErrorTlsHandshake:
- *code = kWebSocketErrorProtocolError;
- *message =
- "Received a broken close frame containing a reserved status code.";
- return false;
-
- default:
- *code = unchecked_code;
- break;
- }
-
- std::string text(data + kWebSocketCloseCodeLength, data + size);
- if (StreamingUtf8Validator::Validate(text)) {
- reason->swap(text);
- return true;
- }
-
- *code = kWebSocketErrorProtocolError;
- *reason = "Invalid UTF-8 in Close frame";
- *message = "Received a broken close frame containing invalid UTF-8.";
- return false;
-}
-
-ChannelState WebSocketChannel::DoDropChannel(bool was_clean,
- uint16 code,
- const std::string& reason) {
- if (CHANNEL_DELETED ==
- notification_sender_->SendImmediately(event_interface_.get()))
- return CHANNEL_DELETED;
- ChannelState result =
- event_interface_->OnDropChannel(was_clean, code, reason);
- DCHECK_EQ(CHANNEL_DELETED, result);
- return result;
-}
-
-void WebSocketChannel::CloseTimeout() {
- stream_->Close();
- SetState(CLOSED);
- DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
- // |this| has been deleted.
-}
-
-} // namespace net
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