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Unified Diff: net/socket/unix_domain_client_socket_posix.h

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/socket/unix_domain_client_socket_posix.h
diff --git a/net/socket/unix_domain_client_socket_posix.h b/net/socket/unix_domain_client_socket_posix.h
deleted file mode 100644
index 2a8bdb625c9f37b51e8e7fc3fe5a5e8677f2d99c..0000000000000000000000000000000000000000
--- a/net/socket/unix_domain_client_socket_posix.h
+++ /dev/null
@@ -1,87 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
-#define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
-
-#include <string>
-
-#include "base/basictypes.h"
-#include "base/macros.h"
-#include "base/memory/scoped_ptr.h"
-#include "net/base/completion_callback.h"
-#include "net/base/net_export.h"
-#include "net/base/net_log.h"
-#include "net/socket/socket_descriptor.h"
-#include "net/socket/stream_socket.h"
-
-namespace net {
-
-class SocketLibevent;
-struct SockaddrStorage;
-
-// A client socket that uses unix domain socket as the transport layer.
-class NET_EXPORT UnixDomainClientSocket : public StreamSocket {
- public:
- // Builds a client socket with |socket_path|. The caller should call Connect()
- // to connect to a server socket.
- UnixDomainClientSocket(const std::string& socket_path,
- bool use_abstract_namespace);
- // Builds a client socket with socket libevent which is already connected.
- // UnixDomainServerSocket uses this after it accepts a connection.
- explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket);
-
- ~UnixDomainClientSocket() override;
-
- // Fills |address| with |socket_path| and its length. For Android or Linux
- // platform, this supports abstract namespaces.
- static bool FillAddress(const std::string& socket_path,
- bool use_abstract_namespace,
- SockaddrStorage* address);
-
- // StreamSocket implementation.
- int Connect(const CompletionCallback& callback) override;
- void Disconnect() override;
- bool IsConnected() const override;
- bool IsConnectedAndIdle() const override;
- int GetPeerAddress(IPEndPoint* address) const override;
- int GetLocalAddress(IPEndPoint* address) const override;
- const BoundNetLog& NetLog() const override;
- void SetSubresourceSpeculation() override;
- void SetOmniboxSpeculation() override;
- bool WasEverUsed() const override;
- bool UsingTCPFastOpen() const override;
- bool WasNpnNegotiated() const override;
- NextProto GetNegotiatedProtocol() const override;
- bool GetSSLInfo(SSLInfo* ssl_info) override;
-
- // Socket implementation.
- int Read(IOBuffer* buf,
- int buf_len,
- const CompletionCallback& callback) override;
- int Write(IOBuffer* buf,
- int buf_len,
- const CompletionCallback& callback) override;
- int SetReceiveBufferSize(int32 size) override;
- int SetSendBufferSize(int32 size) override;
-
- // Releases ownership of underlying SocketDescriptor to caller.
- // Internal state is reset so that this object can be used again.
- // Socket must be connected in order to release it.
- SocketDescriptor ReleaseConnectedSocket();
-
- private:
- const std::string socket_path_;
- const bool use_abstract_namespace_;
- scoped_ptr<SocketLibevent> socket_;
- // This net log is just to comply StreamSocket::NetLog(). It throws away
- // everything.
- BoundNetLog net_log_;
-
- DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket);
-};
-
-} // namespace net
-
-#endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
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