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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ | |
| 6 #define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "base/basictypes.h" | |
| 11 #include "base/macros.h" | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "net/base/completion_callback.h" | |
| 14 #include "net/base/net_export.h" | |
| 15 #include "net/base/net_log.h" | |
| 16 #include "net/socket/socket_descriptor.h" | |
| 17 #include "net/socket/stream_socket.h" | |
| 18 | |
| 19 namespace net { | |
| 20 | |
| 21 class SocketLibevent; | |
| 22 struct SockaddrStorage; | |
| 23 | |
| 24 // A client socket that uses unix domain socket as the transport layer. | |
| 25 class NET_EXPORT UnixDomainClientSocket : public StreamSocket { | |
| 26 public: | |
| 27 // Builds a client socket with |socket_path|. The caller should call Connect() | |
| 28 // to connect to a server socket. | |
| 29 UnixDomainClientSocket(const std::string& socket_path, | |
| 30 bool use_abstract_namespace); | |
| 31 // Builds a client socket with socket libevent which is already connected. | |
| 32 // UnixDomainServerSocket uses this after it accepts a connection. | |
| 33 explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket); | |
| 34 | |
| 35 ~UnixDomainClientSocket() override; | |
| 36 | |
| 37 // Fills |address| with |socket_path| and its length. For Android or Linux | |
| 38 // platform, this supports abstract namespaces. | |
| 39 static bool FillAddress(const std::string& socket_path, | |
| 40 bool use_abstract_namespace, | |
| 41 SockaddrStorage* address); | |
| 42 | |
| 43 // StreamSocket implementation. | |
| 44 int Connect(const CompletionCallback& callback) override; | |
| 45 void Disconnect() override; | |
| 46 bool IsConnected() const override; | |
| 47 bool IsConnectedAndIdle() const override; | |
| 48 int GetPeerAddress(IPEndPoint* address) const override; | |
| 49 int GetLocalAddress(IPEndPoint* address) const override; | |
| 50 const BoundNetLog& NetLog() const override; | |
| 51 void SetSubresourceSpeculation() override; | |
| 52 void SetOmniboxSpeculation() override; | |
| 53 bool WasEverUsed() const override; | |
| 54 bool UsingTCPFastOpen() const override; | |
| 55 bool WasNpnNegotiated() const override; | |
| 56 NextProto GetNegotiatedProtocol() const override; | |
| 57 bool GetSSLInfo(SSLInfo* ssl_info) override; | |
| 58 | |
| 59 // Socket implementation. | |
| 60 int Read(IOBuffer* buf, | |
| 61 int buf_len, | |
| 62 const CompletionCallback& callback) override; | |
| 63 int Write(IOBuffer* buf, | |
| 64 int buf_len, | |
| 65 const CompletionCallback& callback) override; | |
| 66 int SetReceiveBufferSize(int32 size) override; | |
| 67 int SetSendBufferSize(int32 size) override; | |
| 68 | |
| 69 // Releases ownership of underlying SocketDescriptor to caller. | |
| 70 // Internal state is reset so that this object can be used again. | |
| 71 // Socket must be connected in order to release it. | |
| 72 SocketDescriptor ReleaseConnectedSocket(); | |
| 73 | |
| 74 private: | |
| 75 const std::string socket_path_; | |
| 76 const bool use_abstract_namespace_; | |
| 77 scoped_ptr<SocketLibevent> socket_; | |
| 78 // This net log is just to comply StreamSocket::NetLog(). It throws away | |
| 79 // everything. | |
| 80 BoundNetLog net_log_; | |
| 81 | |
| 82 DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket); | |
| 83 }; | |
| 84 | |
| 85 } // namespace net | |
| 86 | |
| 87 #endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_ | |
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