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Unified Diff: net/socket/client_socket_handle.h

Issue 992733002: Remove //net (except for Android test stuff) and sdch (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: net/socket/client_socket_handle.h
diff --git a/net/socket/client_socket_handle.h b/net/socket/client_socket_handle.h
deleted file mode 100644
index 0899d9a9bb067bea3d1c5c67a17dfd9a921bd68e..0000000000000000000000000000000000000000
--- a/net/socket/client_socket_handle.h
+++ /dev/null
@@ -1,243 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
-#define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
-
-#include <string>
-
-#include "base/logging.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/time/time.h"
-#include "net/base/completion_callback.h"
-#include "net/base/load_states.h"
-#include "net/base/load_timing_info.h"
-#include "net/base/net_errors.h"
-#include "net/base/net_export.h"
-#include "net/base/net_log.h"
-#include "net/base/request_priority.h"
-#include "net/http/http_response_info.h"
-#include "net/socket/client_socket_pool.h"
-#include "net/socket/stream_socket.h"
-
-namespace net {
-
-// A container for a StreamSocket.
-//
-// The handle's |group_name| uniquely identifies the origin and type of the
-// connection. It is used by the ClientSocketPool to group similar connected
-// client socket objects.
-//
-class NET_EXPORT ClientSocketHandle {
- public:
- enum SocketReuseType {
- UNUSED = 0, // unused socket that just finished connecting
- UNUSED_IDLE, // unused socket that has been idle for awhile
- REUSED_IDLE, // previously used socket
- NUM_TYPES,
- };
-
- ClientSocketHandle();
- ~ClientSocketHandle();
-
- // Initializes a ClientSocketHandle object, which involves talking to the
- // ClientSocketPool to obtain a connected socket, possibly reusing one. This
- // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority|
- // is used to determine the placement in ClientSocketPool's wait list.
- //
- // If this method succeeds, then the socket member will be set to an existing
- // connected socket if an existing connected socket was available to reuse,
- // otherwise it will be set to a new connected socket. Consumers can then
- // call is_reused() to see if the socket was reused. If not reusing an
- // existing socket, ClientSocketPool may need to establish a new
- // connection using |socket_params|.
- //
- // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
- // which case the consumer will be notified of completion via |callback|.
- //
- // If the pool was not able to reuse an existing socket, the new socket
- // may report a recoverable error. In this case, the return value will
- // indicate an error and the socket member will be set. If it is determined
- // that the error is not recoverable, the Disconnect method should be used
- // on the socket, so that it does not get reused.
- //
- // A non-recoverable error may set additional state in the ClientSocketHandle
- // to allow the caller to determine what went wrong.
- //
- // Init may be called multiple times.
- //
- // Profiling information for the request is saved to |net_log| if non-NULL.
- //
- template <typename PoolType>
- int Init(const std::string& group_name,
- const scoped_refptr<typename PoolType::SocketParams>& socket_params,
- RequestPriority priority,
- const CompletionCallback& callback,
- PoolType* pool,
- const BoundNetLog& net_log);
-
- // An initialized handle can be reset, which causes it to return to the
- // un-initialized state. This releases the underlying socket, which in the
- // case of a socket that still has an established connection, indicates that
- // the socket may be kept alive for use by a subsequent ClientSocketHandle.
- //
- // NOTE: To prevent the socket from being kept alive, be sure to call its
- // Disconnect method. This will result in the ClientSocketPool deleting the
- // StreamSocket.
- void Reset();
-
- // Used after Init() is called, but before the ClientSocketPool has
- // initialized the ClientSocketHandle.
- LoadState GetLoadState() const;
-
- bool IsPoolStalled() const;
-
- // Adds a higher layered pool on top of the socket pool that |socket_| belongs
- // to. At most one higher layered pool can be added to a
- // ClientSocketHandle at a time. On destruction or reset, automatically
- // removes the higher pool if RemoveHigherLayeredPool has not been called.
- void AddHigherLayeredPool(HigherLayeredPool* higher_pool);
-
- // Removes a higher layered pool from the socket pool that |socket_| belongs
- // to. |higher_pool| must have been added by the above function.
- void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool);
-
- // Returns true when Init() has completed successfully.
- bool is_initialized() const { return is_initialized_; }
-
- // Returns the time tick when Init() was called.
- base::TimeTicks init_time() const { return init_time_; }
-
- // Returns the time between Init() and when is_initialized() becomes true.
- base::TimeDelta setup_time() const { return setup_time_; }
-
- // Sets the portion of LoadTimingInfo related to connection establishment, and
- // the socket id. |is_reused| is needed because the handle may not have full
- // reuse information. |load_timing_info| must have all default values when
- // called. Returns false and makes no changes to |load_timing_info| when
- // |socket_| is NULL.
- bool GetLoadTimingInfo(bool is_reused,
- LoadTimingInfo* load_timing_info) const;
-
- // Used by ClientSocketPool to initialize the ClientSocketHandle.
- //
- // SetSocket() may also be used if this handle is used as simply for
- // socket storage (e.g., http://crbug.com/37810).
- void SetSocket(scoped_ptr<StreamSocket> s);
- void set_reuse_type(SocketReuseType reuse_type) { reuse_type_ = reuse_type; }
- void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; }
- void set_pool_id(int id) { pool_id_ = id; }
- void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; }
- void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) {
- ssl_error_response_info_ = ssl_error_state;
- }
- void set_pending_http_proxy_connection(ClientSocketHandle* connection) {
- pending_http_proxy_connection_.reset(connection);
- }
-
- // Only valid if there is no |socket_|.
- bool is_ssl_error() const {
- DCHECK(socket_.get() == NULL);
- return is_ssl_error_;
- }
- // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge|
- // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error,
- // the |cert_request_info| field is set.
- const HttpResponseInfo& ssl_error_response_info() const {
- return ssl_error_response_info_;
- }
- ClientSocketHandle* release_pending_http_proxy_connection() {
- return pending_http_proxy_connection_.release();
- }
-
- StreamSocket* socket() { return socket_.get(); }
-
- // SetSocket() must be called with a new socket before this handle
- // is destroyed if is_initialized() is true.
- scoped_ptr<StreamSocket> PassSocket();
-
- // These may only be used if is_initialized() is true.
- const std::string& group_name() const { return group_name_; }
- int id() const { return pool_id_; }
- bool is_reused() const { return reuse_type_ == REUSED_IDLE; }
- base::TimeDelta idle_time() const { return idle_time_; }
- SocketReuseType reuse_type() const { return reuse_type_; }
- const LoadTimingInfo::ConnectTiming& connect_timing() const {
- return connect_timing_;
- }
- void set_connect_timing(const LoadTimingInfo::ConnectTiming& connect_timing) {
- connect_timing_ = connect_timing;
- }
-
- private:
- // Called on asynchronous completion of an Init() request.
- void OnIOComplete(int result);
-
- // Called on completion (both asynchronous & synchronous) of an Init()
- // request.
- void HandleInitCompletion(int result);
-
- // Resets the state of the ClientSocketHandle. |cancel| indicates whether or
- // not to try to cancel the request with the ClientSocketPool. Does not
- // reset the supplemental error state.
- void ResetInternal(bool cancel);
-
- // Resets the supplemental error state.
- void ResetErrorState();
-
- bool is_initialized_;
- ClientSocketPool* pool_;
- HigherLayeredPool* higher_pool_;
- scoped_ptr<StreamSocket> socket_;
- std::string group_name_;
- SocketReuseType reuse_type_;
- CompletionCallback callback_;
- CompletionCallback user_callback_;
- base::TimeDelta idle_time_;
- int pool_id_; // See ClientSocketPool::ReleaseSocket() for an explanation.
- bool is_ssl_error_;
- HttpResponseInfo ssl_error_response_info_;
- scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_;
- base::TimeTicks init_time_;
- base::TimeDelta setup_time_;
-
- NetLog::Source requesting_source_;
-
- // Timing information is set when a connection is successfully established.
- LoadTimingInfo::ConnectTiming connect_timing_;
-
- DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle);
-};
-
-// Template function implementation:
-template <typename PoolType>
-int ClientSocketHandle::Init(
- const std::string& group_name,
- const scoped_refptr<typename PoolType::SocketParams>& socket_params,
- RequestPriority priority,
- const CompletionCallback& callback,
- PoolType* pool,
- const BoundNetLog& net_log) {
- requesting_source_ = net_log.source();
-
- CHECK(!group_name.empty());
- ResetInternal(true);
- ResetErrorState();
- pool_ = pool;
- group_name_ = group_name;
- init_time_ = base::TimeTicks::Now();
- int rv = pool_->RequestSocket(
- group_name, &socket_params, priority, this, callback_, net_log);
- if (rv == ERR_IO_PENDING) {
- user_callback_ = callback;
- } else {
- HandleInitCompletion(rv);
- }
- return rv;
-}
-
-} // namespace net
-
-#endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
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