| OLD | NEW |
| (Empty) |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ | |
| 6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "base/logging.h" | |
| 11 #include "base/memory/ref_counted.h" | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "base/time/time.h" | |
| 14 #include "net/base/completion_callback.h" | |
| 15 #include "net/base/load_states.h" | |
| 16 #include "net/base/load_timing_info.h" | |
| 17 #include "net/base/net_errors.h" | |
| 18 #include "net/base/net_export.h" | |
| 19 #include "net/base/net_log.h" | |
| 20 #include "net/base/request_priority.h" | |
| 21 #include "net/http/http_response_info.h" | |
| 22 #include "net/socket/client_socket_pool.h" | |
| 23 #include "net/socket/stream_socket.h" | |
| 24 | |
| 25 namespace net { | |
| 26 | |
| 27 // A container for a StreamSocket. | |
| 28 // | |
| 29 // The handle's |group_name| uniquely identifies the origin and type of the | |
| 30 // connection. It is used by the ClientSocketPool to group similar connected | |
| 31 // client socket objects. | |
| 32 // | |
| 33 class NET_EXPORT ClientSocketHandle { | |
| 34 public: | |
| 35 enum SocketReuseType { | |
| 36 UNUSED = 0, // unused socket that just finished connecting | |
| 37 UNUSED_IDLE, // unused socket that has been idle for awhile | |
| 38 REUSED_IDLE, // previously used socket | |
| 39 NUM_TYPES, | |
| 40 }; | |
| 41 | |
| 42 ClientSocketHandle(); | |
| 43 ~ClientSocketHandle(); | |
| 44 | |
| 45 // Initializes a ClientSocketHandle object, which involves talking to the | |
| 46 // ClientSocketPool to obtain a connected socket, possibly reusing one. This | |
| 47 // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority| | |
| 48 // is used to determine the placement in ClientSocketPool's wait list. | |
| 49 // | |
| 50 // If this method succeeds, then the socket member will be set to an existing | |
| 51 // connected socket if an existing connected socket was available to reuse, | |
| 52 // otherwise it will be set to a new connected socket. Consumers can then | |
| 53 // call is_reused() to see if the socket was reused. If not reusing an | |
| 54 // existing socket, ClientSocketPool may need to establish a new | |
| 55 // connection using |socket_params|. | |
| 56 // | |
| 57 // This method returns ERR_IO_PENDING if it cannot complete synchronously, in | |
| 58 // which case the consumer will be notified of completion via |callback|. | |
| 59 // | |
| 60 // If the pool was not able to reuse an existing socket, the new socket | |
| 61 // may report a recoverable error. In this case, the return value will | |
| 62 // indicate an error and the socket member will be set. If it is determined | |
| 63 // that the error is not recoverable, the Disconnect method should be used | |
| 64 // on the socket, so that it does not get reused. | |
| 65 // | |
| 66 // A non-recoverable error may set additional state in the ClientSocketHandle | |
| 67 // to allow the caller to determine what went wrong. | |
| 68 // | |
| 69 // Init may be called multiple times. | |
| 70 // | |
| 71 // Profiling information for the request is saved to |net_log| if non-NULL. | |
| 72 // | |
| 73 template <typename PoolType> | |
| 74 int Init(const std::string& group_name, | |
| 75 const scoped_refptr<typename PoolType::SocketParams>& socket_params, | |
| 76 RequestPriority priority, | |
| 77 const CompletionCallback& callback, | |
| 78 PoolType* pool, | |
| 79 const BoundNetLog& net_log); | |
| 80 | |
| 81 // An initialized handle can be reset, which causes it to return to the | |
| 82 // un-initialized state. This releases the underlying socket, which in the | |
| 83 // case of a socket that still has an established connection, indicates that | |
| 84 // the socket may be kept alive for use by a subsequent ClientSocketHandle. | |
| 85 // | |
| 86 // NOTE: To prevent the socket from being kept alive, be sure to call its | |
| 87 // Disconnect method. This will result in the ClientSocketPool deleting the | |
| 88 // StreamSocket. | |
| 89 void Reset(); | |
| 90 | |
| 91 // Used after Init() is called, but before the ClientSocketPool has | |
| 92 // initialized the ClientSocketHandle. | |
| 93 LoadState GetLoadState() const; | |
| 94 | |
| 95 bool IsPoolStalled() const; | |
| 96 | |
| 97 // Adds a higher layered pool on top of the socket pool that |socket_| belongs | |
| 98 // to. At most one higher layered pool can be added to a | |
| 99 // ClientSocketHandle at a time. On destruction or reset, automatically | |
| 100 // removes the higher pool if RemoveHigherLayeredPool has not been called. | |
| 101 void AddHigherLayeredPool(HigherLayeredPool* higher_pool); | |
| 102 | |
| 103 // Removes a higher layered pool from the socket pool that |socket_| belongs | |
| 104 // to. |higher_pool| must have been added by the above function. | |
| 105 void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool); | |
| 106 | |
| 107 // Returns true when Init() has completed successfully. | |
| 108 bool is_initialized() const { return is_initialized_; } | |
| 109 | |
| 110 // Returns the time tick when Init() was called. | |
| 111 base::TimeTicks init_time() const { return init_time_; } | |
| 112 | |
| 113 // Returns the time between Init() and when is_initialized() becomes true. | |
| 114 base::TimeDelta setup_time() const { return setup_time_; } | |
| 115 | |
| 116 // Sets the portion of LoadTimingInfo related to connection establishment, and | |
| 117 // the socket id. |is_reused| is needed because the handle may not have full | |
| 118 // reuse information. |load_timing_info| must have all default values when | |
| 119 // called. Returns false and makes no changes to |load_timing_info| when | |
| 120 // |socket_| is NULL. | |
| 121 bool GetLoadTimingInfo(bool is_reused, | |
| 122 LoadTimingInfo* load_timing_info) const; | |
| 123 | |
| 124 // Used by ClientSocketPool to initialize the ClientSocketHandle. | |
| 125 // | |
| 126 // SetSocket() may also be used if this handle is used as simply for | |
| 127 // socket storage (e.g., http://crbug.com/37810). | |
| 128 void SetSocket(scoped_ptr<StreamSocket> s); | |
| 129 void set_reuse_type(SocketReuseType reuse_type) { reuse_type_ = reuse_type; } | |
| 130 void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; } | |
| 131 void set_pool_id(int id) { pool_id_ = id; } | |
| 132 void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; } | |
| 133 void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) { | |
| 134 ssl_error_response_info_ = ssl_error_state; | |
| 135 } | |
| 136 void set_pending_http_proxy_connection(ClientSocketHandle* connection) { | |
| 137 pending_http_proxy_connection_.reset(connection); | |
| 138 } | |
| 139 | |
| 140 // Only valid if there is no |socket_|. | |
| 141 bool is_ssl_error() const { | |
| 142 DCHECK(socket_.get() == NULL); | |
| 143 return is_ssl_error_; | |
| 144 } | |
| 145 // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge| | |
| 146 // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error, | |
| 147 // the |cert_request_info| field is set. | |
| 148 const HttpResponseInfo& ssl_error_response_info() const { | |
| 149 return ssl_error_response_info_; | |
| 150 } | |
| 151 ClientSocketHandle* release_pending_http_proxy_connection() { | |
| 152 return pending_http_proxy_connection_.release(); | |
| 153 } | |
| 154 | |
| 155 StreamSocket* socket() { return socket_.get(); } | |
| 156 | |
| 157 // SetSocket() must be called with a new socket before this handle | |
| 158 // is destroyed if is_initialized() is true. | |
| 159 scoped_ptr<StreamSocket> PassSocket(); | |
| 160 | |
| 161 // These may only be used if is_initialized() is true. | |
| 162 const std::string& group_name() const { return group_name_; } | |
| 163 int id() const { return pool_id_; } | |
| 164 bool is_reused() const { return reuse_type_ == REUSED_IDLE; } | |
| 165 base::TimeDelta idle_time() const { return idle_time_; } | |
| 166 SocketReuseType reuse_type() const { return reuse_type_; } | |
| 167 const LoadTimingInfo::ConnectTiming& connect_timing() const { | |
| 168 return connect_timing_; | |
| 169 } | |
| 170 void set_connect_timing(const LoadTimingInfo::ConnectTiming& connect_timing) { | |
| 171 connect_timing_ = connect_timing; | |
| 172 } | |
| 173 | |
| 174 private: | |
| 175 // Called on asynchronous completion of an Init() request. | |
| 176 void OnIOComplete(int result); | |
| 177 | |
| 178 // Called on completion (both asynchronous & synchronous) of an Init() | |
| 179 // request. | |
| 180 void HandleInitCompletion(int result); | |
| 181 | |
| 182 // Resets the state of the ClientSocketHandle. |cancel| indicates whether or | |
| 183 // not to try to cancel the request with the ClientSocketPool. Does not | |
| 184 // reset the supplemental error state. | |
| 185 void ResetInternal(bool cancel); | |
| 186 | |
| 187 // Resets the supplemental error state. | |
| 188 void ResetErrorState(); | |
| 189 | |
| 190 bool is_initialized_; | |
| 191 ClientSocketPool* pool_; | |
| 192 HigherLayeredPool* higher_pool_; | |
| 193 scoped_ptr<StreamSocket> socket_; | |
| 194 std::string group_name_; | |
| 195 SocketReuseType reuse_type_; | |
| 196 CompletionCallback callback_; | |
| 197 CompletionCallback user_callback_; | |
| 198 base::TimeDelta idle_time_; | |
| 199 int pool_id_; // See ClientSocketPool::ReleaseSocket() for an explanation. | |
| 200 bool is_ssl_error_; | |
| 201 HttpResponseInfo ssl_error_response_info_; | |
| 202 scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_; | |
| 203 base::TimeTicks init_time_; | |
| 204 base::TimeDelta setup_time_; | |
| 205 | |
| 206 NetLog::Source requesting_source_; | |
| 207 | |
| 208 // Timing information is set when a connection is successfully established. | |
| 209 LoadTimingInfo::ConnectTiming connect_timing_; | |
| 210 | |
| 211 DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle); | |
| 212 }; | |
| 213 | |
| 214 // Template function implementation: | |
| 215 template <typename PoolType> | |
| 216 int ClientSocketHandle::Init( | |
| 217 const std::string& group_name, | |
| 218 const scoped_refptr<typename PoolType::SocketParams>& socket_params, | |
| 219 RequestPriority priority, | |
| 220 const CompletionCallback& callback, | |
| 221 PoolType* pool, | |
| 222 const BoundNetLog& net_log) { | |
| 223 requesting_source_ = net_log.source(); | |
| 224 | |
| 225 CHECK(!group_name.empty()); | |
| 226 ResetInternal(true); | |
| 227 ResetErrorState(); | |
| 228 pool_ = pool; | |
| 229 group_name_ = group_name; | |
| 230 init_time_ = base::TimeTicks::Now(); | |
| 231 int rv = pool_->RequestSocket( | |
| 232 group_name, &socket_params, priority, this, callback_, net_log); | |
| 233 if (rv == ERR_IO_PENDING) { | |
| 234 user_callback_ = callback; | |
| 235 } else { | |
| 236 HandleInitCompletion(rv); | |
| 237 } | |
| 238 return rv; | |
| 239 } | |
| 240 | |
| 241 } // namespace net | |
| 242 | |
| 243 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ | |
| OLD | NEW |