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Unified Diff: Source/core/platform/image-decoders/bmp/BMPImageReader.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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Index: Source/core/platform/image-decoders/bmp/BMPImageReader.cpp
diff --git a/Source/core/platform/image-decoders/bmp/BMPImageReader.cpp b/Source/core/platform/image-decoders/bmp/BMPImageReader.cpp
deleted file mode 100644
index e062eb00b771b25eb2875b37f2306190c99b100d..0000000000000000000000000000000000000000
--- a/Source/core/platform/image-decoders/bmp/BMPImageReader.cpp
+++ /dev/null
@@ -1,737 +0,0 @@
-/*
- * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "core/platform/image-decoders/bmp/BMPImageReader.h"
-
-namespace WebCore {
-
-BMPImageReader::BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffset, size_t imgDataOffset, bool usesAndMask)
- : m_parent(parent)
- , m_buffer(0)
- , m_decodedOffset(decodedAndHeaderOffset)
- , m_headerOffset(decodedAndHeaderOffset)
- , m_imgDataOffset(imgDataOffset)
- , m_isOS21x(false)
- , m_isOS22x(false)
- , m_isTopDown(false)
- , m_needToProcessBitmasks(false)
- , m_needToProcessColorTable(false)
- , m_tableSizeInBytes(0)
- , m_seenNonZeroAlphaPixel(false)
- , m_seenZeroAlphaPixel(false)
- , m_andMaskState(usesAndMask ? NotYetDecoded : None)
-{
- // Clue-in decodeBMP() that we need to detect the correct info header size.
- memset(&m_infoHeader, 0, sizeof(m_infoHeader));
-}
-
-bool BMPImageReader::decodeBMP(bool onlySize)
-{
- // Calculate size of info header.
- if (!m_infoHeader.biSize && !readInfoHeaderSize())
- return false;
-
- // Read and process info header.
- if ((m_decodedOffset < (m_headerOffset + m_infoHeader.biSize)) && !processInfoHeader())
- return false;
-
- // processInfoHeader() set the size, so if that's all we needed, we're done.
- if (onlySize)
- return true;
-
- // Read and process the bitmasks, if needed.
- if (m_needToProcessBitmasks && !processBitmasks())
- return false;
-
- // Read and process the color table, if needed.
- if (m_needToProcessColorTable && !processColorTable())
- return false;
-
- // Initialize the framebuffer if needed.
- ASSERT(m_buffer); // Parent should set this before asking us to decode!
- if (m_buffer->status() == ImageFrame::FrameEmpty) {
- if (!m_buffer->setSize(m_parent->size().width(), m_parent->size().height()))
- return m_parent->setFailed(); // Unable to allocate.
- m_buffer->setStatus(ImageFrame::FramePartial);
- // setSize() calls eraseARGB(), which resets the alpha flag, so we force
- // it back to false here. We'll set it true below in all cases where
- // these 0s could actually show through.
- m_buffer->setHasAlpha(false);
-
- // For BMPs, the frame always fills the entire image.
- m_buffer->setOriginalFrameRect(IntRect(IntPoint(), m_parent->size()));
-
- if (!m_isTopDown)
- m_coord.setY(m_parent->size().height() - 1);
- }
-
- // Decode the data.
- if ((m_andMaskState != Decoding) && !pastEndOfImage(0)) {
- if ((m_infoHeader.biCompression != RLE4) && (m_infoHeader.biCompression != RLE8) && (m_infoHeader.biCompression != RLE24)) {
- const ProcessingResult result = processNonRLEData(false, 0);
- if (result != Success)
- return (result == Failure) ? m_parent->setFailed() : false;
- } else if (!processRLEData())
- return false;
- }
-
- // If the image has an AND mask and there was no alpha data, process the
- // mask.
- if ((m_andMaskState == NotYetDecoded) && !m_buffer->hasAlpha()) {
- // Reset decoding coordinates to start of image.
- m_coord.setX(0);
- m_coord.setY(m_isTopDown ? 0 : (m_parent->size().height() - 1));
-
- // The AND mask is stored as 1-bit data.
- m_infoHeader.biBitCount = 1;
-
- m_andMaskState = Decoding;
- }
- if (m_andMaskState == Decoding) {
- const ProcessingResult result = processNonRLEData(false, 0);
- if (result != Success)
- return (result == Failure) ? m_parent->setFailed() : false;
- }
-
- // Done!
- m_buffer->setStatus(ImageFrame::FrameComplete);
- return true;
-}
-
-bool BMPImageReader::readInfoHeaderSize()
-{
- // Get size of info header.
- ASSERT(m_decodedOffset == m_headerOffset);
- if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < 4))
- return false;
- m_infoHeader.biSize = readUint32(0);
- // Don't increment m_decodedOffset here, it just makes the code in
- // processInfoHeader() more confusing.
-
- // Don't allow the header to overflow (which would be harmless here, but
- // problematic or at least confusing in other places), or to overrun the
- // image data.
- if (((m_headerOffset + m_infoHeader.biSize) < m_headerOffset) || (m_imgDataOffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize))))
- return m_parent->setFailed();
-
- // See if this is a header size we understand:
- // OS/2 1.x: 12
- if (m_infoHeader.biSize == 12)
- m_isOS21x = true;
- // Windows V3: 40
- else if ((m_infoHeader.biSize == 40) || isWindowsV4Plus())
- ;
- // OS/2 2.x: any multiple of 4 between 16 and 64, inclusive, or 42 or 46
- else if ((m_infoHeader.biSize >= 16) && (m_infoHeader.biSize <= 64) && (!(m_infoHeader.biSize & 3) || (m_infoHeader.biSize == 42) || (m_infoHeader.biSize == 46)))
- m_isOS22x = true;
- else
- return m_parent->setFailed();
-
- return true;
-}
-
-bool BMPImageReader::processInfoHeader()
-{
- // Read info header.
- ASSERT(m_decodedOffset == m_headerOffset);
- if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < m_infoHeader.biSize) || !readInfoHeader())
- return false;
- m_decodedOffset += m_infoHeader.biSize;
-
- // Sanity-check header values.
- if (!isInfoHeaderValid())
- return m_parent->setFailed();
-
- // Set our size.
- if (!m_parent->setSize(m_infoHeader.biWidth, m_infoHeader.biHeight))
- return false;
-
- // For paletted images, bitmaps can set biClrUsed to 0 to mean "all
- // colors", so set it to the maximum number of colors for this bit depth.
- // Also do this for bitmaps that put too large a value here.
- if (m_infoHeader.biBitCount < 16) {
- const uint32_t maxColors = static_cast<uint32_t>(1) << m_infoHeader.biBitCount;
- if (!m_infoHeader.biClrUsed || (m_infoHeader.biClrUsed > maxColors))
- m_infoHeader.biClrUsed = maxColors;
- }
-
- // For any bitmaps that set their BitCount to the wrong value, reset the
- // counts now that we've calculated the number of necessary colors, since
- // other code relies on this value being correct.
- if (m_infoHeader.biCompression == RLE8)
- m_infoHeader.biBitCount = 8;
- else if (m_infoHeader.biCompression == RLE4)
- m_infoHeader.biBitCount = 4;
-
- // Tell caller what still needs to be processed.
- if (m_infoHeader.biBitCount >= 16)
- m_needToProcessBitmasks = true;
- else if (m_infoHeader.biBitCount)
- m_needToProcessColorTable = true;
-
- return true;
-}
-
-bool BMPImageReader::readInfoHeader()
-{
- // Pre-initialize some fields that not all headers set.
- m_infoHeader.biCompression = RGB;
- m_infoHeader.biClrUsed = 0;
-
- if (m_isOS21x) {
- m_infoHeader.biWidth = readUint16(4);
- m_infoHeader.biHeight = readUint16(6);
- ASSERT(m_andMaskState == None); // ICO is a Windows format, not OS/2!
- m_infoHeader.biBitCount = readUint16(10);
- return true;
- }
-
- m_infoHeader.biWidth = readUint32(4);
- m_infoHeader.biHeight = readUint32(8);
- if (m_andMaskState != None)
- m_infoHeader.biHeight /= 2;
- m_infoHeader.biBitCount = readUint16(14);
-
- // Read compression type, if present.
- if (m_infoHeader.biSize >= 20) {
- uint32_t biCompression = readUint32(16);
-
- // Detect OS/2 2.x-specific compression types.
- if ((biCompression == 3) && (m_infoHeader.biBitCount == 1)) {
- m_infoHeader.biCompression = HUFFMAN1D;
- m_isOS22x = true;
- } else if ((biCompression == 4) && (m_infoHeader.biBitCount == 24)) {
- m_infoHeader.biCompression = RLE24;
- m_isOS22x = true;
- } else if (biCompression > 5)
- return m_parent->setFailed(); // Some type we don't understand.
- else
- m_infoHeader.biCompression = static_cast<CompressionType>(biCompression);
- }
-
- // Read colors used, if present.
- if (m_infoHeader.biSize >= 36)
- m_infoHeader.biClrUsed = readUint32(32);
-
- // Windows V4+ can safely read the four bitmasks from 40-56 bytes in, so do
- // that here. If the bit depth is less than 16, these values will be
- // ignored by the image data decoders. If the bit depth is at least 16 but
- // the compression format isn't BITFIELDS, these values will be ignored and
- // overwritten* in processBitmasks().
- // NOTE: We allow alpha here. Microsoft doesn't really document this well,
- // but some BMPs appear to use it.
- //
- // For non-Windows V4+, m_bitMasks[] et. al will be initialized later
- // during processBitmasks().
- //
- // *Except the alpha channel. Bizarrely, some RGB bitmaps expect decoders
- // to pay attention to the alpha mask here, so there's a special case in
- // processBitmasks() that doesn't always overwrite that value.
- if (isWindowsV4Plus()) {
- m_bitMasks[0] = readUint32(40);
- m_bitMasks[1] = readUint32(44);
- m_bitMasks[2] = readUint32(48);
- m_bitMasks[3] = readUint32(52);
- }
-
- // Detect top-down BMPs.
- if (m_infoHeader.biHeight < 0) {
- m_isTopDown = true;
- m_infoHeader.biHeight = -m_infoHeader.biHeight;
- }
-
- return true;
-}
-
-bool BMPImageReader::isInfoHeaderValid() const
-{
- // Non-positive widths/heights are invalid. (We've already flipped the
- // sign of the height for top-down bitmaps.)
- if ((m_infoHeader.biWidth <= 0) || !m_infoHeader.biHeight)
- return false;
-
- // Only Windows V3+ has top-down bitmaps.
- if (m_isTopDown && (m_isOS21x || m_isOS22x))
- return false;
-
- // Only bit depths of 1, 4, 8, or 24 are universally supported.
- if ((m_infoHeader.biBitCount != 1) && (m_infoHeader.biBitCount != 4) && (m_infoHeader.biBitCount != 8) && (m_infoHeader.biBitCount != 24)) {
- // Windows V3+ additionally supports bit depths of 0 (for embedded
- // JPEG/PNG images), 16, and 32.
- if (m_isOS21x || m_isOS22x || (m_infoHeader.biBitCount && (m_infoHeader.biBitCount != 16) && (m_infoHeader.biBitCount != 32)))
- return false;
- }
-
- // Each compression type is only valid with certain bit depths (except RGB,
- // which can be used with any bit depth). Also, some formats do not
- // some compression types.
- switch (m_infoHeader.biCompression) {
- case RGB:
- if (!m_infoHeader.biBitCount)
- return false;
- break;
-
- case RLE8:
- // Supposedly there are undocumented formats like "BitCount = 1,
- // Compression = RLE4" (which means "4 bit, but with a 2-color table"),
- // so also allow the paletted RLE compression types to have too low a
- // bit count; we'll correct this later.
- if (!m_infoHeader.biBitCount || (m_infoHeader.biBitCount > 8))
- return false;
- break;
-
- case RLE4:
- // See comments in RLE8.
- if (!m_infoHeader.biBitCount || (m_infoHeader.biBitCount > 4))
- return false;
- break;
-
- case BITFIELDS:
- // Only valid for Windows V3+.
- if (m_isOS21x || m_isOS22x || ((m_infoHeader.biBitCount != 16) && (m_infoHeader.biBitCount != 32)))
- return false;
- break;
-
- case JPEG:
- case PNG:
- // Only valid for Windows V3+.
- if (m_isOS21x || m_isOS22x || m_infoHeader.biBitCount)
- return false;
- break;
-
- case HUFFMAN1D:
- // Only valid for OS/2 2.x.
- if (!m_isOS22x || (m_infoHeader.biBitCount != 1))
- return false;
- break;
-
- case RLE24:
- // Only valid for OS/2 2.x.
- if (!m_isOS22x || (m_infoHeader.biBitCount != 24))
- return false;
- break;
-
- default:
- // Some type we don't understand. This should have been caught in
- // readInfoHeader().
- ASSERT_NOT_REACHED();
- return false;
- }
-
- // Top-down bitmaps cannot be compressed; they must be RGB or BITFIELDS.
- if (m_isTopDown && (m_infoHeader.biCompression != RGB) && (m_infoHeader.biCompression != BITFIELDS))
- return false;
-
- // Reject the following valid bitmap types that we don't currently bother
- // decoding. Few other people decode these either, they're unlikely to be
- // in much use.
- // TODO(pkasting): Consider supporting these someday.
- // * Bitmaps larger than 2^16 pixels in either dimension (Windows
- // probably doesn't draw these well anyway, and the decoded data would
- // take a lot of memory).
- if ((m_infoHeader.biWidth >= (1 << 16)) || (m_infoHeader.biHeight >= (1 << 16)))
- return false;
- // * Windows V3+ JPEG-in-BMP and PNG-in-BMP bitmaps (supposedly not found
- // in the wild, only used to send data to printers?).
- if ((m_infoHeader.biCompression == JPEG) || (m_infoHeader.biCompression == PNG))
- return false;
- // * OS/2 2.x Huffman-encoded monochrome bitmaps (see
- // http://www.fileformat.info/mirror/egff/ch09_05.htm , re: "G31D"
- // algorithm).
- if (m_infoHeader.biCompression == HUFFMAN1D)
- return false;
-
- return true;
-}
-
-bool BMPImageReader::processBitmasks()
-{
- // Create m_bitMasks[] values.
- if (m_infoHeader.biCompression != BITFIELDS) {
- // The format doesn't actually use bitmasks. To simplify the decode
- // logic later, create bitmasks for the RGB data. For Windows V4+,
- // this overwrites the masks we read from the header, which are
- // supposed to be ignored in non-BITFIELDS cases.
- // 16 bits: MSB <- xRRRRRGG GGGBBBBB -> LSB
- // 24/32 bits: MSB <- [AAAAAAAA] RRRRRRRR GGGGGGGG BBBBBBBB -> LSB
- const int numBits = (m_infoHeader.biBitCount == 16) ? 5 : 8;
- for (int i = 0; i <= 2; ++i)
- m_bitMasks[i] = ((static_cast<uint32_t>(1) << (numBits * (3 - i))) - 1) ^ ((static_cast<uint32_t>(1) << (numBits * (2 - i))) - 1);
-
- // For Windows V4+ 32-bit RGB, don't overwrite the alpha mask from the
- // header (see note in readInfoHeader()).
- if (m_infoHeader.biBitCount < 32)
- m_bitMasks[3] = 0;
- else if (!isWindowsV4Plus())
- m_bitMasks[3] = static_cast<uint32_t>(0xff000000);
- } else if (!isWindowsV4Plus()) {
- // For Windows V4+ BITFIELDS mode bitmaps, this was already done when
- // we read the info header.
-
- // Fail if we don't have enough file space for the bitmasks.
- static const size_t SIZEOF_BITMASKS = 12;
- if (((m_headerOffset + m_infoHeader.biSize + SIZEOF_BITMASKS) < (m_headerOffset + m_infoHeader.biSize)) || (m_imgDataOffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize + SIZEOF_BITMASKS))))
- return m_parent->setFailed();
-
- // Read bitmasks.
- if ((m_data->size() - m_decodedOffset) < SIZEOF_BITMASKS)
- return false;
- m_bitMasks[0] = readUint32(0);
- m_bitMasks[1] = readUint32(4);
- m_bitMasks[2] = readUint32(8);
- // No alpha in anything other than Windows V4+.
- m_bitMasks[3] = 0;
-
- m_decodedOffset += SIZEOF_BITMASKS;
- }
-
- // We've now decoded all the non-image data we care about. Skip anything
- // else before the actual raster data.
- if (m_imgDataOffset)
- m_decodedOffset = m_imgDataOffset;
- m_needToProcessBitmasks = false;
-
- // Check masks and set shift values.
- for (int i = 0; i < 4; ++i) {
- // Trim the mask to the allowed bit depth. Some Windows V4+ BMPs
- // specify a bogus alpha channel in bits that don't exist in the pixel
- // data (for example, bits 25-31 in a 24-bit RGB format).
- if (m_infoHeader.biBitCount < 32)
- m_bitMasks[i] &= ((static_cast<uint32_t>(1) << m_infoHeader.biBitCount) - 1);
-
- // For empty masks (common on the alpha channel, especially after the
- // trimming above), quickly clear the shifts and continue, to avoid an
- // infinite loop in the counting code below.
- uint32_t tempMask = m_bitMasks[i];
- if (!tempMask) {
- m_bitShiftsRight[i] = m_bitShiftsLeft[i] = 0;
- continue;
- }
-
- // Make sure bitmask does not overlap any other bitmasks.
- for (int j = 0; j < i; ++j) {
- if (tempMask & m_bitMasks[j])
- return m_parent->setFailed();
- }
-
- // Count offset into pixel data.
- for (m_bitShiftsRight[i] = 0; !(tempMask & 1); tempMask >>= 1)
- ++m_bitShiftsRight[i];
-
- // Count size of mask.
- for (m_bitShiftsLeft[i] = 8; tempMask & 1; tempMask >>= 1)
- --m_bitShiftsLeft[i];
-
- // Make sure bitmask is contiguous.
- if (tempMask)
- return m_parent->setFailed();
-
- // Since RGBABuffer tops out at 8 bits per channel, adjust the shift
- // amounts to use the most significant 8 bits of the channel.
- if (m_bitShiftsLeft[i] < 0) {
- m_bitShiftsRight[i] -= m_bitShiftsLeft[i];
- m_bitShiftsLeft[i] = 0;
- }
- }
-
- return true;
-}
-
-bool BMPImageReader::processColorTable()
-{
- m_tableSizeInBytes = m_infoHeader.biClrUsed * (m_isOS21x ? 3 : 4);
-
- // Fail if we don't have enough file space for the color table.
- if (((m_headerOffset + m_infoHeader.biSize + m_tableSizeInBytes) < (m_headerOffset + m_infoHeader.biSize)) || (m_imgDataOffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize + m_tableSizeInBytes))))
- return m_parent->setFailed();
-
- // Read color table.
- if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset) < m_tableSizeInBytes))
- return false;
- m_colorTable.resize(m_infoHeader.biClrUsed);
- for (size_t i = 0; i < m_infoHeader.biClrUsed; ++i) {
- m_colorTable[i].rgbBlue = m_data->data()[m_decodedOffset++];
- m_colorTable[i].rgbGreen = m_data->data()[m_decodedOffset++];
- m_colorTable[i].rgbRed = m_data->data()[m_decodedOffset++];
- // Skip padding byte (not present on OS/2 1.x).
- if (!m_isOS21x)
- ++m_decodedOffset;
- }
-
- // We've now decoded all the non-image data we care about. Skip anything
- // else before the actual raster data.
- if (m_imgDataOffset)
- m_decodedOffset = m_imgDataOffset;
- m_needToProcessColorTable = false;
-
- return true;
-}
-
-bool BMPImageReader::processRLEData()
-{
- if (m_decodedOffset > m_data->size())
- return false;
-
- // RLE decoding is poorly specified. Two main problems:
- // (1) Are EOL markers necessary? What happens when we have too many
- // pixels for one row?
- // http://www.fileformat.info/format/bmp/egff.htm says extra pixels
- // should wrap to the next line. Real BMPs I've encountered seem to
- // instead expect extra pixels to be ignored until the EOL marker is
- // seen, although this has only happened in a few cases and I suspect
- // those BMPs may be invalid. So we only change lines on EOL (or Delta
- // with dy > 0), and fail in most cases when pixels extend past the end
- // of the line.
- // (2) When Delta, EOL, or EOF are seen, what happens to the "skipped"
- // pixels?
- // http://www.daubnet.com/formats/BMP.html says these should be filled
- // with color 0. However, the "do nothing" and "don't care" comments
- // of other references suggest leaving these alone, i.e. letting them
- // be transparent to the background behind the image. This seems to
- // match how MSPAINT treats BMPs, so we do that. Note that when we
- // actually skip pixels for a case like this, we need to note on the
- // framebuffer that we have alpha.
-
- // Impossible to decode row-at-a-time, so just do things as a stream of
- // bytes.
- while (true) {
- // Every entry takes at least two bytes; bail if there isn't enough
- // data.
- if ((m_data->size() - m_decodedOffset) < 2)
- return false;
-
- // For every entry except EOF, we'd better not have reached the end of
- // the image.
- const uint8_t count = m_data->data()[m_decodedOffset];
- const uint8_t code = m_data->data()[m_decodedOffset + 1];
- if ((count || (code != 1)) && pastEndOfImage(0))
- return m_parent->setFailed();
-
- // Decode.
- if (!count) {
- switch (code) {
- case 0: // Magic token: EOL
- // Skip any remaining pixels in this row.
- if (m_coord.x() < m_parent->size().width())
- m_buffer->setHasAlpha(true);
- moveBufferToNextRow();
-
- m_decodedOffset += 2;
- break;
-
- case 1: // Magic token: EOF
- // Skip any remaining pixels in the image.
- if ((m_coord.x() < m_parent->size().width()) || (m_isTopDown ? (m_coord.y() < (m_parent->size().height() - 1)) : (m_coord.y() > 0)))
- m_buffer->setHasAlpha(true);
- return true;
-
- case 2: { // Magic token: Delta
- // The next two bytes specify dx and dy. Bail if there isn't
- // enough data.
- if ((m_data->size() - m_decodedOffset) < 4)
- return false;
-
- // Fail if this takes us past the end of the desired row or
- // past the end of the image.
- const uint8_t dx = m_data->data()[m_decodedOffset + 2];
- const uint8_t dy = m_data->data()[m_decodedOffset + 3];
- if (dx || dy)
- m_buffer->setHasAlpha(true);
- if (((m_coord.x() + dx) > m_parent->size().width()) || pastEndOfImage(dy))
- return m_parent->setFailed();
-
- // Skip intervening pixels.
- m_coord.move(dx, m_isTopDown ? dy : -dy);
-
- m_decodedOffset += 4;
- break;
- }
-
- default: { // Absolute mode
- // |code| pixels specified as in BI_RGB, zero-padded at the end
- // to a multiple of 16 bits.
- // Because processNonRLEData() expects m_decodedOffset to
- // point to the beginning of the pixel data, bump it past
- // the escape bytes and then reset if decoding failed.
- m_decodedOffset += 2;
- const ProcessingResult result = processNonRLEData(true, code);
- if (result == Failure)
- return m_parent->setFailed();
- if (result == InsufficientData) {
- m_decodedOffset -= 2;
- return false;
- }
- break;
- }
- }
- } else { // Encoded mode
- // The following color data is repeated for |count| total pixels.
- // Strangely, some BMPs seem to specify excessively large counts
- // here; ignore pixels past the end of the row.
- const int endX = std::min(m_coord.x() + count, m_parent->size().width());
-
- if (m_infoHeader.biCompression == RLE24) {
- // Bail if there isn't enough data.
- if ((m_data->size() - m_decodedOffset) < 4)
- return false;
-
- // One BGR triple that we copy |count| times.
- fillRGBA(endX, m_data->data()[m_decodedOffset + 3], m_data->data()[m_decodedOffset + 2], code, 0xff);
- m_decodedOffset += 4;
- } else {
- // RLE8 has one color index that gets repeated; RLE4 has two
- // color indexes in the upper and lower 4 bits of the byte,
- // which are alternated.
- size_t colorIndexes[2] = {code, code};
- if (m_infoHeader.biCompression == RLE4) {
- colorIndexes[0] = (colorIndexes[0] >> 4) & 0xf;
- colorIndexes[1] &= 0xf;
- }
- if ((colorIndexes[0] >= m_infoHeader.biClrUsed) || (colorIndexes[1] >= m_infoHeader.biClrUsed))
- return m_parent->setFailed();
- for (int which = 0; m_coord.x() < endX; ) {
- setI(colorIndexes[which]);
- which = !which;
- }
-
- m_decodedOffset += 2;
- }
- }
- }
-}
-
-BMPImageReader::ProcessingResult BMPImageReader::processNonRLEData(bool inRLE, int numPixels)
-{
- if (m_decodedOffset > m_data->size())
- return InsufficientData;
-
- if (!inRLE)
- numPixels = m_parent->size().width();
-
- // Fail if we're being asked to decode more pixels than remain in the row.
- const int endX = m_coord.x() + numPixels;
- if (endX > m_parent->size().width())
- return Failure;
-
- // Determine how many bytes of data the requested number of pixels
- // requires.
- const size_t pixelsPerByte = 8 / m_infoHeader.biBitCount;
- const size_t bytesPerPixel = m_infoHeader.biBitCount / 8;
- const size_t unpaddedNumBytes = (m_infoHeader.biBitCount < 16) ? ((numPixels + pixelsPerByte - 1) / pixelsPerByte) : (numPixels * bytesPerPixel);
- // RLE runs are zero-padded at the end to a multiple of 16 bits. Non-RLE
- // data is in rows and is zero-padded to a multiple of 32 bits.
- const size_t alignBits = inRLE ? 1 : 3;
- const size_t paddedNumBytes = (unpaddedNumBytes + alignBits) & ~alignBits;
-
- // Decode as many rows as we can. (For RLE, where we only want to decode
- // one row, we've already checked that this condition is true.)
- while (!pastEndOfImage(0)) {
- // Bail if we don't have enough data for the desired number of pixels.
- if ((m_data->size() - m_decodedOffset) < paddedNumBytes)
- return InsufficientData;
-
- if (m_infoHeader.biBitCount < 16) {
- // Paletted data. Pixels are stored little-endian within bytes.
- // Decode pixels one byte at a time, left to right (so, starting at
- // the most significant bits in the byte).
- const uint8_t mask = (1 << m_infoHeader.biBitCount) - 1;
- for (size_t byte = 0; byte < unpaddedNumBytes; ++byte) {
- uint8_t pixelData = m_data->data()[m_decodedOffset + byte];
- for (size_t pixel = 0; (pixel < pixelsPerByte) && (m_coord.x() < endX); ++pixel) {
- const size_t colorIndex = (pixelData >> (8 - m_infoHeader.biBitCount)) & mask;
- if (m_andMaskState == Decoding) {
- // There's no way to accurately represent an AND + XOR
- // operation as an RGBA image, so where the AND values
- // are 1, we simply set the framebuffer pixels to fully
- // transparent, on the assumption that most ICOs on the
- // web will not be doing a lot of inverting.
- if (colorIndex) {
- setRGBA(0, 0, 0, 0);
- m_buffer->setHasAlpha(true);
- } else
- m_coord.move(1, 0);
- } else {
- if (colorIndex >= m_infoHeader.biClrUsed)
- return Failure;
- setI(colorIndex);
- }
- pixelData <<= m_infoHeader.biBitCount;
- }
- }
- } else {
- // RGB data. Decode pixels one at a time, left to right.
- while (m_coord.x() < endX) {
- const uint32_t pixel = readCurrentPixel(bytesPerPixel);
-
- // Some BMPs specify an alpha channel but don't actually use it
- // (it contains all 0s). To avoid displaying these images as
- // fully-transparent, decode as if images are fully opaque
- // until we actually see a non-zero alpha value; at that point,
- // reset any previously-decoded pixels to fully transparent and
- // continue decoding based on the real alpha channel values.
- // As an optimization, avoid setting "hasAlpha" to true for
- // images where all alpha values are 255; opaque images are
- // faster to draw.
- int alpha = getAlpha(pixel);
- if (!m_seenNonZeroAlphaPixel && !alpha) {
- m_seenZeroAlphaPixel = true;
- alpha = 255;
- } else {
- m_seenNonZeroAlphaPixel = true;
- if (m_seenZeroAlphaPixel) {
- m_buffer->zeroFillPixelData();
- m_seenZeroAlphaPixel = false;
- } else if (alpha != 255)
- m_buffer->setHasAlpha(true);
- }
-
- setRGBA(getComponent(pixel, 0), getComponent(pixel, 1),
- getComponent(pixel, 2), alpha);
- }
- }
-
- // Success, keep going.
- m_decodedOffset += paddedNumBytes;
- if (inRLE)
- return Success;
- moveBufferToNextRow();
- }
-
- // Finished decoding whole image.
- return Success;
-}
-
-void BMPImageReader::moveBufferToNextRow()
-{
- m_coord.move(-m_coord.x(), m_isTopDown ? 1 : -1);
-}
-
-} // namespace WebCore
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