Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(186)

Side by Side Diff: Source/core/platform/image-decoders/bmp/BMPImageReader.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
(Empty)
1 /*
2 * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/platform/image-decoders/bmp/BMPImageReader.h"
33
34 namespace WebCore {
35
36 BMPImageReader::BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffs et, size_t imgDataOffset, bool usesAndMask)
37 : m_parent(parent)
38 , m_buffer(0)
39 , m_decodedOffset(decodedAndHeaderOffset)
40 , m_headerOffset(decodedAndHeaderOffset)
41 , m_imgDataOffset(imgDataOffset)
42 , m_isOS21x(false)
43 , m_isOS22x(false)
44 , m_isTopDown(false)
45 , m_needToProcessBitmasks(false)
46 , m_needToProcessColorTable(false)
47 , m_tableSizeInBytes(0)
48 , m_seenNonZeroAlphaPixel(false)
49 , m_seenZeroAlphaPixel(false)
50 , m_andMaskState(usesAndMask ? NotYetDecoded : None)
51 {
52 // Clue-in decodeBMP() that we need to detect the correct info header size.
53 memset(&m_infoHeader, 0, sizeof(m_infoHeader));
54 }
55
56 bool BMPImageReader::decodeBMP(bool onlySize)
57 {
58 // Calculate size of info header.
59 if (!m_infoHeader.biSize && !readInfoHeaderSize())
60 return false;
61
62 // Read and process info header.
63 if ((m_decodedOffset < (m_headerOffset + m_infoHeader.biSize)) && !processIn foHeader())
64 return false;
65
66 // processInfoHeader() set the size, so if that's all we needed, we're done.
67 if (onlySize)
68 return true;
69
70 // Read and process the bitmasks, if needed.
71 if (m_needToProcessBitmasks && !processBitmasks())
72 return false;
73
74 // Read and process the color table, if needed.
75 if (m_needToProcessColorTable && !processColorTable())
76 return false;
77
78 // Initialize the framebuffer if needed.
79 ASSERT(m_buffer); // Parent should set this before asking us to decode!
80 if (m_buffer->status() == ImageFrame::FrameEmpty) {
81 if (!m_buffer->setSize(m_parent->size().width(), m_parent->size().height ()))
82 return m_parent->setFailed(); // Unable to allocate.
83 m_buffer->setStatus(ImageFrame::FramePartial);
84 // setSize() calls eraseARGB(), which resets the alpha flag, so we force
85 // it back to false here. We'll set it true below in all cases where
86 // these 0s could actually show through.
87 m_buffer->setHasAlpha(false);
88
89 // For BMPs, the frame always fills the entire image.
90 m_buffer->setOriginalFrameRect(IntRect(IntPoint(), m_parent->size()));
91
92 if (!m_isTopDown)
93 m_coord.setY(m_parent->size().height() - 1);
94 }
95
96 // Decode the data.
97 if ((m_andMaskState != Decoding) && !pastEndOfImage(0)) {
98 if ((m_infoHeader.biCompression != RLE4) && (m_infoHeader.biCompression != RLE8) && (m_infoHeader.biCompression != RLE24)) {
99 const ProcessingResult result = processNonRLEData(false, 0);
100 if (result != Success)
101 return (result == Failure) ? m_parent->setFailed() : false;
102 } else if (!processRLEData())
103 return false;
104 }
105
106 // If the image has an AND mask and there was no alpha data, process the
107 // mask.
108 if ((m_andMaskState == NotYetDecoded) && !m_buffer->hasAlpha()) {
109 // Reset decoding coordinates to start of image.
110 m_coord.setX(0);
111 m_coord.setY(m_isTopDown ? 0 : (m_parent->size().height() - 1));
112
113 // The AND mask is stored as 1-bit data.
114 m_infoHeader.biBitCount = 1;
115
116 m_andMaskState = Decoding;
117 }
118 if (m_andMaskState == Decoding) {
119 const ProcessingResult result = processNonRLEData(false, 0);
120 if (result != Success)
121 return (result == Failure) ? m_parent->setFailed() : false;
122 }
123
124 // Done!
125 m_buffer->setStatus(ImageFrame::FrameComplete);
126 return true;
127 }
128
129 bool BMPImageReader::readInfoHeaderSize()
130 {
131 // Get size of info header.
132 ASSERT(m_decodedOffset == m_headerOffset);
133 if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset ) < 4))
134 return false;
135 m_infoHeader.biSize = readUint32(0);
136 // Don't increment m_decodedOffset here, it just makes the code in
137 // processInfoHeader() more confusing.
138
139 // Don't allow the header to overflow (which would be harmless here, but
140 // problematic or at least confusing in other places), or to overrun the
141 // image data.
142 if (((m_headerOffset + m_infoHeader.biSize) < m_headerOffset) || (m_imgDataO ffset && (m_imgDataOffset < (m_headerOffset + m_infoHeader.biSize))))
143 return m_parent->setFailed();
144
145 // See if this is a header size we understand:
146 // OS/2 1.x: 12
147 if (m_infoHeader.biSize == 12)
148 m_isOS21x = true;
149 // Windows V3: 40
150 else if ((m_infoHeader.biSize == 40) || isWindowsV4Plus())
151 ;
152 // OS/2 2.x: any multiple of 4 between 16 and 64, inclusive, or 42 or 46
153 else if ((m_infoHeader.biSize >= 16) && (m_infoHeader.biSize <= 64) && (!(m_ infoHeader.biSize & 3) || (m_infoHeader.biSize == 42) || (m_infoHeader.biSize == 46)))
154 m_isOS22x = true;
155 else
156 return m_parent->setFailed();
157
158 return true;
159 }
160
161 bool BMPImageReader::processInfoHeader()
162 {
163 // Read info header.
164 ASSERT(m_decodedOffset == m_headerOffset);
165 if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset ) < m_infoHeader.biSize) || !readInfoHeader())
166 return false;
167 m_decodedOffset += m_infoHeader.biSize;
168
169 // Sanity-check header values.
170 if (!isInfoHeaderValid())
171 return m_parent->setFailed();
172
173 // Set our size.
174 if (!m_parent->setSize(m_infoHeader.biWidth, m_infoHeader.biHeight))
175 return false;
176
177 // For paletted images, bitmaps can set biClrUsed to 0 to mean "all
178 // colors", so set it to the maximum number of colors for this bit depth.
179 // Also do this for bitmaps that put too large a value here.
180 if (m_infoHeader.biBitCount < 16) {
181 const uint32_t maxColors = static_cast<uint32_t>(1) << m_infoHeader.biBitC ount;
182 if (!m_infoHeader.biClrUsed || (m_infoHeader.biClrUsed > maxColors))
183 m_infoHeader.biClrUsed = maxColors;
184 }
185
186 // For any bitmaps that set their BitCount to the wrong value, reset the
187 // counts now that we've calculated the number of necessary colors, since
188 // other code relies on this value being correct.
189 if (m_infoHeader.biCompression == RLE8)
190 m_infoHeader.biBitCount = 8;
191 else if (m_infoHeader.biCompression == RLE4)
192 m_infoHeader.biBitCount = 4;
193
194 // Tell caller what still needs to be processed.
195 if (m_infoHeader.biBitCount >= 16)
196 m_needToProcessBitmasks = true;
197 else if (m_infoHeader.biBitCount)
198 m_needToProcessColorTable = true;
199
200 return true;
201 }
202
203 bool BMPImageReader::readInfoHeader()
204 {
205 // Pre-initialize some fields that not all headers set.
206 m_infoHeader.biCompression = RGB;
207 m_infoHeader.biClrUsed = 0;
208
209 if (m_isOS21x) {
210 m_infoHeader.biWidth = readUint16(4);
211 m_infoHeader.biHeight = readUint16(6);
212 ASSERT(m_andMaskState == None); // ICO is a Windows format, not OS/2!
213 m_infoHeader.biBitCount = readUint16(10);
214 return true;
215 }
216
217 m_infoHeader.biWidth = readUint32(4);
218 m_infoHeader.biHeight = readUint32(8);
219 if (m_andMaskState != None)
220 m_infoHeader.biHeight /= 2;
221 m_infoHeader.biBitCount = readUint16(14);
222
223 // Read compression type, if present.
224 if (m_infoHeader.biSize >= 20) {
225 uint32_t biCompression = readUint32(16);
226
227 // Detect OS/2 2.x-specific compression types.
228 if ((biCompression == 3) && (m_infoHeader.biBitCount == 1)) {
229 m_infoHeader.biCompression = HUFFMAN1D;
230 m_isOS22x = true;
231 } else if ((biCompression == 4) && (m_infoHeader.biBitCount == 24)) {
232 m_infoHeader.biCompression = RLE24;
233 m_isOS22x = true;
234 } else if (biCompression > 5)
235 return m_parent->setFailed(); // Some type we don't understand.
236 else
237 m_infoHeader.biCompression = static_cast<CompressionType>(biCompress ion);
238 }
239
240 // Read colors used, if present.
241 if (m_infoHeader.biSize >= 36)
242 m_infoHeader.biClrUsed = readUint32(32);
243
244 // Windows V4+ can safely read the four bitmasks from 40-56 bytes in, so do
245 // that here. If the bit depth is less than 16, these values will be
246 // ignored by the image data decoders. If the bit depth is at least 16 but
247 // the compression format isn't BITFIELDS, these values will be ignored and
248 // overwritten* in processBitmasks().
249 // NOTE: We allow alpha here. Microsoft doesn't really document this well,
250 // but some BMPs appear to use it.
251 //
252 // For non-Windows V4+, m_bitMasks[] et. al will be initialized later
253 // during processBitmasks().
254 //
255 // *Except the alpha channel. Bizarrely, some RGB bitmaps expect decoders
256 // to pay attention to the alpha mask here, so there's a special case in
257 // processBitmasks() that doesn't always overwrite that value.
258 if (isWindowsV4Plus()) {
259 m_bitMasks[0] = readUint32(40);
260 m_bitMasks[1] = readUint32(44);
261 m_bitMasks[2] = readUint32(48);
262 m_bitMasks[3] = readUint32(52);
263 }
264
265 // Detect top-down BMPs.
266 if (m_infoHeader.biHeight < 0) {
267 m_isTopDown = true;
268 m_infoHeader.biHeight = -m_infoHeader.biHeight;
269 }
270
271 return true;
272 }
273
274 bool BMPImageReader::isInfoHeaderValid() const
275 {
276 // Non-positive widths/heights are invalid. (We've already flipped the
277 // sign of the height for top-down bitmaps.)
278 if ((m_infoHeader.biWidth <= 0) || !m_infoHeader.biHeight)
279 return false;
280
281 // Only Windows V3+ has top-down bitmaps.
282 if (m_isTopDown && (m_isOS21x || m_isOS22x))
283 return false;
284
285 // Only bit depths of 1, 4, 8, or 24 are universally supported.
286 if ((m_infoHeader.biBitCount != 1) && (m_infoHeader.biBitCount != 4) && (m_i nfoHeader.biBitCount != 8) && (m_infoHeader.biBitCount != 24)) {
287 // Windows V3+ additionally supports bit depths of 0 (for embedded
288 // JPEG/PNG images), 16, and 32.
289 if (m_isOS21x || m_isOS22x || (m_infoHeader.biBitCount && (m_infoHeader. biBitCount != 16) && (m_infoHeader.biBitCount != 32)))
290 return false;
291 }
292
293 // Each compression type is only valid with certain bit depths (except RGB,
294 // which can be used with any bit depth). Also, some formats do not
295 // some compression types.
296 switch (m_infoHeader.biCompression) {
297 case RGB:
298 if (!m_infoHeader.biBitCount)
299 return false;
300 break;
301
302 case RLE8:
303 // Supposedly there are undocumented formats like "BitCount = 1,
304 // Compression = RLE4" (which means "4 bit, but with a 2-color table"),
305 // so also allow the paletted RLE compression types to have too low a
306 // bit count; we'll correct this later.
307 if (!m_infoHeader.biBitCount || (m_infoHeader.biBitCount > 8))
308 return false;
309 break;
310
311 case RLE4:
312 // See comments in RLE8.
313 if (!m_infoHeader.biBitCount || (m_infoHeader.biBitCount > 4))
314 return false;
315 break;
316
317 case BITFIELDS:
318 // Only valid for Windows V3+.
319 if (m_isOS21x || m_isOS22x || ((m_infoHeader.biBitCount != 16) && (m_inf oHeader.biBitCount != 32)))
320 return false;
321 break;
322
323 case JPEG:
324 case PNG:
325 // Only valid for Windows V3+.
326 if (m_isOS21x || m_isOS22x || m_infoHeader.biBitCount)
327 return false;
328 break;
329
330 case HUFFMAN1D:
331 // Only valid for OS/2 2.x.
332 if (!m_isOS22x || (m_infoHeader.biBitCount != 1))
333 return false;
334 break;
335
336 case RLE24:
337 // Only valid for OS/2 2.x.
338 if (!m_isOS22x || (m_infoHeader.biBitCount != 24))
339 return false;
340 break;
341
342 default:
343 // Some type we don't understand. This should have been caught in
344 // readInfoHeader().
345 ASSERT_NOT_REACHED();
346 return false;
347 }
348
349 // Top-down bitmaps cannot be compressed; they must be RGB or BITFIELDS.
350 if (m_isTopDown && (m_infoHeader.biCompression != RGB) && (m_infoHeader.biCo mpression != BITFIELDS))
351 return false;
352
353 // Reject the following valid bitmap types that we don't currently bother
354 // decoding. Few other people decode these either, they're unlikely to be
355 // in much use.
356 // TODO(pkasting): Consider supporting these someday.
357 // * Bitmaps larger than 2^16 pixels in either dimension (Windows
358 // probably doesn't draw these well anyway, and the decoded data would
359 // take a lot of memory).
360 if ((m_infoHeader.biWidth >= (1 << 16)) || (m_infoHeader.biHeight >= (1 << 1 6)))
361 return false;
362 // * Windows V3+ JPEG-in-BMP and PNG-in-BMP bitmaps (supposedly not found
363 // in the wild, only used to send data to printers?).
364 if ((m_infoHeader.biCompression == JPEG) || (m_infoHeader.biCompression == P NG))
365 return false;
366 // * OS/2 2.x Huffman-encoded monochrome bitmaps (see
367 // http://www.fileformat.info/mirror/egff/ch09_05.htm , re: "G31D"
368 // algorithm).
369 if (m_infoHeader.biCompression == HUFFMAN1D)
370 return false;
371
372 return true;
373 }
374
375 bool BMPImageReader::processBitmasks()
376 {
377 // Create m_bitMasks[] values.
378 if (m_infoHeader.biCompression != BITFIELDS) {
379 // The format doesn't actually use bitmasks. To simplify the decode
380 // logic later, create bitmasks for the RGB data. For Windows V4+,
381 // this overwrites the masks we read from the header, which are
382 // supposed to be ignored in non-BITFIELDS cases.
383 // 16 bits: MSB <- xRRRRRGG GGGBBBBB -> LSB
384 // 24/32 bits: MSB <- [AAAAAAAA] RRRRRRRR GGGGGGGG BBBBBBBB -> LSB
385 const int numBits = (m_infoHeader.biBitCount == 16) ? 5 : 8;
386 for (int i = 0; i <= 2; ++i)
387 m_bitMasks[i] = ((static_cast<uint32_t>(1) << (numBits * (3 - i))) - 1) ^ ((static_cast<uint32_t>(1) << (numBits * (2 - i))) - 1);
388
389 // For Windows V4+ 32-bit RGB, don't overwrite the alpha mask from the
390 // header (see note in readInfoHeader()).
391 if (m_infoHeader.biBitCount < 32)
392 m_bitMasks[3] = 0;
393 else if (!isWindowsV4Plus())
394 m_bitMasks[3] = static_cast<uint32_t>(0xff000000);
395 } else if (!isWindowsV4Plus()) {
396 // For Windows V4+ BITFIELDS mode bitmaps, this was already done when
397 // we read the info header.
398
399 // Fail if we don't have enough file space for the bitmasks.
400 static const size_t SIZEOF_BITMASKS = 12;
401 if (((m_headerOffset + m_infoHeader.biSize + SIZEOF_BITMASKS) < (m_heade rOffset + m_infoHeader.biSize)) || (m_imgDataOffset && (m_imgDataOffset < (m_hea derOffset + m_infoHeader.biSize + SIZEOF_BITMASKS))))
402 return m_parent->setFailed();
403
404 // Read bitmasks.
405 if ((m_data->size() - m_decodedOffset) < SIZEOF_BITMASKS)
406 return false;
407 m_bitMasks[0] = readUint32(0);
408 m_bitMasks[1] = readUint32(4);
409 m_bitMasks[2] = readUint32(8);
410 // No alpha in anything other than Windows V4+.
411 m_bitMasks[3] = 0;
412
413 m_decodedOffset += SIZEOF_BITMASKS;
414 }
415
416 // We've now decoded all the non-image data we care about. Skip anything
417 // else before the actual raster data.
418 if (m_imgDataOffset)
419 m_decodedOffset = m_imgDataOffset;
420 m_needToProcessBitmasks = false;
421
422 // Check masks and set shift values.
423 for (int i = 0; i < 4; ++i) {
424 // Trim the mask to the allowed bit depth. Some Windows V4+ BMPs
425 // specify a bogus alpha channel in bits that don't exist in the pixel
426 // data (for example, bits 25-31 in a 24-bit RGB format).
427 if (m_infoHeader.biBitCount < 32)
428 m_bitMasks[i] &= ((static_cast<uint32_t>(1) << m_infoHeader.biBitCou nt) - 1);
429
430 // For empty masks (common on the alpha channel, especially after the
431 // trimming above), quickly clear the shifts and continue, to avoid an
432 // infinite loop in the counting code below.
433 uint32_t tempMask = m_bitMasks[i];
434 if (!tempMask) {
435 m_bitShiftsRight[i] = m_bitShiftsLeft[i] = 0;
436 continue;
437 }
438
439 // Make sure bitmask does not overlap any other bitmasks.
440 for (int j = 0; j < i; ++j) {
441 if (tempMask & m_bitMasks[j])
442 return m_parent->setFailed();
443 }
444
445 // Count offset into pixel data.
446 for (m_bitShiftsRight[i] = 0; !(tempMask & 1); tempMask >>= 1)
447 ++m_bitShiftsRight[i];
448
449 // Count size of mask.
450 for (m_bitShiftsLeft[i] = 8; tempMask & 1; tempMask >>= 1)
451 --m_bitShiftsLeft[i];
452
453 // Make sure bitmask is contiguous.
454 if (tempMask)
455 return m_parent->setFailed();
456
457 // Since RGBABuffer tops out at 8 bits per channel, adjust the shift
458 // amounts to use the most significant 8 bits of the channel.
459 if (m_bitShiftsLeft[i] < 0) {
460 m_bitShiftsRight[i] -= m_bitShiftsLeft[i];
461 m_bitShiftsLeft[i] = 0;
462 }
463 }
464
465 return true;
466 }
467
468 bool BMPImageReader::processColorTable()
469 {
470 m_tableSizeInBytes = m_infoHeader.biClrUsed * (m_isOS21x ? 3 : 4);
471
472 // Fail if we don't have enough file space for the color table.
473 if (((m_headerOffset + m_infoHeader.biSize + m_tableSizeInBytes) < (m_header Offset + m_infoHeader.biSize)) || (m_imgDataOffset && (m_imgDataOffset < (m_head erOffset + m_infoHeader.biSize + m_tableSizeInBytes))))
474 return m_parent->setFailed();
475
476 // Read color table.
477 if ((m_decodedOffset > m_data->size()) || ((m_data->size() - m_decodedOffset ) < m_tableSizeInBytes))
478 return false;
479 m_colorTable.resize(m_infoHeader.biClrUsed);
480 for (size_t i = 0; i < m_infoHeader.biClrUsed; ++i) {
481 m_colorTable[i].rgbBlue = m_data->data()[m_decodedOffset++];
482 m_colorTable[i].rgbGreen = m_data->data()[m_decodedOffset++];
483 m_colorTable[i].rgbRed = m_data->data()[m_decodedOffset++];
484 // Skip padding byte (not present on OS/2 1.x).
485 if (!m_isOS21x)
486 ++m_decodedOffset;
487 }
488
489 // We've now decoded all the non-image data we care about. Skip anything
490 // else before the actual raster data.
491 if (m_imgDataOffset)
492 m_decodedOffset = m_imgDataOffset;
493 m_needToProcessColorTable = false;
494
495 return true;
496 }
497
498 bool BMPImageReader::processRLEData()
499 {
500 if (m_decodedOffset > m_data->size())
501 return false;
502
503 // RLE decoding is poorly specified. Two main problems:
504 // (1) Are EOL markers necessary? What happens when we have too many
505 // pixels for one row?
506 // http://www.fileformat.info/format/bmp/egff.htm says extra pixels
507 // should wrap to the next line. Real BMPs I've encountered seem to
508 // instead expect extra pixels to be ignored until the EOL marker is
509 // seen, although this has only happened in a few cases and I suspect
510 // those BMPs may be invalid. So we only change lines on EOL (or Delta
511 // with dy > 0), and fail in most cases when pixels extend past the end
512 // of the line.
513 // (2) When Delta, EOL, or EOF are seen, what happens to the "skipped"
514 // pixels?
515 // http://www.daubnet.com/formats/BMP.html says these should be filled
516 // with color 0. However, the "do nothing" and "don't care" comments
517 // of other references suggest leaving these alone, i.e. letting them
518 // be transparent to the background behind the image. This seems to
519 // match how MSPAINT treats BMPs, so we do that. Note that when we
520 // actually skip pixels for a case like this, we need to note on the
521 // framebuffer that we have alpha.
522
523 // Impossible to decode row-at-a-time, so just do things as a stream of
524 // bytes.
525 while (true) {
526 // Every entry takes at least two bytes; bail if there isn't enough
527 // data.
528 if ((m_data->size() - m_decodedOffset) < 2)
529 return false;
530
531 // For every entry except EOF, we'd better not have reached the end of
532 // the image.
533 const uint8_t count = m_data->data()[m_decodedOffset];
534 const uint8_t code = m_data->data()[m_decodedOffset + 1];
535 if ((count || (code != 1)) && pastEndOfImage(0))
536 return m_parent->setFailed();
537
538 // Decode.
539 if (!count) {
540 switch (code) {
541 case 0: // Magic token: EOL
542 // Skip any remaining pixels in this row.
543 if (m_coord.x() < m_parent->size().width())
544 m_buffer->setHasAlpha(true);
545 moveBufferToNextRow();
546
547 m_decodedOffset += 2;
548 break;
549
550 case 1: // Magic token: EOF
551 // Skip any remaining pixels in the image.
552 if ((m_coord.x() < m_parent->size().width()) || (m_isTopDown ? ( m_coord.y() < (m_parent->size().height() - 1)) : (m_coord.y() > 0)))
553 m_buffer->setHasAlpha(true);
554 return true;
555
556 case 2: { // Magic token: Delta
557 // The next two bytes specify dx and dy. Bail if there isn't
558 // enough data.
559 if ((m_data->size() - m_decodedOffset) < 4)
560 return false;
561
562 // Fail if this takes us past the end of the desired row or
563 // past the end of the image.
564 const uint8_t dx = m_data->data()[m_decodedOffset + 2];
565 const uint8_t dy = m_data->data()[m_decodedOffset + 3];
566 if (dx || dy)
567 m_buffer->setHasAlpha(true);
568 if (((m_coord.x() + dx) > m_parent->size().width()) || pastEndOf Image(dy))
569 return m_parent->setFailed();
570
571 // Skip intervening pixels.
572 m_coord.move(dx, m_isTopDown ? dy : -dy);
573
574 m_decodedOffset += 4;
575 break;
576 }
577
578 default: { // Absolute mode
579 // |code| pixels specified as in BI_RGB, zero-padded at the end
580 // to a multiple of 16 bits.
581 // Because processNonRLEData() expects m_decodedOffset to
582 // point to the beginning of the pixel data, bump it past
583 // the escape bytes and then reset if decoding failed.
584 m_decodedOffset += 2;
585 const ProcessingResult result = processNonRLEData(true, code);
586 if (result == Failure)
587 return m_parent->setFailed();
588 if (result == InsufficientData) {
589 m_decodedOffset -= 2;
590 return false;
591 }
592 break;
593 }
594 }
595 } else { // Encoded mode
596 // The following color data is repeated for |count| total pixels.
597 // Strangely, some BMPs seem to specify excessively large counts
598 // here; ignore pixels past the end of the row.
599 const int endX = std::min(m_coord.x() + count, m_parent->size().widt h());
600
601 if (m_infoHeader.biCompression == RLE24) {
602 // Bail if there isn't enough data.
603 if ((m_data->size() - m_decodedOffset) < 4)
604 return false;
605
606 // One BGR triple that we copy |count| times.
607 fillRGBA(endX, m_data->data()[m_decodedOffset + 3], m_data->data ()[m_decodedOffset + 2], code, 0xff);
608 m_decodedOffset += 4;
609 } else {
610 // RLE8 has one color index that gets repeated; RLE4 has two
611 // color indexes in the upper and lower 4 bits of the byte,
612 // which are alternated.
613 size_t colorIndexes[2] = {code, code};
614 if (m_infoHeader.biCompression == RLE4) {
615 colorIndexes[0] = (colorIndexes[0] >> 4) & 0xf;
616 colorIndexes[1] &= 0xf;
617 }
618 if ((colorIndexes[0] >= m_infoHeader.biClrUsed) || (colorIndexes [1] >= m_infoHeader.biClrUsed))
619 return m_parent->setFailed();
620 for (int which = 0; m_coord.x() < endX; ) {
621 setI(colorIndexes[which]);
622 which = !which;
623 }
624
625 m_decodedOffset += 2;
626 }
627 }
628 }
629 }
630
631 BMPImageReader::ProcessingResult BMPImageReader::processNonRLEData(bool inRLE, i nt numPixels)
632 {
633 if (m_decodedOffset > m_data->size())
634 return InsufficientData;
635
636 if (!inRLE)
637 numPixels = m_parent->size().width();
638
639 // Fail if we're being asked to decode more pixels than remain in the row.
640 const int endX = m_coord.x() + numPixels;
641 if (endX > m_parent->size().width())
642 return Failure;
643
644 // Determine how many bytes of data the requested number of pixels
645 // requires.
646 const size_t pixelsPerByte = 8 / m_infoHeader.biBitCount;
647 const size_t bytesPerPixel = m_infoHeader.biBitCount / 8;
648 const size_t unpaddedNumBytes = (m_infoHeader.biBitCount < 16) ? ((numPixels + pixelsPerByte - 1) / pixelsPerByte) : (numPixels * bytesPerPixel);
649 // RLE runs are zero-padded at the end to a multiple of 16 bits. Non-RLE
650 // data is in rows and is zero-padded to a multiple of 32 bits.
651 const size_t alignBits = inRLE ? 1 : 3;
652 const size_t paddedNumBytes = (unpaddedNumBytes + alignBits) & ~alignBits;
653
654 // Decode as many rows as we can. (For RLE, where we only want to decode
655 // one row, we've already checked that this condition is true.)
656 while (!pastEndOfImage(0)) {
657 // Bail if we don't have enough data for the desired number of pixels.
658 if ((m_data->size() - m_decodedOffset) < paddedNumBytes)
659 return InsufficientData;
660
661 if (m_infoHeader.biBitCount < 16) {
662 // Paletted data. Pixels are stored little-endian within bytes.
663 // Decode pixels one byte at a time, left to right (so, starting at
664 // the most significant bits in the byte).
665 const uint8_t mask = (1 << m_infoHeader.biBitCount) - 1;
666 for (size_t byte = 0; byte < unpaddedNumBytes; ++byte) {
667 uint8_t pixelData = m_data->data()[m_decodedOffset + byte];
668 for (size_t pixel = 0; (pixel < pixelsPerByte) && (m_coord.x() < endX); ++pixel) {
669 const size_t colorIndex = (pixelData >> (8 - m_infoHeader.bi BitCount)) & mask;
670 if (m_andMaskState == Decoding) {
671 // There's no way to accurately represent an AND + XOR
672 // operation as an RGBA image, so where the AND values
673 // are 1, we simply set the framebuffer pixels to fully
674 // transparent, on the assumption that most ICOs on the
675 // web will not be doing a lot of inverting.
676 if (colorIndex) {
677 setRGBA(0, 0, 0, 0);
678 m_buffer->setHasAlpha(true);
679 } else
680 m_coord.move(1, 0);
681 } else {
682 if (colorIndex >= m_infoHeader.biClrUsed)
683 return Failure;
684 setI(colorIndex);
685 }
686 pixelData <<= m_infoHeader.biBitCount;
687 }
688 }
689 } else {
690 // RGB data. Decode pixels one at a time, left to right.
691 while (m_coord.x() < endX) {
692 const uint32_t pixel = readCurrentPixel(bytesPerPixel);
693
694 // Some BMPs specify an alpha channel but don't actually use it
695 // (it contains all 0s). To avoid displaying these images as
696 // fully-transparent, decode as if images are fully opaque
697 // until we actually see a non-zero alpha value; at that point,
698 // reset any previously-decoded pixels to fully transparent and
699 // continue decoding based on the real alpha channel values.
700 // As an optimization, avoid setting "hasAlpha" to true for
701 // images where all alpha values are 255; opaque images are
702 // faster to draw.
703 int alpha = getAlpha(pixel);
704 if (!m_seenNonZeroAlphaPixel && !alpha) {
705 m_seenZeroAlphaPixel = true;
706 alpha = 255;
707 } else {
708 m_seenNonZeroAlphaPixel = true;
709 if (m_seenZeroAlphaPixel) {
710 m_buffer->zeroFillPixelData();
711 m_seenZeroAlphaPixel = false;
712 } else if (alpha != 255)
713 m_buffer->setHasAlpha(true);
714 }
715
716 setRGBA(getComponent(pixel, 0), getComponent(pixel, 1),
717 getComponent(pixel, 2), alpha);
718 }
719 }
720
721 // Success, keep going.
722 m_decodedOffset += paddedNumBytes;
723 if (inRLE)
724 return Success;
725 moveBufferToNextRow();
726 }
727
728 // Finished decoding whole image.
729 return Success;
730 }
731
732 void BMPImageReader::moveBufferToNextRow()
733 {
734 m_coord.move(-m_coord.x(), m_isTopDown ? 1 : -1);
735 }
736
737 } // namespace WebCore
OLDNEW
« no previous file with comments | « Source/core/platform/image-decoders/bmp/BMPImageReader.h ('k') | Source/core/platform/image-decoders/gif/GIFImageDecoder.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698