Index: Source/core/platform/graphics/ImageBuffer.cpp |
diff --git a/Source/core/platform/graphics/ImageBuffer.cpp b/Source/core/platform/graphics/ImageBuffer.cpp |
deleted file mode 100644 |
index 5389a97c0f4d45d1ba5f55e0e6990eadc590e0f4..0000000000000000000000000000000000000000 |
--- a/Source/core/platform/graphics/ImageBuffer.cpp |
+++ /dev/null |
@@ -1,568 +0,0 @@ |
-/* |
- * Copyright (c) 2008, Google Inc. All rights reserved. |
- * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
- * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "config.h" |
-#include "core/platform/graphics/ImageBuffer.h" |
- |
-#include "core/platform/graphics/BitmapImage.h" |
-#include "core/platform/graphics/Extensions3D.h" |
-#include "core/platform/graphics/GaneshUtils.h" |
-#include "core/platform/graphics/GraphicsContext3D.h" |
-#include "core/platform/graphics/gpu/DrawingBuffer.h" |
-#include "core/platform/graphics/gpu/SharedGraphicsContext3D.h" |
-#include "core/platform/graphics/skia/NativeImageSkia.h" |
-#include "core/platform/graphics/skia/SkiaUtils.h" |
-#include "core/platform/image-encoders/skia/JPEGImageEncoder.h" |
-#include "core/platform/image-encoders/skia/PNGImageEncoder.h" |
-#include "core/platform/image-encoders/skia/WEBPImageEncoder.h" |
-#include "platform/MIMETypeRegistry.h" |
-#include "platform/geometry/IntRect.h" |
-#include "public/platform/Platform.h" |
-#include "skia/ext/platform_canvas.h" |
-#include "third_party/skia/include/core/SkBitmapDevice.h" |
-#include "third_party/skia/include/core/SkColorFilter.h" |
-#include "third_party/skia/include/core/SkColorPriv.h" |
-#include "third_party/skia/include/core/SkSurface.h" |
-#include "third_party/skia/include/effects/SkTableColorFilter.h" |
-#include "third_party/skia/include/gpu/GrContext.h" |
-#include "third_party/skia/include/gpu/SkGpuDevice.h" |
-#include "third_party/skia/include/gpu/SkGrPixelRef.h" |
-#include "wtf/MathExtras.h" |
-#include "wtf/text/Base64.h" |
-#include "wtf/text/WTFString.h" |
- |
-using namespace std; |
- |
-namespace WebCore { |
- |
-static PassRefPtr<SkCanvas> createAcceleratedCanvas(const IntSize& size, Canvas2DLayerBridgePtr* outLayerBridge, OpacityMode opacityMode, int msaaSampleCount) |
-{ |
- RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get(); |
- if (!context3D) |
- return 0; |
- Canvas2DLayerBridge::OpacityMode bridgeOpacityMode = opacityMode == Opaque ? Canvas2DLayerBridge::Opaque : Canvas2DLayerBridge::NonOpaque; |
- *outLayerBridge = Canvas2DLayerBridge::create(context3D.release(), size, bridgeOpacityMode, msaaSampleCount); |
- // If canvas buffer allocation failed, debug build will have asserted |
- // For release builds, we must verify whether the device has a render target |
- return (*outLayerBridge) ? (*outLayerBridge)->getCanvas() : 0; |
-} |
- |
-static PassRefPtr<SkCanvas> createTextureBackedCanvas(const IntSize& size) |
-{ |
- RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get(); |
- if (!context3D) |
- return 0; |
- GrContext* gr = context3D->grContext(); |
- if (!gr) |
- return 0; |
- SkBitmap* bitmap = new SkBitmap; |
- if (!bitmap || !ensureTextureBackedSkBitmap(gr, *bitmap, size, kDefault_GrSurfaceOrigin, kRGBA_8888_GrPixelConfig)) |
- return 0; |
- return adoptRef(new SkCanvas(*bitmap)); |
-} |
- |
-static PassRefPtr<SkCanvas> createNonPlatformCanvas(const IntSize& size) |
-{ |
- SkAutoTUnref<SkBaseDevice> device(new SkBitmapDevice(SkBitmap::kARGB_8888_Config, size.width(), size.height())); |
- SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef(); |
- return adoptRef(pixelRef ? new SkCanvas(device) : 0); |
-} |
- |
-PassOwnPtr<ImageBuffer> ImageBuffer::createCompatibleBuffer(const IntSize& size, float resolutionScale, const GraphicsContext* context, bool hasAlpha) |
-{ |
- bool success = false; |
- OwnPtr<ImageBuffer> buf = adoptPtr(new ImageBuffer(size, resolutionScale, context, hasAlpha, success)); |
- if (!success) |
- return nullptr; |
- return buf.release(); |
-} |
- |
-PassOwnPtr<ImageBuffer> ImageBuffer::createBufferForTile(const FloatSize& tileSize, const FloatSize& clampedTileSize, RenderingMode renderingMode) |
-{ |
- IntSize imageSize(roundedIntSize(clampedTileSize)); |
- IntSize unclampedImageSize(roundedIntSize(tileSize)); |
- |
- // Don't create empty ImageBuffers. |
- if (imageSize.isEmpty()) |
- return nullptr; |
- |
- OwnPtr<ImageBuffer> image = ImageBuffer::create(imageSize, 1, renderingMode); |
- if (!image) |
- return nullptr; |
- |
- GraphicsContext* imageContext = image->context(); |
- ASSERT(imageContext); |
- |
- // Compensate rounding effects, as the absolute target rect is using floating-point numbers and the image buffer size is integer. |
- imageContext->scale(FloatSize(unclampedImageSize.width() / tileSize.width(), unclampedImageSize.height() / tileSize.height())); |
- |
- return image.release(); |
-} |
- |
-ImageBuffer::ImageBuffer(const IntSize& size, float resolutionScale, const GraphicsContext* compatibleContext, bool hasAlpha, bool& success) |
- : m_size(size) |
- , m_logicalSize(size) |
- , m_resolutionScale(resolutionScale) |
-{ |
- if (!compatibleContext) { |
- success = false; |
- return; |
- } |
- |
- SkAutoTUnref<SkBaseDevice> device(compatibleContext->createCompatibleDevice(size, hasAlpha)); |
- if (!device.get()) { |
- success = false; |
- return; |
- } |
- |
- SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef(); |
- if (!pixelRef) { |
- success = false; |
- return; |
- } |
- |
- m_canvas = adoptRef(new SkCanvas(device)); |
- m_context = adoptPtr(new GraphicsContext(m_canvas.get())); |
- m_context->setCertainlyOpaque(!hasAlpha); |
- m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale)); |
- |
- success = true; |
-} |
- |
-ImageBuffer::ImageBuffer(const IntSize& size, float resolutionScale, RenderingMode renderingMode, OpacityMode opacityMode, int acceleratedSampleCount, bool& success) |
- : m_size(size) |
- , m_logicalSize(size) |
- , m_resolutionScale(resolutionScale) |
-{ |
- if (renderingMode == Accelerated) { |
- m_canvas = createAcceleratedCanvas(size, &m_layerBridge, opacityMode, acceleratedSampleCount); |
- if (!m_canvas) |
- renderingMode = UnacceleratedNonPlatformBuffer; |
- } |
- |
- if (renderingMode == TextureBacked) { |
- m_canvas = createTextureBackedCanvas(size); |
- if (!m_canvas) |
- renderingMode = UnacceleratedNonPlatformBuffer; |
- } |
- |
- if (renderingMode == UnacceleratedNonPlatformBuffer) |
- m_canvas = createNonPlatformCanvas(size); |
- |
- if (!m_canvas) |
- m_canvas = adoptRef(skia::TryCreateBitmapCanvas(size.width(), size.height(), false)); |
- |
- if (!m_canvas) { |
- success = false; |
- return; |
- } |
- |
- m_context = adoptPtr(new GraphicsContext(m_canvas.get())); |
- m_context->setCertainlyOpaque(opacityMode == Opaque); |
- m_context->setAccelerated(renderingMode == Accelerated); |
- m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale)); |
- |
- // Clear the background transparent or opaque, as required. It would be nice if this wasn't |
- // required, but the canvas is currently filled with the magic transparency |
- // color. Can we have another way to manage this? |
- if (renderingMode != TextureBacked) { |
- if (opacityMode == Opaque) |
- m_canvas->drawARGB(255, 0, 0, 0, SkXfermode::kSrc_Mode); |
- else |
- m_canvas->drawARGB(0, 0, 0, 0, SkXfermode::kClear_Mode); |
- } |
- |
- success = true; |
-} |
- |
-ImageBuffer::~ImageBuffer() |
-{ |
-} |
- |
-GraphicsContext* ImageBuffer::context() const |
-{ |
- if (m_layerBridge) { |
- // We're using context acquisition as a signal that someone is about to render into our buffer and we need |
- // to be ready. This isn't logically const-correct, hence the cast. |
- const_cast<Canvas2DLayerBridge*>(m_layerBridge.get())->contextAcquired(); |
- } |
- return m_context.get(); |
-} |
- |
- |
-bool ImageBuffer::isValid() const |
-{ |
- if (m_layerBridge) |
- return const_cast<Canvas2DLayerBridge*>(m_layerBridge.get())->isValid(); |
- return true; |
-} |
- |
-static SkBitmap deepSkBitmapCopy(const SkBitmap& bitmap) |
-{ |
- SkBitmap tmp; |
- if (!bitmap.deepCopyTo(&tmp, bitmap.config())) |
- bitmap.copyTo(&tmp, bitmap.config()); |
- |
- return tmp; |
-} |
- |
-PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBehavior) const |
-{ |
- if (!isValid()) |
- return BitmapImage::create(NativeImageSkia::create()); |
- |
- const SkBitmap& bitmap = *context()->bitmap(); |
- // FIXME: Start honoring ScaleBehavior to scale 2x buffers down to 1x. |
- return BitmapImage::create(NativeImageSkia::create(copyBehavior == CopyBackingStore ? deepSkBitmapCopy(bitmap) : bitmap, m_resolutionScale)); |
-} |
- |
-BackingStoreCopy ImageBuffer::fastCopyImageMode() |
-{ |
- return DontCopyBackingStore; |
-} |
- |
-blink::WebLayer* ImageBuffer::platformLayer() const |
-{ |
- return m_layerBridge ? m_layerBridge->layer() : 0; |
-} |
- |
-bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D& context, Platform3DObject texture, GC3Denum internalFormat, GC3Denum destType, GC3Dint level, bool premultiplyAlpha, bool flipY) |
-{ |
- if (!m_layerBridge || !platformLayer() || !isValid()) |
- return false; |
- |
- Platform3DObject sourceTexture = m_layerBridge->backBufferTexture(); |
- |
- if (!context.makeContextCurrent()) |
- return false; |
- |
- Extensions3D* extensions = context.extensions(); |
- if (!extensions->supports("GL_CHROMIUM_copy_texture") || !extensions->supports("GL_CHROMIUM_flipy") |
- || !extensions->canUseCopyTextureCHROMIUM(internalFormat, destType, level)) |
- return false; |
- |
- // The canvas is stored in a premultiplied format, so unpremultiply if necessary. |
- context.pixelStorei(Extensions3D::UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, !premultiplyAlpha); |
- |
- // The canvas is stored in an inverted position, so the flip semantics are reversed. |
- context.pixelStorei(Extensions3D::UNPACK_FLIP_Y_CHROMIUM, !flipY); |
- |
- extensions->copyTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, sourceTexture, texture, level, internalFormat, destType); |
- |
- context.pixelStorei(Extensions3D::UNPACK_FLIP_Y_CHROMIUM, false); |
- context.pixelStorei(Extensions3D::UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, false); |
- context.flush(); |
- return true; |
-} |
- |
-static bool drawNeedsCopy(GraphicsContext* src, GraphicsContext* dst) |
-{ |
- return (src == dst); |
-} |
- |
-Platform3DObject ImageBuffer::getBackingTexture() |
-{ |
- if (!m_context || !m_context->bitmap()) |
- return 0; |
- const SkBitmap& bitmap = *m_context->bitmap(); |
- if (bitmap.getTexture()) |
- return (bitmap.getTexture())->getTextureHandle(); |
- return 0; |
-} |
- |
-bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBuffer) |
-{ |
- if (!drawingBuffer) |
- return false; |
- RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get(); |
- Platform3DObject tex = getBackingTexture(); |
- if (!context3D || !tex) |
- return false; |
- |
- return drawingBuffer->copyToPlatformTexture(*(context3D.get()), tex, GraphicsContext3D::RGBA, |
- GraphicsContext3D::UNSIGNED_BYTE, 0, true, false); |
-} |
- |
-void ImageBuffer::draw(GraphicsContext* context, const FloatRect& destRect, const FloatRect& srcRect, |
- CompositeOperator op, blink::WebBlendMode blendMode, bool useLowQualityScale) |
-{ |
- if (!isValid()) |
- return; |
- |
- const SkBitmap& bitmap = *m_context->bitmap(); |
- RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsCopy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap)); |
- context->drawImage(image.get(), destRect, srcRect, op, blendMode, DoNotRespectImageOrientation, useLowQualityScale); |
-} |
- |
-void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect, const FloatSize& scale, |
- const FloatPoint& phase, CompositeOperator op, const FloatRect& destRect, blink::WebBlendMode blendMode, const IntSize& repeatSpacing) |
-{ |
- if (!isValid()) |
- return; |
- |
- const SkBitmap& bitmap = *m_context->bitmap(); |
- RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsCopy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap)); |
- image->drawPattern(context, srcRect, scale, phase, op, destRect, blendMode, repeatSpacing); |
-} |
- |
-static const Vector<uint8_t>& getLinearRgbLUT() |
-{ |
- DEFINE_STATIC_LOCAL(Vector<uint8_t>, linearRgbLUT, ()); |
- if (linearRgbLUT.isEmpty()) { |
- linearRgbLUT.reserveCapacity(256); |
- for (unsigned i = 0; i < 256; i++) { |
- float color = i / 255.0f; |
- color = (color <= 0.04045f ? color / 12.92f : pow((color + 0.055f) / 1.055f, 2.4f)); |
- color = std::max(0.0f, color); |
- color = std::min(1.0f, color); |
- linearRgbLUT.append(static_cast<uint8_t>(round(color * 255))); |
- } |
- } |
- return linearRgbLUT; |
-} |
- |
-static const Vector<uint8_t>& getDeviceRgbLUT() |
-{ |
- DEFINE_STATIC_LOCAL(Vector<uint8_t>, deviceRgbLUT, ()); |
- if (deviceRgbLUT.isEmpty()) { |
- deviceRgbLUT.reserveCapacity(256); |
- for (unsigned i = 0; i < 256; i++) { |
- float color = i / 255.0f; |
- color = (powf(color, 1.0f / 2.4f) * 1.055f) - 0.055f; |
- color = std::max(0.0f, color); |
- color = std::min(1.0f, color); |
- deviceRgbLUT.append(static_cast<uint8_t>(round(color * 255))); |
- } |
- } |
- return deviceRgbLUT; |
-} |
- |
-void ImageBuffer::transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace) |
-{ |
- if (srcColorSpace == dstColorSpace) |
- return; |
- |
- // only sRGB <-> linearRGB are supported at the moment |
- if ((srcColorSpace != ColorSpaceLinearRGB && srcColorSpace != ColorSpaceDeviceRGB) |
- || (dstColorSpace != ColorSpaceLinearRGB && dstColorSpace != ColorSpaceDeviceRGB)) |
- return; |
- |
- // FIXME: Disable color space conversions on accelerated canvases (for now). |
- if (context()->isAccelerated() || !isValid()) |
- return; |
- |
- const SkBitmap& bitmap = *context()->bitmap(); |
- if (bitmap.isNull()) |
- return; |
- |
- const Vector<uint8_t>& lookUpTable = dstColorSpace == ColorSpaceLinearRGB ? |
- getLinearRgbLUT() : getDeviceRgbLUT(); |
- |
- ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config); |
- SkAutoLockPixels bitmapLock(bitmap); |
- for (int y = 0; y < m_size.height(); ++y) { |
- uint32_t* srcRow = bitmap.getAddr32(0, y); |
- for (int x = 0; x < m_size.width(); ++x) { |
- SkColor color = SkPMColorToColor(srcRow[x]); |
- srcRow[x] = SkPreMultiplyARGB( |
- SkColorGetA(color), |
- lookUpTable[SkColorGetR(color)], |
- lookUpTable[SkColorGetG(color)], |
- lookUpTable[SkColorGetB(color)]); |
- } |
- } |
-} |
- |
-PassRefPtr<SkColorFilter> ImageBuffer::createColorSpaceFilter(ColorSpace srcColorSpace, |
- ColorSpace dstColorSpace) |
-{ |
- if ((srcColorSpace == dstColorSpace) |
- || (srcColorSpace != ColorSpaceLinearRGB && srcColorSpace != ColorSpaceDeviceRGB) |
- || (dstColorSpace != ColorSpaceLinearRGB && dstColorSpace != ColorSpaceDeviceRGB)) |
- return 0; |
- |
- const uint8_t* lut = 0; |
- if (dstColorSpace == ColorSpaceLinearRGB) |
- lut = &getLinearRgbLUT()[0]; |
- else if (dstColorSpace == ColorSpaceDeviceRGB) |
- lut = &getDeviceRgbLUT()[0]; |
- else |
- return 0; |
- |
- return adoptRef(SkTableColorFilter::CreateARGB(0, lut, lut, lut)); |
-} |
- |
-template <Multiply multiplied> |
-PassRefPtr<Uint8ClampedArray> getImageData(const IntRect& rect, GraphicsContext* context, const IntSize& size) |
-{ |
- float area = 4.0f * rect.width() * rect.height(); |
- if (area > static_cast<float>(std::numeric_limits<int>::max())) |
- return 0; |
- |
- RefPtr<Uint8ClampedArray> result = Uint8ClampedArray::createUninitialized(rect.width() * rect.height() * 4); |
- |
- unsigned char* data = result->data(); |
- |
- if (rect.x() < 0 |
- || rect.y() < 0 |
- || rect.maxX() > size.width() |
- || rect.maxY() > size.height()) |
- result->zeroFill(); |
- |
- unsigned destBytesPerRow = 4 * rect.width(); |
- SkBitmap destBitmap; |
- destBitmap.setConfig(SkBitmap::kARGB_8888_Config, rect.width(), rect.height(), destBytesPerRow); |
- destBitmap.setPixels(data); |
- |
- SkCanvas::Config8888 config8888; |
- if (multiplied == Premultiplied) |
- config8888 = SkCanvas::kRGBA_Premul_Config8888; |
- else |
- config8888 = SkCanvas::kRGBA_Unpremul_Config8888; |
- |
- context->readPixels(&destBitmap, rect.x(), rect.y(), config8888); |
- return result.release(); |
-} |
- |
-PassRefPtr<Uint8ClampedArray> ImageBuffer::getUnmultipliedImageData(const IntRect& rect, CoordinateSystem) const |
-{ |
- if (!isValid()) |
- return Uint8ClampedArray::create(rect.width() * rect.height() * 4); |
- return getImageData<Unmultiplied>(rect, context(), m_size); |
-} |
- |
-PassRefPtr<Uint8ClampedArray> ImageBuffer::getPremultipliedImageData(const IntRect& rect, CoordinateSystem) const |
-{ |
- if (!isValid()) |
- return Uint8ClampedArray::create(rect.width() * rect.height() * 4); |
- return getImageData<Premultiplied>(rect, context(), m_size); |
-} |
- |
-void ImageBuffer::putByteArray(Multiply multiplied, Uint8ClampedArray* source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem) |
-{ |
- if (!isValid()) |
- return; |
- |
- ASSERT(sourceRect.width() > 0); |
- ASSERT(sourceRect.height() > 0); |
- |
- int originX = sourceRect.x(); |
- int destX = destPoint.x() + sourceRect.x(); |
- ASSERT(destX >= 0); |
- ASSERT(destX < m_size.width()); |
- ASSERT(originX >= 0); |
- ASSERT(originX < sourceRect.maxX()); |
- |
- int endX = destPoint.x() + sourceRect.maxX(); |
- ASSERT(endX <= m_size.width()); |
- |
- int numColumns = endX - destX; |
- |
- int originY = sourceRect.y(); |
- int destY = destPoint.y() + sourceRect.y(); |
- ASSERT(destY >= 0); |
- ASSERT(destY < m_size.height()); |
- ASSERT(originY >= 0); |
- ASSERT(originY < sourceRect.maxY()); |
- |
- int endY = destPoint.y() + sourceRect.maxY(); |
- ASSERT(endY <= m_size.height()); |
- int numRows = endY - destY; |
- |
- unsigned srcBytesPerRow = 4 * sourceSize.width(); |
- SkBitmap srcBitmap; |
- srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, numColumns, numRows, srcBytesPerRow); |
- srcBitmap.setPixels(source->data() + originY * srcBytesPerRow + originX * 4); |
- |
- SkCanvas::Config8888 config8888; |
- if (multiplied == Premultiplied) |
- config8888 = SkCanvas::kRGBA_Premul_Config8888; |
- else |
- config8888 = SkCanvas::kRGBA_Unpremul_Config8888; |
- |
- context()->writePixels(srcBitmap, destX, destY, config8888); |
-} |
- |
-template <typename T> |
-static bool encodeImage(T& source, const String& mimeType, const double* quality, Vector<char>* output) |
-{ |
- Vector<unsigned char>* encodedImage = reinterpret_cast<Vector<unsigned char>*>(output); |
- |
- if (mimeType == "image/jpeg") { |
- int compressionQuality = JPEGImageEncoder::DefaultCompressionQuality; |
- if (quality && *quality >= 0.0 && *quality <= 1.0) |
- compressionQuality = static_cast<int>(*quality * 100 + 0.5); |
- if (!JPEGImageEncoder::encode(source, compressionQuality, encodedImage)) |
- return false; |
- } else if (mimeType == "image/webp") { |
- int compressionQuality = WEBPImageEncoder::DefaultCompressionQuality; |
- if (quality && *quality >= 0.0 && *quality <= 1.0) |
- compressionQuality = static_cast<int>(*quality * 100 + 0.5); |
- if (!WEBPImageEncoder::encode(source, compressionQuality, encodedImage)) |
- return false; |
- } else { |
- if (!PNGImageEncoder::encode(source, encodedImage)) |
- return false; |
- ASSERT(mimeType == "image/png"); |
- } |
- |
- return true; |
-} |
- |
-String ImageBuffer::toDataURL(const String& mimeType, const double* quality, CoordinateSystem) const |
-{ |
- ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType)); |
- |
- Vector<char> encodedImage; |
- if (!isValid() || !encodeImage(*context()->bitmap(), mimeType, quality, &encodedImage)) |
- return "data:,"; |
- Vector<char> base64Data; |
- base64Encode(encodedImage, base64Data); |
- |
- return "data:" + mimeType + ";base64," + base64Data; |
-} |
- |
-String ImageDataToDataURL(const ImageDataBuffer& imageData, const String& mimeType, const double* quality) |
-{ |
- ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType)); |
- |
- Vector<char> encodedImage; |
- if (!encodeImage(imageData, mimeType, quality, &encodedImage)) |
- return "data:,"; |
- |
- Vector<char> base64Data; |
- base64Encode(encodedImage, base64Data); |
- |
- return "data:" + mimeType + ";base64," + base64Data; |
-} |
- |
-} // namespace WebCore |