| Index: Source/core/platform/graphics/ImageBuffer.h
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| diff --git a/Source/core/platform/graphics/ImageBuffer.h b/Source/core/platform/graphics/ImageBuffer.h
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| deleted file mode 100644
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| index 28ef739473f0b889eccedf47cef031ed083d9d59..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/graphics/ImageBuffer.h
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| +++ /dev/null
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| @@ -1,174 +0,0 @@
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| -/*
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| - * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
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| - * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
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| - * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above copyright
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| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
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| -
|
| -#ifndef ImageBuffer_h
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| -#define ImageBuffer_h
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| -
|
| -#include "core/platform/graphics/GraphicsContext.h"
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| -#include "core/platform/graphics/Canvas2DLayerBridge.h"
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| -#include "platform/geometry/FloatRect.h"
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| -#include "platform/geometry/IntSize.h"
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| -#include "platform/graphics/ColorSpace.h"
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| -#include "platform/graphics/GraphicsTypes.h"
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| -#include "platform/graphics/GraphicsTypes3D.h"
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| -#include "platform/transforms/AffineTransform.h"
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| -#include "wtf/Forward.h"
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| -#include "wtf/OwnPtr.h"
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| -#include "wtf/PassOwnPtr.h"
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| -#include "wtf/PassRefPtr.h"
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| -#include "wtf/Uint8ClampedArray.h"
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| -#include "wtf/Vector.h"
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| -
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| -class SkCanvas;
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| -
|
| -namespace blink { class WebLayer; }
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| -
|
| -namespace WebCore {
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| -
|
| -class Image;
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| -class IntPoint;
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| -class IntRect;
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| -class GraphicsContext3D;
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| -
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| -enum Multiply {
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| - Premultiplied,
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| - Unmultiplied
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| -};
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| -
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| -enum RenderingMode {
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| - Unaccelerated,
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| - UnacceleratedNonPlatformBuffer, // Use plain memory allocation rather than platform API to allocate backing store.
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| - TextureBacked, // Allocate a texture-based SkBitmap for the backing store.
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| - Accelerated, // Besides a texture-based SkBitmap for the backing store, allocate Canvas2DLayerBridge, etc as well for 2D Canvas drawing.
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| -};
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| -
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| -enum BackingStoreCopy {
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| - CopyBackingStore, // Guarantee subsequent draws don't affect the copy.
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| - DontCopyBackingStore // Subsequent draws may affect the copy.
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| -};
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| -
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| -enum ScaleBehavior {
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| - Scaled,
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| - Unscaled
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| -};
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| -
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| -enum OpacityMode {
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| - NonOpaque,
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| - Opaque,
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| -};
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| -
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| -class ImageBuffer {
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| - WTF_MAKE_NONCOPYABLE(ImageBuffer); WTF_MAKE_FAST_ALLOCATED;
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| -public:
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| - // Will return a null pointer on allocation failure.
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| - static PassOwnPtr<ImageBuffer> create(const IntSize& size, float resolutionScale = 1, RenderingMode renderingMode = Unaccelerated, OpacityMode opacityMode = NonOpaque, int acceleratedMSAASampleCount = 0)
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| - {
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| - bool success = false;
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| - OwnPtr<ImageBuffer> buf = adoptPtr(new ImageBuffer(size, resolutionScale, renderingMode, opacityMode, acceleratedMSAASampleCount, success));
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| - if (!success)
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| - return nullptr;
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| - return buf.release();
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| - }
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| -
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| - static PassOwnPtr<ImageBuffer> createCompatibleBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, bool hasAlpha);
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| -
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| - // Tiles may need float-to-integer coordinate mapping.
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| - static PassOwnPtr<ImageBuffer> createBufferForTile(const FloatSize& tileSize, const FloatSize& clampedTileSize, RenderingMode);
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| -
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| - ~ImageBuffer();
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| -
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| - // The actual resolution of the backing store
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| - const IntSize& internalSize() const { return m_size; }
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| - const IntSize& logicalSize() const { return m_logicalSize; }
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| -
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| - GraphicsContext* context() const;
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| -
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| - PassRefPtr<Image> copyImage(BackingStoreCopy = CopyBackingStore, ScaleBehavior = Scaled) const;
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| - // Give hints on the faster copyImage Mode, return DontCopyBackingStore if it supports the DontCopyBackingStore behavior
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| - // or return CopyBackingStore if it doesn't.
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| - static BackingStoreCopy fastCopyImageMode();
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| -
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| - enum CoordinateSystem { LogicalCoordinateSystem, BackingStoreCoordinateSystem };
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| -
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| - PassRefPtr<Uint8ClampedArray> getUnmultipliedImageData(const IntRect&, CoordinateSystem = LogicalCoordinateSystem) const;
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| - PassRefPtr<Uint8ClampedArray> getPremultipliedImageData(const IntRect&, CoordinateSystem = LogicalCoordinateSystem) const;
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| -
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| - void putByteArray(Multiply multiplied, Uint8ClampedArray*, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem = LogicalCoordinateSystem);
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| -
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| - String toDataURL(const String& mimeType, const double* quality = 0, CoordinateSystem = LogicalCoordinateSystem) const;
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| - AffineTransform baseTransform() const { return AffineTransform(); }
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| - void transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace);
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| - blink::WebLayer* platformLayer() const;
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| -
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| - // FIXME: current implementations of this method have the restriction that they only work
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| - // with textures that are RGB or RGBA format, UNSIGNED_BYTE type and level 0, as specified in
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| - // Extensions3D::canUseCopyTextureCHROMIUM().
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| - bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject, GC3Denum, GC3Denum, GC3Dint, bool, bool);
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| -
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| - Platform3DObject getBackingTexture();
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| - bool copyRenderingResultsFromDrawingBuffer(DrawingBuffer*);
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| -
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| -private:
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| - bool isValid() const;
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| -
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| - void draw(GraphicsContext*, const FloatRect&, const FloatRect& = FloatRect(0, 0, -1, -1), CompositeOperator = CompositeSourceOver, blink::WebBlendMode = blink::WebBlendModeNormal, bool useLowQualityScale = false);
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| - void drawPattern(GraphicsContext*, const FloatRect&, const FloatSize&, const FloatPoint&, CompositeOperator, const FloatRect&, blink::WebBlendMode, const IntSize& repeatSpacing = IntSize());
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| - static PassRefPtr<SkColorFilter> createColorSpaceFilter(ColorSpace srcColorSpace, ColorSpace dstColorSpace);
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| -
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| - friend class GraphicsContext;
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| - friend class GeneratedImage;
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| - friend class CrossfadeGeneratedImage;
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| - friend class GradientGeneratedImage;
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| - friend class SkiaImageFilterBuilder;
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| -
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| - IntSize m_size;
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| - IntSize m_logicalSize;
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| - float m_resolutionScale;
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| - RefPtr<SkCanvas> m_canvas;
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| - OwnPtr<GraphicsContext> m_context;
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| - Canvas2DLayerBridgePtr m_layerBridge;
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| -
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| - // This constructor will place its success into the given out-variable
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| - // so that create() knows when it should return failure.
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| - ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMode, int acceleratedSampleCount, bool& success);
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| - ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, bool hasAlpha, bool& success);
|
| -};
|
| -
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| -struct ImageDataBuffer {
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| - ImageDataBuffer(const IntSize& size, PassRefPtr<Uint8ClampedArray> data) : m_size(size), m_data(data) { }
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| - IntSize size() const { return m_size; }
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| - unsigned char* data() const { return m_data->data(); }
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| -
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| - IntSize m_size;
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| - RefPtr<Uint8ClampedArray> m_data;
|
| -};
|
| -
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| -String ImageDataToDataURL(const ImageDataBuffer&, const String& mimeType, const double* quality);
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| -
|
| -} // namespace WebCore
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| -
|
| -#endif // ImageBuffer_h
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|
|