| Index: media/audio/android/audio_manager_android.cc
|
| diff --git a/media/audio/android/audio_manager_android.cc b/media/audio/android/audio_manager_android.cc
|
| index b588768bbd08c1fcfbb75df70248a9da752a28a4..104f70d465ddb545747a9c6201cc5ae2808ba8de 100644
|
| --- a/media/audio/android/audio_manager_android.cc
|
| +++ b/media/audio/android/audio_manager_android.cc
|
| @@ -11,6 +11,7 @@
|
| #include "base/logging.h"
|
| #include "base/strings/string_number_conversions.h"
|
| #include "jni/AudioManagerAndroid_jni.h"
|
| +#include "media/audio/android/audio_record_input.h"
|
| #include "media/audio/android/opensles_input.h"
|
| #include "media/audio/android/opensles_output.h"
|
| #include "media/audio/audio_manager.h"
|
| @@ -103,18 +104,25 @@ void AudioManagerAndroid::GetAudioOutputDeviceNames(
|
|
|
| AudioParameters AudioManagerAndroid::GetInputStreamParameters(
|
| const std::string& device_id) {
|
| + JNIEnv* env = AttachCurrentThread();
|
| // Use mono as preferred number of input channels on Android to save
|
| // resources. Using mono also avoids a driver issue seen on Samsung
|
| // Galaxy S3 and S4 devices. See http://crbug.com/256851 for details.
|
| ChannelLayout channel_layout = CHANNEL_LAYOUT_MONO;
|
| int buffer_size = Java_AudioManagerAndroid_getMinInputFrameSize(
|
| - base::android::AttachCurrentThread(), GetNativeOutputSampleRate(),
|
| + env, GetNativeOutputSampleRate(),
|
| ChannelLayoutToChannelCount(channel_layout));
|
|
|
| - return AudioParameters(
|
| + AudioParameters params(
|
| AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout,
|
| GetNativeOutputSampleRate(), 16,
|
| buffer_size <= 0 ? kDefaultInputBufferSize : buffer_size);
|
| +
|
| + AudioParameters::PlatformEffects effects;
|
| + effects.echo_canceller =
|
| + Java_AudioManagerAndroid_shouldUseAcousticEchoCanceler(env);
|
| + params.SetPlatformEffects(effects);
|
| + return params;
|
| }
|
|
|
| AudioOutputStream* AudioManagerAndroid::MakeAudioOutputStream(
|
| @@ -189,6 +197,20 @@ AudioInputStream* AudioManagerAndroid::MakeLowLatencyInputStream(
|
| // device, i.e., this selection does also switch the output device.
|
| // All input and output streams will be affected by the device selection.
|
| SetAudioDevice(device_id);
|
| +
|
| + if (params.effects().echo_canceller) {
|
| + // Platform effects can only be enabled through the AudioRecord path.
|
| + // An effect should only have been requested here if recommended by
|
| + // AudioManagerAndroid.shouldUse<Effect>.
|
| + //
|
| + // Creating this class requires Jelly Bean, which is already guaranteed by
|
| + // shouldUse<Effect>. Only DCHECK on that condition to allow tests to use
|
| + // the effect settings as a way to select the input path.
|
| + DCHECK_GE(base::android::BuildInfo::GetInstance()->sdk_int(), 16);
|
| + DVLOG(1) << "Creating AudioRecordInputStream";
|
| + return new AudioRecordInputStream(this, params);
|
| + }
|
| + DVLOG(1) << "Creating OpenSLESInputStream";
|
| return new OpenSLESInputStream(this, params);
|
| }
|
|
|
|
|