Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
index 2c44e1a3562cee3fbef869027aac3d5bf8eb8c13..ff15241233dd3e030c5f1491cc940d2124efda3b 100644 |
--- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
@@ -17,8 +17,18 @@ |
namespace gpu { |
+namespace { |
+enum CopyType { TexImage, TexSubImage }; |
+const CopyType kCopyTypes[] = { |
+ TexImage, |
+ TexSubImage, |
+}; |
+} |
+ |
// A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. |
-class GLCopyTextureCHROMIUMTest : public testing::Test { |
+class GLCopyTextureCHROMIUMTest |
+ : public testing::Test, |
+ public ::testing::WithParamInterface<CopyType> { |
protected: |
void SetUp() override { |
gl_.Initialize(GLManager::Options()); |
@@ -50,16 +60,29 @@ class GLCopyTextureCHROMIUMTest : public testing::Test { |
GLuint framebuffer_id_; |
}; |
+INSTANTIATE_TEST_CASE_P(CopyType, |
+ GLCopyTextureCHROMIUMTest, |
+ ::testing::ValuesIn(kCopyTypes)); |
+ |
// Test to ensure that the basic functionality of the extension works. |
-TEST_F(GLCopyTextureCHROMIUMTest, Basic) { |
+TEST_P(GLCopyTextureCHROMIUMTest, Basic) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
// Check the FB is still bound. |
@@ -76,7 +99,51 @@ TEST_F(GLCopyTextureCHROMIUMTest, Basic) { |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
} |
-TEST_F(GLCopyTextureCHROMIUMTest, InternalFormat) { |
+TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { |
+ if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) { |
+ LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test..."; |
+ return; |
+ } |
+ CopyType copy_type = GetParam(); |
+ |
+ uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
+ |
+ glBindTexture(GL_TEXTURE_2D, textures_[0]); |
+ glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); |
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, |
+ pixels); |
+ |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); |
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
+ textures_[1], 0); |
+ EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
+ |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION); |
+ } else { |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
+ |
+ // Check the FB is still bound. |
+ GLint value = 0; |
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
+ GLuint fb_id = value; |
+ EXPECT_EQ(framebuffer_id_, fb_id); |
+ |
+ // Check that FB is complete. |
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
+ glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
+ |
+ GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); |
+ EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
+ } |
+} |
+ |
+TEST_P(GLCopyTextureCHROMIUMTest, InternalFormat) { |
+ CopyType copy_type = GetParam(); |
GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA, |
GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT}; |
GLint dest_formats[] = {GL_RGB, GL_RGBA}; |
@@ -85,33 +152,34 @@ TEST_F(GLCopyTextureCHROMIUMTest, InternalFormat) { |
for (size_t dest_index = 0; dest_index < arraysize(dest_formats); |
dest_index++) { |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
- glTexImage2D(GL_TEXTURE_2D, |
- 0, |
- src_formats[src_index], |
- 1, |
- 1, |
- 0, |
- src_formats[src_index], |
- GL_UNSIGNED_BYTE, |
- NULL); |
+ glTexImage2D(GL_TEXTURE_2D, 0, src_formats[src_index], 1, 1, 0, |
+ src_formats[src_index], GL_UNSIGNED_BYTE, nullptr); |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, |
- textures_[0], |
- textures_[1], |
- 0, |
- dest_formats[dest_index], |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], |
+ dest_formats[dest_index], GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, dest_formats[dest_index], 1, 1, 0, |
+ dest_formats[dest_index], GL_UNSIGNED_BYTE, nullptr); |
+ EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
+ |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
+ 0); |
+ } |
+ |
EXPECT_TRUE(GL_NO_ERROR == glGetError()) << "src_index:" << src_index |
<< " dest_index:" << dest_index; |
} |
} |
} |
-TEST_F(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
+TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
+ CopyType copy_type = GetParam(); |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
- glTexImage2D( |
- GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
// Check unsupported format reports error. |
@@ -119,12 +187,17 @@ TEST_F(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
GL_LUMINANCE_ALPHA}; |
for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); |
dest_index++) { |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, |
- textures_[0], |
- textures_[1], |
- 0, |
- unsupported_dest_formats[dest_index], |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], |
+ unsupported_dest_formats[dest_index], |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, unsupported_dest_formats[dest_index], 1, 1, |
+ 0, unsupported_dest_formats[dest_index], GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()) |
<< "dest_index:" << dest_index; |
} |
@@ -163,8 +236,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { |
// If the dest texture has different properties, glCopyTextureCHROMIUM() |
// redefines them. |
- glCopyTextureCHROMIUM( |
- GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, GL_UNSIGNED_BYTE); |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
// glTexSubImage2D() succeeds because textures_[1] is redefined into 2x2 |
@@ -189,7 +262,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { |
} |
// Test that the extension respects the flip-y pixel storage setting. |
-TEST_F(GLCopyTextureCHROMIUMTest, FlipY) { |
+TEST_P(GLCopyTextureCHROMIUMTest, FlipY) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[2][2][4]; |
for (int x = 0; x < 2; ++x) { |
for (int y = 0; y < 2; ++y) { |
@@ -205,8 +279,16 @@ TEST_F(GLCopyTextureCHROMIUMTest, FlipY) { |
pixels); |
glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
uint8 copied_pixels[2][2][4] = {{{0}}}; |
@@ -225,7 +307,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, FlipY) { |
// Test that the extension respects the GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM |
// storage setting. |
-TEST_F(GLCopyTextureCHROMIUMTest, PremultiplyAlpha) { |
+TEST_P(GLCopyTextureCHROMIUMTest, PremultiplyAlpha) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[1 * 4] = { 2, 2, 2, 128 }; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
@@ -233,8 +316,15 @@ TEST_F(GLCopyTextureCHROMIUMTest, PremultiplyAlpha) { |
pixels); |
glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
uint8 copied_pixels[1 * 4] = {0}; |
@@ -249,7 +339,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, PremultiplyAlpha) { |
// Test that the extension respects the GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM |
// storage setting. |
-TEST_F(GLCopyTextureCHROMIUMTest, UnpremultiplyAlpha) { |
+TEST_P(GLCopyTextureCHROMIUMTest, UnpremultiplyAlpha) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[1 * 4] = { 16, 16, 16, 128 }; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
@@ -257,8 +348,15 @@ TEST_F(GLCopyTextureCHROMIUMTest, UnpremultiplyAlpha) { |
pixels); |
glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
uint8 copied_pixels[1 * 4] = {0}; |
@@ -271,7 +369,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, UnpremultiplyAlpha) { |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
} |
-TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndPremultiplyAlpha) { |
+TEST_P(GLCopyTextureCHROMIUMTest, FlipYAndPremultiplyAlpha) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[2][2][4]; |
for (int x = 0; x < 2; ++x) { |
for (int y = 0; y < 2; ++y) { |
@@ -289,8 +388,15 @@ TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndPremultiplyAlpha) { |
glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); |
glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
uint8 copied_pixels[2][2][4] = {{{0}}}; |
@@ -307,7 +413,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndPremultiplyAlpha) { |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
} |
-TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndUnpremultiplyAlpha) { |
+TEST_P(GLCopyTextureCHROMIUMTest, FlipYAndUnpremultiplyAlpha) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[2][2][4]; |
for (int x = 0; x < 2; ++x) { |
for (int y = 0; y < 2; ++y) { |
@@ -325,8 +432,15 @@ TEST_F(GLCopyTextureCHROMIUMTest, FlipYAndUnpremultiplyAlpha) { |
glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE); |
glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
uint8 copied_pixels[2][2][4] = {{{0}}}; |
@@ -356,7 +470,8 @@ void glEnableDisable(GLint param, GLboolean value) { |
// Validate that some basic GL state is not touched upon execution of |
// the extension. |
-TEST_F(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
+TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
+ CopyType copy_type = GetParam(); |
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
glBindFramebuffer(GL_FRAMEBUFFER, 0); |
@@ -365,6 +480,12 @@ TEST_F(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
+ if (copy_type == TexSubImage) { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ } |
+ |
GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; |
for (int x = 0; x < 2; ++x) { |
GLboolean setting = reference_settings[x]; |
@@ -378,8 +499,12 @@ TEST_F(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
glActiveTexture(GL_TEXTURE1 + x); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
- GL_RGBA, GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); |
@@ -409,13 +534,20 @@ TEST_F(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
// Verify that invocation of the extension does not modify the bound |
// texture state. |
-TEST_F(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
+TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
+ CopyType copy_type = GetParam(); |
// Setup the texture used for the extension invocation. |
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
+ if (copy_type == TexSubImage) { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ } |
+ |
GLuint texture_ids[2]; |
glGenTextures(2, texture_ids); |
@@ -425,8 +557,12 @@ TEST_F(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
glActiveTexture(GL_TEXTURE1); |
glBindTexture(GL_TEXTURE_2D, texture_ids[1]); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
- GL_RGBA, GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
GLint active_texture = 0; |
@@ -451,13 +587,20 @@ TEST_F(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
// Verify that invocation of the extension does not perturb the currently |
// bound FBO state. |
-TEST_F(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
+TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
+ CopyType copy_type = GetParam(); |
// Setup the texture used for the extension invocation. |
uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
+ if (copy_type == TexSubImage) { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ } |
+ |
GLuint texture_id; |
glGenTextures(1, &texture_id); |
glBindTexture(GL_TEXTURE_2D, texture_id); |
@@ -485,8 +628,12 @@ TEST_F(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
glClear(GL_COLOR_BUFFER_BIT); |
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, |
- GL_RGBA, GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
EXPECT_TRUE(glIsFramebuffer(framebuffer_id)); |
@@ -534,7 +681,8 @@ TEST_F(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
} |
-TEST_F(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
+TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
+ CopyType copy_type = GetParam(); |
// unbind the one created in setup. |
glBindFramebuffer(GL_FRAMEBUFFER, 0); |
glBindTexture(GL_TEXTURE_2D, 0); |
@@ -588,8 +736,15 @@ TEST_F(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
// test using program after |
glClear(GL_COLOR_BUFFER_BIT); |
@@ -605,14 +760,22 @@ TEST_F(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
} |
// Test that glCopyTextureCHROMIUM doesn't leak uninitialized textures. |
-TEST_F(GLCopyTextureCHROMIUMTest, UninitializedSource) { |
+TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) { |
+ CopyType copy_type = GetParam(); |
const GLsizei kWidth = 64, kHeight = 64; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, |
- 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, |
+ GL_UNSIGNED_BYTE, nullptr); |
- glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA, |
- GL_UNSIGNED_BYTE); |
+ if (copy_type == TexImage) { |
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, |
+ GL_UNSIGNED_BYTE); |
+ } else { |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, |
+ GL_UNSIGNED_BYTE, nullptr); |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0); |
+ } |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
uint8 pixels[kHeight][kWidth][4] = {{{1}}}; |
@@ -629,4 +792,56 @@ TEST_F(GLCopyTextureCHROMIUMTest, UninitializedSource) { |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
} |
+TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureDimension) { |
+ glBindTexture(GL_TEXTURE_2D, textures_[0]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ nullptr); |
+ |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1); |
+ EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
+ |
+ // xoffset < 0 |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], -1, 1); |
+ EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
+ |
+ // xoffset + source_width > dest_width |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 2, 2); |
+ EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
+} |
+ |
+TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) { |
+ uint8 red[1 * 4] = {255u, 0u, 0u, 255u}; |
+ glBindTexture(GL_TEXTURE_2D, textures_[0]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ red); |
+ |
+ uint8 transparent_pixel[4 * 4] = { |
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}; |
+ glBindTexture(GL_TEXTURE_2D, textures_[1]); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
+ transparent_pixel); |
+ |
+ glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1); |
+ EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
+ |
+ // Check the FB is still bound. |
+ GLint value = 0; |
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
+ GLuint fb_id = value; |
+ EXPECT_EQ(framebuffer_id_, fb_id); |
+ |
+ // Check that FB is complete. |
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
+ glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
+ |
+ uint8 transparent[1 * 4] = {0u, 0u, 0u, 0u}; |
+ GLTestHelper::CheckPixels(0, 0, 1, 1, 0, transparent); |
+ GLTestHelper::CheckPixels(1, 1, 1, 1, 0, red); |
+ EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
+} |
+ |
} // namespace gpu |