| Index: gpu/command_buffer/service/shader_translator.cc
|
| diff --git a/gpu/command_buffer/service/shader_translator.cc b/gpu/command_buffer/service/shader_translator.cc
|
| index 98d738d74fd1bb19364c58eaa721533c54dd67db..c0904c7bc05158423fd91590bd7639609fec393d 100644
|
| --- a/gpu/command_buffer/service/shader_translator.cc
|
| +++ b/gpu/command_buffer/service/shader_translator.cc
|
| @@ -110,13 +110,19 @@ bool ShaderTranslator::Init(
|
| // Make sure Init is called only once.
|
| DCHECK(compiler_ == NULL);
|
| DCHECK(shader_type == GL_FRAGMENT_SHADER || shader_type == GL_VERTEX_SHADER);
|
| - DCHECK(shader_spec == SH_GLES2_SPEC || shader_spec == SH_WEBGL_SPEC);
|
| + DCHECK(shader_spec == SH_GLES2_SPEC || shader_spec == SH_WEBGL_SPEC ||
|
| + shader_spec == SH_GLES3_SPEC || shader_spec == SH_WEBGL2_SPEC);
|
| DCHECK(resources != NULL);
|
|
|
| g_translator_initializer.Get();
|
|
|
| - ShShaderOutput shader_output =
|
| - (glsl_implementation_type == kGlslES ? SH_ESSL_OUTPUT : SH_GLSL_OUTPUT);
|
| + ShShaderOutput shader_output;
|
| + if (glsl_implementation_type == kGlslES) {
|
| + shader_output = SH_ESSL_OUTPUT;
|
| + } else {
|
| + shader_output = (shader_spec == SH_WEBGL2_SPEC) ? SH_GLSL_CORE_OUTPUT :
|
| + SH_GLSL_COMPATIBILITY_OUTPUT;
|
| + }
|
|
|
| {
|
| TRACE_EVENT0("gpu", "ShConstructCompiler");
|
|
|