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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2015 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 * | |
| 25 */ | 24 */ |
| 26 | 25 |
| 27 #ifndef ActiveDOMObject_h | 26 #ifndef ImageAnimation_h |
| 28 #define ActiveDOMObject_h | 27 #define ImageAnimation_h |
| 29 | |
| 30 #include "core/dom/ContextLifecycleObserver.h" | |
| 31 #include "wtf/Assertions.h" | |
| 32 | 28 |
| 33 namespace blink { | 29 namespace blink { |
| 34 | 30 |
| 35 class ActiveDOMObject : public ContextLifecycleObserver { | 31 // GIF and WebP support animation. The explanation below is in terms of GIF, |
| 36 public: | 32 // but the same constants are used for WebP, too. |
| 37 ActiveDOMObject(ExecutionContext*); | 33 // GIFs have an optional 16-bit unsigned loop count that describes how an |
| 38 | 34 // animated GIF should be cycled. If the loop count is absent, the animation |
| 39 // suspendIfNeeded() should be called exactly once after object construction
to synchronize | 35 // cycles once; if it is 0, the animation cycles infinitely; otherwise the |
| 40 // the suspend state with that in ExecutionContext. | 36 // animation plays n + 1 cycles (where n is the specified loop count). If the |
| 41 void suspendIfNeeded(); | 37 // GIF decoder defaults to cAnimationLoopOnce in the absence of any loop count |
| 42 #if ENABLE(ASSERT) | 38 // and translates an explicit "0" loop count to cAnimationLoopInfinite, then we |
| 43 bool suspendIfNeededCalled() const { return m_suspendIfNeededCalled; } | 39 // get a couple of nice side effects: |
| 44 #endif | 40 // * By making cAnimationLoopOnce be 0, we allow the animation cycling code in |
| 45 | 41 // BitmapImage.cpp to avoid special-casing it, and simply treat all |
| 46 // Should return true if there's any pending asynchronous activity, and so | 42 // non-negative loop counts identically. |
| 47 // this object must not be garbage collected. | 43 // * By making the other two constants negative, we avoid conflicts with any |
| 48 virtual bool hasPendingActivity() const; | 44 // real loop count values. |
| 49 | 45 const int cAnimationLoopOnce = 0; |
| 50 // These methods have an empty default implementation so that subclasses | 46 const int cAnimationLoopInfinite = -1; |
| 51 // which don't need special treatment can skip implementation. | 47 const int cAnimationNone = -2; |
| 52 virtual void suspend(); | |
| 53 virtual void resume(); | |
| 54 virtual void stop(); | |
| 55 | |
| 56 void didMoveToNewExecutionContext(ExecutionContext*); | |
| 57 | |
| 58 protected: | |
| 59 virtual ~ActiveDOMObject(); | |
| 60 | |
| 61 private: | |
| 62 #if ENABLE(ASSERT) | |
| 63 bool m_suspendIfNeededCalled; | |
| 64 #endif | |
| 65 }; | |
| 66 | 48 |
| 67 } // namespace blink | 49 } // namespace blink |
| 68 | 50 |
| 69 #endif // ActiveDOMObject_h | 51 #endif |
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