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Unified Diff: chrome/renderer/extensions/user_script_idle_scheduler.cc

Issue 9844008: Using DidCommitProvisionalLoad() instead of DidStartProvisionalLoad() in USIS. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 9 months ago
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Index: chrome/renderer/extensions/user_script_idle_scheduler.cc
diff --git a/chrome/renderer/extensions/user_script_idle_scheduler.cc b/chrome/renderer/extensions/user_script_idle_scheduler.cc
index f0c0bee8a16f6c668dab20413c784c6890fe703a..2d47603ca8c5126387e68f66755bad9bf5f5d691 100644
--- a/chrome/renderer/extensions/user_script_idle_scheduler.cc
+++ b/chrome/renderer/extensions/user_script_idle_scheduler.cc
@@ -67,7 +67,7 @@ void UserScriptIdleScheduler::DidFinishLoad() {
weak_factory_.GetWeakPtr()));
}
-void UserScriptIdleScheduler::DidStartProvisionalLoad() {
+void UserScriptIdleScheduler::DidCommitProvisionalLoad() {
// The frame is navigating, so reset the state since we'll want to inject
// scripts once the load finishes.
has_run_ = false;
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