| Index: Source/core/animation/SampledEffect.h
|
| diff --git a/Source/core/animation/SampledEffect.h b/Source/core/animation/SampledEffect.h
|
| index 2f090f3b8ee28434a363f691453b0523f6905243..ea4b71e0c9b17f91177278122b029a13ff47aa32 100644
|
| --- a/Source/core/animation/SampledEffect.h
|
| +++ b/Source/core/animation/SampledEffect.h
|
| @@ -15,21 +15,21 @@ namespace blink {
|
|
|
| class SampledEffect : public NoBaseWillBeGarbageCollected<SampledEffect> {
|
| public:
|
| - static PassOwnPtrWillBeRawPtr<SampledEffect> create(Animation* animation, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations)
|
| + static PassOwnPtrWillBeRawPtr<SampledEffect> create(Animation* animation, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> interpolations)
|
| {
|
| return adoptPtrWillBeNoop(new SampledEffect(animation, interpolations));
|
| }
|
|
|
| void clear();
|
|
|
| - const WillBeHeapVector<RefPtrWillBeMember<Interpolation> >& interpolations() const { return *m_interpolations; }
|
| + const WillBeHeapVector<RefPtrWillBeMember<Interpolation>>& interpolations() const { return *m_interpolations; }
|
| #if ENABLE(OILPAN)
|
| RawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInterpolations() { return m_interpolations.get(); }
|
| #else
|
| PassOwnPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInterpolations() { return m_interpolations.release(); }
|
| #endif
|
|
|
| - void setInterpolations(PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations) { m_interpolations = interpolations; }
|
| + void setInterpolations(PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> interpolations) { m_interpolations = interpolations; }
|
|
|
| Animation* animation() const { return m_animation; }
|
| unsigned sequenceNumber() const { return m_sequenceNumber; }
|
| @@ -38,7 +38,7 @@ public:
|
| DECLARE_TRACE();
|
|
|
| private:
|
| - SampledEffect(Animation*, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > >);
|
| + SampledEffect(Animation*, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>>);
|
|
|
| RawPtrWillBeWeakMember<Animation> m_animation;
|
| RefPtrWillBeMember<AnimationPlayer> m_player;
|
|
|