Index: Source/core/animation/CompositorPendingAnimations.cpp |
diff --git a/Source/core/animation/CompositorPendingAnimations.cpp b/Source/core/animation/CompositorPendingAnimations.cpp |
index 332e3f1d88ad9e7ed53839f0fcc0bbb9b74ed350..1a51be1019ecdd2264196e5dcf53b838e756dc1e 100644 |
--- a/Source/core/animation/CompositorPendingAnimations.cpp |
+++ b/Source/core/animation/CompositorPendingAnimations.cpp |
@@ -60,7 +60,7 @@ bool CompositorPendingAnimations::update(bool startOnCompositor) |
WillBeHeapVector<RawPtrWillBeMember<AnimationPlayer>> waitingForStartTime; |
bool startedSynchronizedOnCompositor = false; |
- WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > players; |
+ WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer>> players; |
players.swap(m_pending); |
int compositorGroup = ++m_compositorGroup; |
if (compositorGroup == 0) { |
@@ -125,7 +125,7 @@ bool CompositorPendingAnimations::update(bool startOnCompositor) |
void CompositorPendingAnimations::notifyCompositorAnimationStarted(double monotonicAnimationStartTime, int compositorGroup) |
{ |
TRACE_EVENT0("blink", "CompositorPendingAnimations::notifyCompositorAnimationStarted"); |
- WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > players; |
+ WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer>> players; |
players.swap(m_waitingForCompositorAnimationStart); |
for (auto player : players) { |