| Index: content/browser/renderer_host/input/web_input_event_builders_win.cc
|
| diff --git a/content/browser/renderer_host/input/web_input_event_builders_win.cc b/content/browser/renderer_host/input/web_input_event_builders_win.cc
|
| index 831f4034b279f2187ac12f9473dba6ed56c025e9..30034ee0119c1585e79ab80bfbefce4bd5649bf1 100644
|
| --- a/content/browser/renderer_host/input/web_input_event_builders_win.cc
|
| +++ b/content/browser/renderer_host/input/web_input_event_builders_win.cc
|
| @@ -251,24 +251,15 @@ WebMouseEvent WebMouseEventBuilder::Build(HWND hwnd,
|
| result.windowX = result.x;
|
| result.windowY = result.y;
|
|
|
| - // The mouse coordinates received here are device independent (DIPs). We need
|
| - // to convert them to physical coordinates before calling Windows APIs like
|
| - // ClientToScreen, etc.
|
| - gfx::Point scaled_screen_point(result.x, result.y);
|
| - scaled_screen_point = gfx::win::DIPToScreenPoint(scaled_screen_point);
|
| -
|
| - POINT global_point = { scaled_screen_point.x(), scaled_screen_point.y() };
|
| + POINT global_point = { result.x, result.y };
|
| ClientToScreen(hwnd, &global_point);
|
|
|
| - scaled_screen_point.set_x(global_point.x);
|
| - scaled_screen_point.set_y(global_point.y);
|
| -
|
| - // We need to convert the point back to DIP before using it.
|
| - gfx::Point dip_screen_point = gfx::win::ScreenToDIPPoint(
|
| - scaled_screen_point);
|
| + // We need to convert the global point back to DIP before using it.
|
| + gfx::Point dip_global_point = gfx::win::ScreenToDIPPoint(
|
| + gfx::Point(global_point.x, global_point.y));
|
|
|
| - result.globalX = dip_screen_point.x();
|
| - result.globalY = dip_screen_point.y();
|
| + result.globalX = dip_global_point.x();
|
| + result.globalY = dip_global_point.y();
|
|
|
| // calculate number of clicks:
|
|
|
|
|