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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/input/web_input_event_builders_win.h" | 5 #include "content/browser/renderer_host/input/web_input_event_builders_win.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "content/browser/renderer_host/input/web_input_event_util.h" | 8 #include "content/browser/renderer_host/input/web_input_event_util.h" |
9 #include "ui/gfx/win/dpi.h" | 9 #include "ui/gfx/win/dpi.h" |
10 | 10 |
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244 DCHECK(time_ms); | 244 DCHECK(time_ms); |
245 result.timeStampSeconds = time_ms / 1000.0; | 245 result.timeStampSeconds = time_ms / 1000.0; |
246 | 246 |
247 // set position fields: | 247 // set position fields: |
248 | 248 |
249 result.x = static_cast<short>(LOWORD(lparam)); | 249 result.x = static_cast<short>(LOWORD(lparam)); |
250 result.y = static_cast<short>(HIWORD(lparam)); | 250 result.y = static_cast<short>(HIWORD(lparam)); |
251 result.windowX = result.x; | 251 result.windowX = result.x; |
252 result.windowY = result.y; | 252 result.windowY = result.y; |
253 | 253 |
254 // The mouse coordinates received here are device independent (DIPs). We need | 254 POINT global_point = { result.x, result.y }; |
255 // to convert them to physical coordinates before calling Windows APIs like | |
256 // ClientToScreen, etc. | |
257 gfx::Point scaled_screen_point(result.x, result.y); | |
258 scaled_screen_point = gfx::win::DIPToScreenPoint(scaled_screen_point); | |
259 | |
260 POINT global_point = { scaled_screen_point.x(), scaled_screen_point.y() }; | |
261 ClientToScreen(hwnd, &global_point); | 255 ClientToScreen(hwnd, &global_point); |
262 | 256 |
263 scaled_screen_point.set_x(global_point.x); | 257 // We need to convert the global point back to DIP before using it. |
264 scaled_screen_point.set_y(global_point.y); | 258 gfx::Point dip_global_point = gfx::win::ScreenToDIPPoint( |
| 259 gfx::Point(global_point.x, global_point.y)); |
265 | 260 |
266 // We need to convert the point back to DIP before using it. | 261 result.globalX = dip_global_point.x(); |
267 gfx::Point dip_screen_point = gfx::win::ScreenToDIPPoint( | 262 result.globalY = dip_global_point.y(); |
268 scaled_screen_point); | |
269 | |
270 result.globalX = dip_screen_point.x(); | |
271 result.globalY = dip_screen_point.y(); | |
272 | 263 |
273 // calculate number of clicks: | 264 // calculate number of clicks: |
274 | 265 |
275 // This differs slightly from the WebKit code in WebKit/win/WebView.cpp | 266 // This differs slightly from the WebKit code in WebKit/win/WebView.cpp |
276 // where their original code looks buggy. | 267 // where their original code looks buggy. |
277 static int last_click_position_x; | 268 static int last_click_position_x; |
278 static int last_click_position_y; | 269 static int last_click_position_y; |
279 static WebMouseEvent::Button last_click_button = WebMouseEvent::ButtonLeft; | 270 static WebMouseEvent::Button last_click_button = WebMouseEvent::ButtonLeft; |
280 | 271 |
281 double current_time = result.timeStampSeconds; | 272 double current_time = result.timeStampSeconds; |
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468 result.wheelTicksX = wheel_delta; | 459 result.wheelTicksX = wheel_delta; |
469 } else { | 460 } else { |
470 result.deltaY = scroll_delta; | 461 result.deltaY = scroll_delta; |
471 result.wheelTicksY = wheel_delta; | 462 result.wheelTicksY = wheel_delta; |
472 } | 463 } |
473 | 464 |
474 return result; | 465 return result; |
475 } | 466 } |
476 | 467 |
477 } // namespace content | 468 } // namespace content |
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