Index: src/opts/SkPMFloat_neon.h |
diff --git a/src/opts/SkPMFloat_neon.h b/src/opts/SkPMFloat_neon.h |
index 179c6745509f19d100be6be11e51c464a0359740..48cc568d031244a87196cfd65a967704da512e78 100644 |
--- a/src/opts/SkPMFloat_neon.h |
+++ b/src/opts/SkPMFloat_neon.h |
@@ -1,14 +1,14 @@ |
#include "SkColorPriv.h" |
#include <arm_neon.h> |
-// For set(), we widen our 8 bit components (fix8) to 8-bit components in 16 bits (fix8_16), |
-// then widen those to 8-bit-in-32-bits (fix8_32), and finally convert those to floats. |
+// For SkPMFloat(SkPMFColor), we widen our 8 bit components (fix8) to 8-bit components in 16 bits |
+// (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally convert those to floats. |
// get() and clamped() do the opposite, working from floats to 8-bit-in-32-bit, |
// to 8-bit-in-16-bit, back down to 8-bit components. |
// clamped() uses vqmovn to clamp while narrowing instead of just narrowing with vmovn. |
-inline void SkPMFloat::set(SkPMColor c) { |
+inline SkPMFloat::SkPMFloat(SkPMColor c) { |
SkPMColorAssert(c); |
uint8x8_t fix8 = (uint8x8_t)vdup_n_u32(c); |
uint16x8_t fix8_16 = vmovl_u8(fix8); |