| Index: src/opts/SkPMFloat_SSSE3.h
|
| diff --git a/src/opts/SkPMFloat_SSSE3.h b/src/opts/SkPMFloat_SSSE3.h
|
| index fb5685c04547d618b6d23dffa07088dadbf084bc..c4fba400dc36863ce4ada1dba377082cce6b8a90 100644
|
| --- a/src/opts/SkPMFloat_SSSE3.h
|
| +++ b/src/opts/SkPMFloat_SSSE3.h
|
| @@ -1,15 +1,15 @@
|
| #include "SkColorPriv.h"
|
| #include <tmmintrin.h>
|
|
|
| -// For set(), we widen our 8 bit components (fix8) to 8-bit components in 32 bits (fix8_32),
|
| -// then convert those to floats.
|
| +// For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit components in 32 bits
|
| +// (fix8_32), then convert those to floats.
|
|
|
| // get() does the opposite, working from floats to 8-bit-in-32-bits, then back to packed 8 bit.
|
|
|
| // clamped() is the same as _SSE2: floats to 8-in-32, to 8-in-16, to packed 8 bit, with
|
| // _mm_packus_epi16() both clamping and narrowing.
|
|
|
| -inline void SkPMFloat::set(SkPMColor c) {
|
| +inline SkPMFloat::SkPMFloat(SkPMColor c) {
|
| SkPMColorAssert(c);
|
| const int _ = 255; // _ means to zero that byte.
|
| __m128i fix8 = _mm_set_epi32(0,0,0,c),
|
|
|