DescriptionRevert of Adding linear interpolation to rgb->yuv conversion (patchset #1 id:1 of https://codereview.chromium.org/973563002/)
Reason for revert:
Speculative revert to see if this unblocks the deps roll
Original issue's description:
> Adding linear interpolation to rgb->yuv conversion
>
> When the UV planes are smaller than the Y plane, doing the upscaling in nearest mode was creating artefacts, so I changed it to use linear interpolation to fix the issue.
>
> BUG=460380
>
> Committed: https://skia.googlesource.com/skia/+/cd9d42c5167a50f1bf20e969343556d61354171b
TBR=bsalomon@google.com,scroggo@google.com,reed@google.com,sugoi@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=460380
Committed: https://skia.googlesource.com/skia/+/b8410601e4647e9dea79820436afe7fd4d898875
Patch Set 1 #
Created: 5 years, 9 months ago
(Patch set is too large to download)
Messages
Total messages: 3 (0 generated)
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