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Side by Side Diff: src/gpu/effects/GrYUVtoRGBEffect.cpp

Issue 977133002: Revert of Adding linear interpolation to rgb->yuv conversion (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrYUVtoRGBEffect.h" 8 #include "GrYUVtoRGBEffect.h"
9 9
10 #include "GrCoordTransform.h" 10 #include "GrCoordTransform.h"
(...skipping 15 matching lines...) Expand all
26 w[1] = SkIntToScalar(sizes[1].fWidth) / SkIntToScalar(uTexture->width() ); 26 w[1] = SkIntToScalar(sizes[1].fWidth) / SkIntToScalar(uTexture->width() );
27 h[1] = SkIntToScalar(sizes[1].fHeight) / SkIntToScalar(uTexture->height( )); 27 h[1] = SkIntToScalar(sizes[1].fHeight) / SkIntToScalar(uTexture->height( ));
28 w[2] = SkIntToScalar(sizes[2].fWidth) / SkIntToScalar(vTexture->width() ); 28 w[2] = SkIntToScalar(sizes[2].fWidth) / SkIntToScalar(vTexture->width() );
29 h[2] = SkIntToScalar(sizes[2].fHeight) / SkIntToScalar(vTexture->height( )); 29 h[2] = SkIntToScalar(sizes[2].fHeight) / SkIntToScalar(vTexture->height( ));
30 SkMatrix yuvMatrix[3]; 30 SkMatrix yuvMatrix[3];
31 yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture); 31 yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture);
32 yuvMatrix[1] = yuvMatrix[0]; 32 yuvMatrix[1] = yuvMatrix[0];
33 yuvMatrix[1].preScale(w[1] / w[0], h[1] / h[0]); 33 yuvMatrix[1].preScale(w[1] / w[0], h[1] / h[0]);
34 yuvMatrix[2] = yuvMatrix[0]; 34 yuvMatrix[2] = yuvMatrix[0];
35 yuvMatrix[2].preScale(w[2] / w[0], h[2] / h[0]); 35 yuvMatrix[2].preScale(w[2] / w[0], h[2] / h[0]);
36 GrTextureParams::FilterMode uvFilterMode = 36 return SkNEW_ARGS(YUVtoRGBEffect, (yTexture, uTexture, vTexture, yuvMatr ix, colorSpace));
37 ((sizes[1].fWidth != sizes[0].fWidth) ||
38 (sizes[1].fHeight != sizes[0].fHeight) ||
39 (sizes[2].fWidth != sizes[0].fWidth) ||
40 (sizes[2].fHeight != sizes[0].fHeight)) ?
41 GrTextureParams::kBilerp_FilterMode :
42 GrTextureParams::kNone_FilterMode;
43 return SkNEW_ARGS(YUVtoRGBEffect, (yTexture, uTexture, vTexture, yuvMatr ix,
44 uvFilterMode, colorSpace));
45 } 37 }
46 38
47 const char* name() const SK_OVERRIDE { return "YUV to RGB"; } 39 const char* name() const SK_OVERRIDE { return "YUV to RGB"; }
48 40
49 SkYUVColorSpace getColorSpace() const { 41 SkYUVColorSpace getColorSpace() const {
50 return fColorSpace; 42 return fColorSpace;
51 } 43 }
52 44
53 class GLProcessor : public GrGLFragmentProcessor { 45 class GLProcessor : public GrGLFragmentProcessor {
54 public: 46 public:
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
104 GrProcessorKeyBuilder* b) const SK_OVERRIDE { 96 GrProcessorKeyBuilder* b) const SK_OVERRIDE {
105 GLProcessor::GenKey(*this, caps, b); 97 GLProcessor::GenKey(*this, caps, b);
106 } 98 }
107 99
108 GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE { 100 GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE {
109 return SkNEW_ARGS(GLProcessor, (*this)); 101 return SkNEW_ARGS(GLProcessor, (*this));
110 } 102 }
111 103
112 private: 104 private:
113 YUVtoRGBEffect(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture , 105 YUVtoRGBEffect(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture ,
114 SkMatrix yuvMatrix[3], GrTextureParams::FilterMode uvFilterMo de, 106 SkMatrix yuvMatrix[3], SkYUVColorSpace colorSpace)
115 SkYUVColorSpace colorSpace)
116 : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kN one_FilterMode) 107 : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kN one_FilterMode)
117 , fYAccess(yTexture) 108 , fYAccess(yTexture)
118 , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) 109 , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, GrTextureParams::kN one_FilterMode)
119 , fUAccess(uTexture, uvFilterMode) 110 , fUAccess(uTexture)
120 , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, uvFilterMode) 111 , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, GrTextureParams::kN one_FilterMode)
121 , fVAccess(vTexture, uvFilterMode) 112 , fVAccess(vTexture)
122 , fColorSpace(colorSpace) { 113 , fColorSpace(colorSpace) {
123 this->initClassID<YUVtoRGBEffect>(); 114 this->initClassID<YUVtoRGBEffect>();
124 this->addCoordTransform(&fYTransform); 115 this->addCoordTransform(&fYTransform);
125 this->addTextureAccess(&fYAccess); 116 this->addTextureAccess(&fYAccess);
126 this->addCoordTransform(&fUTransform); 117 this->addCoordTransform(&fUTransform);
127 this->addTextureAccess(&fUAccess); 118 this->addTextureAccess(&fUAccess);
128 this->addCoordTransform(&fVTransform); 119 this->addCoordTransform(&fVTransform);
129 this->addTextureAccess(&fVAccess); 120 this->addTextureAccess(&fVAccess);
130 } 121 }
131 122
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 } 155 }
165 156
166 ////////////////////////////////////////////////////////////////////////////// 157 //////////////////////////////////////////////////////////////////////////////
167 158
168 GrFragmentProcessor* 159 GrFragmentProcessor*
169 GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vT exture, 160 GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vT exture,
170 SkISize sizes[3], SkYUVColorSpace colorSpace) { 161 SkISize sizes[3], SkYUVColorSpace colorSpace) {
171 SkASSERT(yTexture && uTexture && vTexture && sizes); 162 SkASSERT(yTexture && uTexture && vTexture && sizes);
172 return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, sizes, colorSpac e); 163 return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, sizes, colorSpac e);
173 } 164 }
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