| Index: ash/rotator/screen_rotation_animation.h
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| diff --git a/ash/rotator/screen_rotation_animation.h b/ash/rotator/screen_rotation_animation.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..51fcccad15c03c11da0b7c9dd846bb4e7044df04
|
| --- /dev/null
|
| +++ b/ash/rotator/screen_rotation_animation.h
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| @@ -0,0 +1,70 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATION_H_
|
| +#define ASH_ROTATOR_SCREEN_ROTATION_ANIMATION_H_
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| +
|
| +#include <stdint.h>
|
| +
|
| +#include "ash/ash_export.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/time/time.h"
|
| +#include "ui/compositor/layer_animation_element.h"
|
| +#include "ui/gfx/animation/tween.h"
|
| +#include "ui/gfx/geometry/point.h"
|
| +#include "ui/gfx/geometry/point3_f.h"
|
| +
|
| +namespace ui {
|
| +class InterpolatedTransform;
|
| +class Layer;
|
| +}
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| +
|
| +namespace ash {
|
| +
|
| +// A LayerAnimationElement that will animate a layer by rotating it around a
|
| +// pivot point.
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| +class ASH_EXPORT ScreenRotationAnimation : public ui::LayerAnimationElement {
|
| + public:
|
| + // Creates an animation element that will rotate |layer| from |start_degrees|
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| + // to |end_degrees| around the given |pivot|. The animation will take
|
| + // |duration| amount of time and |layer| will be scaled as defined by the
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| + // |initial_scale| and |target_scale| values.
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| + ScreenRotationAnimation(ui::Layer* layer,
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| + int start_degrees,
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| + int end_degrees,
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| + float initial_opacity,
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| + float target_opacity,
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| + const gfx::Point3F& initial_scale,
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| + const gfx::Point3F& target_scale,
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| + gfx::Point pivot,
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| + base::TimeDelta duration,
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| + gfx::Tween::Type twen_type);
|
| + ~ScreenRotationAnimation() override;
|
| +
|
| + private:
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| + // Implementation of ui::LayerAnimationDelegate
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| + void OnStart(ui::LayerAnimationDelegate* delegate) override;
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| + bool OnProgress(double current,
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| + ui::LayerAnimationDelegate* delegate) override;
|
| + void OnGetTarget(TargetValue* target) const override;
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| + void OnAbort(ui::LayerAnimationDelegate* delegate) override;
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| +
|
| + // The root InterpolatedTransform that defines the animation.
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| + scoped_ptr<ui::InterpolatedTransform> interpolated_transform_;
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| +
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| + // The Tween type to use for the animation.
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| + gfx::Tween::Type tween_type_;
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| +
|
| + // The initial layer opacity to start the animation with.
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| + float initial_opacity_;
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| +
|
| + // The target layer opacity to end the animation with.
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| + float target_opacity_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimation);
|
| +};
|
| +
|
| +} // namespace ash
|
| +
|
| +#endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATION_H_
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|
|