Index: Source/core/html/canvas/WebGLRenderingContextBase.h |
diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.h b/Source/core/html/canvas/WebGLRenderingContextBase.h |
index 4611dc42c179fcf3d0d3cef4cc2019e7147d8911..5217ebbb96bff676b23fde4166fab2ad8d98eca5 100644 |
--- a/Source/core/html/canvas/WebGLRenderingContextBase.h |
+++ b/Source/core/html/canvas/WebGLRenderingContextBase.h |
@@ -212,7 +212,7 @@ public: |
PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType); |
String getShaderSource(WebGLShader*); |
Nullable<Vector<String>> getSupportedExtensions(); |
- ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname); |
+ virtual ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname); |
ScriptValue getUniform(ScriptState*, WebGLProgram*, const WebGLUniformLocation*); |
PassRefPtrWillBeRawPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&); |
ScriptValue getVertexAttrib(ScriptState*, GLuint index, GLenum pname); |
@@ -796,7 +796,7 @@ protected: |
// Helper function to check target and texture bound to the target. |
// Generate GL errors and return 0 if target is invalid or texture bound is |
// null. Otherwise, return the texture bound to the target. |
- WebGLTexture* validateTextureBinding(const char* functionName, GLenum target, bool useSixEnumsForCubeMap); |
+ virtual WebGLTexture* validateTextureBinding(const char* functionName, GLenum target, bool useSixEnumsForCubeMap); |
// Helper function to check input format/type for functions {copy}Tex{Sub}Image. |
// Generates GL error and returns false if parameters are invalid. |