Index: Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
diff --git a/Source/core/html/canvas/WebGL2RenderingContextBase.cpp b/Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
index 6c8c1a0e95a365cb61977b682b9f55015ac96cea..69707fb246fe37280a178e29f955d4af52f87d7a 100644 |
--- a/Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
+++ b/Source/core/html/canvas/WebGL2RenderingContextBase.cpp |
@@ -1467,4 +1467,59 @@ DEFINE_TRACE(WebGL2RenderingContextBase) |
WebGLRenderingContextBase::trace(visitor); |
} |
+WebGLTexture* WebGL2RenderingContextBase::validateTextureBinding(const char* functionName, GLenum target, bool useSixEnumsForCubeMap) |
+{ |
+ switch (target) { |
+ // FIXME: add 2D Array texture binding point and 3D texture binding point. |
+ case GL_TEXTURE_2D_ARRAY: |
+ // return m_textureUnits[m_activeTextureUnit].m_texture2DArrayBinding.get(); |
+ return nullptr; |
+ case GL_TEXTURE_3D: |
+ // return m_textureUnits[m_activeTextureUnit].m_texture3DBinding.get(); |
+ return nullptr; |
+ default: |
+ return WebGLRenderingContextBase::validateTextureBinding(functionName, target, useSixEnumsForCubeMap); |
+ } |
+} |
+ |
+ScriptValue WebGL2RenderingContextBase::getTexParameter(ScriptState* scriptState, GLenum target, GLenum pname) |
+{ |
+ if (isContextLost() || !validateTextureBinding("getTexParameter", target, false)) |
+ return ScriptValue::createNull(scriptState); |
+ |
+ switch (pname) { |
+ case GL_TEXTURE_WRAP_R: |
+ case GL_TEXTURE_COMPARE_FUNC: |
+ case GL_TEXTURE_COMPARE_MODE: |
+ case GL_TEXTURE_IMMUTABLE_LEVELS: |
+ { |
+ GLint value = 0; |
+ webContext()->getTexParameteriv(target, pname, &value); |
+ return WebGLAny(scriptState, static_cast<unsigned>(value)); |
+ } |
+ case GL_TEXTURE_IMMUTABLE_FORMAT: |
+ { |
+ GLint value = 0; |
+ webContext()->getTexParameteriv(target, pname, &value); |
+ return WebGLAny(scriptState, static_cast<bool>(value)); |
+ } |
+ case GL_TEXTURE_BASE_LEVEL: |
+ case GL_TEXTURE_MAX_LEVEL: |
+ { |
+ GLint value = 0; |
+ webContext()->getTexParameteriv(target, pname, &value); |
+ return WebGLAny(scriptState, value); |
+ } |
+ case GL_TEXTURE_MAX_LOD: |
+ case GL_TEXTURE_MIN_LOD: |
+ { |
+ GLfloat value = 0.f; |
+ webContext()->getTexParameterfv(target, pname, &value); |
+ return WebGLAny(scriptState, value); |
+ } |
+ default: |
+ return WebGLRenderingContextBase::getTexParameter(scriptState, target, pname); |
+ } |
+} |
+ |
} // namespace blink |