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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file includes all the necessary GL headers and implements some useful | 5 // This file includes all the necessary GL headers and implements some useful |
6 // utilities. | 6 // utilities. |
7 | 7 |
8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ |
9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ |
10 | 10 |
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69 // GL_ANGLE_instanced_arrays | 69 // GL_ANGLE_instanced_arrays |
70 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE | 70 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE |
71 | 71 |
72 // GL_EXT_occlusion_query_boolean | 72 // GL_EXT_occlusion_query_boolean |
73 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F | 73 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F |
74 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A | 74 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A |
75 #define GL_CURRENT_QUERY_EXT 0x8865 | 75 #define GL_CURRENT_QUERY_EXT 0x8865 |
76 #define GL_QUERY_RESULT_EXT 0x8866 | 76 #define GL_QUERY_RESULT_EXT 0x8866 |
77 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 | 77 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 |
78 | 78 |
| 79 // GL_CHROMIUM_command_buffer_query |
| 80 #define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2 |
| 81 |
| 82 |
79 #define GL_GLEXT_PROTOTYPES 1 | 83 #define GL_GLEXT_PROTOTYPES 1 |
80 | 84 |
81 // Define this for extra GL error debugging (slower). | 85 // Define this for extra GL error debugging (slower). |
82 // #define GL_ERROR_DEBUGGING | 86 // #define GL_ERROR_DEBUGGING |
83 #ifdef GL_ERROR_DEBUGGING | 87 #ifdef GL_ERROR_DEBUGGING |
84 #define CHECK_GL_ERROR() do { \ | 88 #define CHECK_GL_ERROR() do { \ |
85 GLenum gl_error = glGetError(); \ | 89 GLenum gl_error = glGetError(); \ |
86 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ | 90 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ |
87 } while (0) | 91 } while (0) |
88 #else // GL_ERROR_DEBUGGING | 92 #else // GL_ERROR_DEBUGGING |
89 #define CHECK_GL_ERROR() void(0) | 93 #define CHECK_GL_ERROR() void(0) |
90 #endif // GL_ERROR_DEBUGGING | 94 #endif // GL_ERROR_DEBUGGING |
91 | 95 |
92 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ | 96 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ |
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