Index: content/renderer/scheduler/renderer_scheduler_impl.h |
diff --git a/content/renderer/scheduler/renderer_scheduler_impl.h b/content/renderer/scheduler/renderer_scheduler_impl.h |
index 3b21599e38a4c13b30d73c27a26061f89991458d..33e564f87745aa40cdf497310c025d327f02d81e 100644 |
--- a/content/renderer/scheduler/renderer_scheduler_impl.h |
+++ b/content/renderer/scheduler/renderer_scheduler_impl.h |
@@ -41,6 +41,7 @@ class CONTENT_EXPORT RendererSchedulerImpl : public RendererScheduler { |
void DidReceiveInputEventOnCompositorThread( |
const blink::WebInputEvent& web_input_event) override; |
void DidAnimateForInputOnCompositorThread() override; |
+ bool CanExceedIdleDeadlineIfRequired() const override; |
bool IsHighPriorityWorkAnticipated() override; |
bool ShouldYieldForHighPriorityWork() override; |
void AddTaskObserver(base::MessageLoop::TaskObserver* task_observer) override; |
@@ -78,6 +79,12 @@ class CONTENT_EXPORT RendererSchedulerImpl : public RendererScheduler { |
ACTIVE_AND_AWAITING_TOUCHSTART_RESPONSE |
}; |
+ enum class IdlePeriodState { |
+ NOT_WITHIN_IDLE_PERIOD, |
+ WITHIN_IDLE_PERIOD, |
+ WITHIN_MAX_DEADLINE_IDLE_PERIOD |
+ }; |
+ |
class PollableNeedsUpdateFlag { |
public: |
PollableNeedsUpdateFlag(base::Lock* write_lock); |
@@ -151,19 +158,19 @@ class CONTENT_EXPORT RendererSchedulerImpl : public RendererScheduler { |
// input was processed. |
void DidProcessInputEvent(base::TimeTicks begin_frame_time); |
- // Returns true if we should initiate a long idle time now. Fills in |
+ // Returns the new idle period state for the next long idle period. Fills in |
// |next_long_idle_period_delay_out| with the next time we should try to |
// initiate the next idle period. |
- bool ShouldStartLongIdlePeriod( |
+ IdlePeriodState ComputeNewLongIdlePeriodState( |
const base::TimeTicks now, |
- base::TimeDelta* next_long_idle_period_delay_out); |
+ base::TimeDelta* next_long_idle_period_delay); |
Sami
2015/03/05 11:59:33
Did you mean to drop the _out here? It's still ref
rmcilroy
2015/03/05 13:50:19
opps no, thanks.
|
// Initiate a long idle period. |
void InitiateLongIdlePeriod(); |
void InitiateLongIdlePeriodAfterWakeup(); |
// Start and end an idle period. |
- void StartIdlePeriod(); |
+ void StartIdlePeriod(IdlePeriodState new_idle_period_state); |
void EndIdlePeriod(); |
base::TimeTicks Now() const; |
@@ -185,7 +192,7 @@ class CONTENT_EXPORT RendererSchedulerImpl : public RendererScheduler { |
// Don't access current_policy_ directly, instead use SchedulerPolicy(). |
Policy current_policy_; |
- bool in_idle_period_; |
+ IdlePeriodState idle_period_state_; |
Sami
2015/03/05 11:59:33
Not initialized?
rmcilroy
2015/03/05 13:50:19
Done.
|
base::TimeTicks estimated_next_frame_begin_; |
base::TimeTicks current_policy_expiration_time_; |