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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "core/inspector/InspectorAnimationAgent.h" | 7 #include "core/inspector/InspectorAnimationAgent.h" |
| 8 | 8 |
| 9 #include "core/animation/Animation.h" | 9 #include "core/animation/Animation.h" |
| 10 #include "core/animation/AnimationEffect.h" | 10 #include "core/animation/AnimationEffect.h" |
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| 88 delay = keyframes.at(1)->offset() * duration; | 88 delay = keyframes.at(1)->offset() * duration; |
| 89 duration -= delay; | 89 duration -= delay; |
| 90 easing = keyframes.at(1)->easing().toString(); | 90 easing = keyframes.at(1)->easing().toString(); |
| 91 } else { | 91 } else { |
| 92 easing = keyframes.at(0)->easing().toString(); | 92 easing = keyframes.at(0)->easing().toString(); |
| 93 } | 93 } |
| 94 } | 94 } |
| 95 | 95 |
| 96 RefPtr<TypeBuilder::Animation::AnimationNode> animationObject = TypeBuilder:
:Animation::AnimationNode::create() | 96 RefPtr<TypeBuilder::Animation::AnimationNode> animationObject = TypeBuilder:
:Animation::AnimationNode::create() |
| 97 .setDelay(delay) | 97 .setDelay(delay) |
| 98 .setEndDelay(computedTiming.endDelay()) |
| 98 .setPlaybackRate(computedTiming.playbackRate()) | 99 .setPlaybackRate(computedTiming.playbackRate()) |
| 99 .setIterationStart(computedTiming.iterationStart()) | 100 .setIterationStart(computedTiming.iterationStart()) |
| 100 .setIterations(computedTiming.iterations()) | 101 .setIterations(computedTiming.iterations()) |
| 101 .setDuration(duration) | 102 .setDuration(duration) |
| 102 .setDirection(computedTiming.direction()) | 103 .setDirection(computedTiming.direction()) |
| 103 .setFill(computedTiming.fill()) | 104 .setFill(computedTiming.fill()) |
| 104 .setName(animation->name()) | 105 .setName(animation->name()) |
| 105 .setBackendNodeId(InspectorNodeIds::idForNode(animation->target())) | 106 .setBackendNodeId(InspectorNodeIds::idForNode(animation->target())) |
| 106 .setEasing(easing); | 107 .setEasing(easing); |
| 107 return animationObject.release(); | 108 return animationObject.release(); |
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| 304 { | 305 { |
| 305 #if ENABLE(OILPAN) | 306 #if ENABLE(OILPAN) |
| 306 visitor->trace(m_pageAgent); | 307 visitor->trace(m_pageAgent); |
| 307 visitor->trace(m_domAgent); | 308 visitor->trace(m_domAgent); |
| 308 visitor->trace(m_idToAnimationPlayer); | 309 visitor->trace(m_idToAnimationPlayer); |
| 309 #endif | 310 #endif |
| 310 InspectorBaseAgent::trace(visitor); | 311 InspectorBaseAgent::trace(visitor); |
| 311 } | 312 } |
| 312 | 313 |
| 313 } | 314 } |
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