Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 35bd5e3f4e6f931153c499fdd4310855ce83febd..7b6148a32cc2fbefd23b20d6b2efaa543d127c01 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -669,7 +669,9 @@ void RenderThreadImpl::Init() { |
// threads in GPU raster mode. |
if (is_threaded_gpu_rasterization_enabled_) |
num_raster_threads = 1; |
- cc::TileTaskWorkerPool::SetNumWorkerThreads(num_raster_threads); |
+ |
+ if (!command_line.HasSwitch(switches::kSingleProcess)) |
reveman
2015/02/27 17:34:15
We need to call SetNumWorkerThreads in the browser
|
+ cc::TileTaskWorkerPool::SetNumWorkerThreads(num_raster_threads); |
#if defined(OS_ANDROID) || defined(OS_LINUX) |
if (!command_line.HasSwitch( |