Index: sky/engine/core/rendering/RenderLayer.h |
diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h |
index 76ebf529b6025d718bafe604d95b1be5b1c494f8..3916819a759c4c4d883db2aabcd16060df42dc3d 100644 |
--- a/sky/engine/core/rendering/RenderLayer.h |
+++ b/sky/engine/core/rendering/RenderLayer.h |
@@ -124,8 +124,6 @@ public: |
bool hasBoxDecorationsOrBackground() const; |
bool hasVisibleBoxDecorations() const; |
- // Returns true if this layer has visible content (ignoring any child layers). |
- bool isVisuallyNonEmpty() const; |
// True if this layer container renderers that paint. |
bool hasNonEmptyChildRenderers() const; |
@@ -181,9 +179,6 @@ public: |
// Only safe to call from RenderBox::destroyLayer() |
void operator delete(void*); |
- FilterOperations computeFilterOperations(const RenderStyle*); |
- bool paintsWithFilters() const; |
- bool requiresFullLayerImageForFilters() const; |
FilterEffectRenderer* filterRenderer() const |
{ |
RenderLayerFilterInfo* filterInfo = this->filterInfo(); |
@@ -213,8 +208,6 @@ public: |
return isRootLayer() || layerRenderer->isPositioned() || hasTransform(); |
} |
- void updateOrRemoveFilterEffectRenderer(); |
- |
void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const ClipRect&); |
@@ -239,8 +232,6 @@ private: |
void dirty3DTransformedDescendantStatus(); |
- void updateOrRemoveFilterClients(); |
- |
LayerType m_layerType; |
// Self-painting layer is an optimization where we avoid the heavy RenderLayer painting |