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Unified Diff: src/core/SkPMFloat.h

Issue 960023002: Spin off some fixes to land right away. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: try inline instead Created 5 years, 10 months ago
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Index: src/core/SkPMFloat.h
diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h
index 26bc9cce076b79c230c2da76e6095d4e057e10ae..d2d83d0068c1dc78b25c23c35115dd7ae05b2099 100644
--- a/src/core/SkPMFloat.h
+++ b/src/core/SkPMFloat.h
@@ -4,15 +4,8 @@
#include "SkTypes.h"
#include "SkColor.h"
-// As usual, there are two ways to increase alignment... the MSVC way and the everyone-else way.
-#ifdef _MSC_VER
- #define ALIGN(N) __declspec(align(N))
-#else
- #define ALIGN(N) __attribute__((aligned(N)))
-#endif
-
// A pre-multiplied color in the same order as SkPMColor storing each component as a float.
-struct ALIGN(16) SkPMFloat {
+struct SK_STRUCT_ALIGN(16) SkPMFloat {
float fColor[4];
float a() const { return fColor[SK_A32_SHIFT / 8]; }
@@ -37,7 +30,6 @@ struct ALIGN(16) SkPMFloat {
&& this->b() >= 0 && this->b() <= this->a();
}
};
-#undef ALIGN
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
#include "../opts/SkPMFloat_SSE2.h"
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