Chromium Code Reviews| Index: cc/output/static_geometry_binding.cc |
| diff --git a/cc/output/static_geometry_binding.cc b/cc/output/static_geometry_binding.cc |
| index 2a41fafdbf66dc36a668714eee56b1309282df21..fa0c6cb27e9cdb5aac64ce94ff8f7c2574a5118f 100644 |
| --- a/cc/output/static_geometry_binding.cc |
| +++ b/cc/output/static_geometry_binding.cc |
| @@ -40,12 +40,12 @@ StaticGeometryBinding::StaticGeometryBinding(gpu::gles2::GLES2Interface* gl, |
| i * 4.0f + 3.0f}; |
| GeometryBindingQuad x = {v0, v1, v2, v3}; |
| quads[i] = x; |
| - GeometryBindingQuadIndex y = {{static_cast<uint16>(0 + 4 * i), |
| - static_cast<uint16>(1 + 4 * i), |
| - static_cast<uint16>(2 + 4 * i), |
| - static_cast<uint16>(3 + 4 * i), |
| - static_cast<uint16>(0 + 4 * i), |
| - static_cast<uint16>(2 + 4 * i)}}; |
| + GeometryBindingQuadIndex y = {static_cast<uint16>(0 + 4 * i), |
|
enne (OOO)
2015/02/27 22:12:07
Use direct or copy initialization, not list initia
|
| + static_cast<uint16>(1 + 4 * i), |
| + static_cast<uint16>(2 + 4 * i), |
| + static_cast<uint16>(3 + 4 * i), |
| + static_cast<uint16>(0 + 4 * i), |
| + static_cast<uint16>(2 + 4 * i)}; |
| quad_indices[i] = y; |
| } |